Player Matchup

Bacchus
Bacchus
Evilinho
Bacchus
Level 151
God Stats
0W - 1L
1,807 SR
Queue Stats
28W - 11L
1,764 Elo+
Party 2
Baron Samedi
Baron Samedi
Uxіo
Baron Samedi
Level 127
God Stats
3W - 6L
1,392 SR
Queue Stats
183W - 203L
1,534 Elo+
Solo
Ullr
Ullr
ZerooLife
Ullr
Level 126
God Stats
19W - 17L
1,648 SR
Queue Stats
157W - 116L
1,598 Elo+
Party 2
Team Averages
Level 135
1,616 SR
1,632 Elo+

VS

Team Averages
Level 107
1,662 SR
1,994 Elo+
Achilles
Achilles
Glachuu
Achilles
Level 160
God Stats
16W - 0L
1,739 SR
Queue Stats
452W - 35L
2,195 Elo+
Party 1
Nu Wa
Nu Wa
NoSoyClown
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,801 Elo+
Party 1
Anhur
Anhur
SheerWind
Anhur
Level 159
God Stats
2W - 1L
1,747 SR
Queue Stats
352W - 52L
1,984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evilinho
Bacchus
12
3 / 4 / 1
9,101
700
8,782
16,015
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Uxіo
Baron Samedi
12
0 / 6 / 4
8,163
628
7,129
13,888
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
13
1 / 4 / 3
8,406
647
9,727
12,556
3,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Glachuu
Achilles
15
5 / 0 / 9
10,742
826
11,849
14,254
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
15
2 / 3 / 12
9,604
739
13,072
8,216
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
SheerWind
Anhur
15
7 / 1 / 6
10,362
797
10,939
9,508
3,867
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
14
14
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Evilinho
Bacchus
3
4
1
0.88
W
Achilles
Glachuu
Achilles
5
0
9
9.5
W
Nu Wa
2
3
12
2.67
W
Anhur
SheerWind
Anhur
7
1
6
10
L
Baron Samedi
Uxіo
Baron Samedi
0
6
4
0.33
L
Ullr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
35,860
42,459
Taken
31,978
24,256
Mitigated
27,767
9,642
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Evilinho
Bacchus
8,782
857
432
3,156
16,015
16,854
0
5,734
10,281
15,318
0
W
Achilles
Glachuu
Achilles
11,849
1,699
0
5,766
14,254
20,002
186
6,851
7,403
0
24,958
W
Nu Wa
13,072
4,494
0
2,880
8,216
3,898
840
4,356
3,860
42,794
0
W
Anhur
SheerWind
Anhur
10,939
5,816
0
3,475
9,508
3,867
1,831
4,945
4,563
0
39,991
L
Baron Samedi
Uxіo
Baron Samedi
7,129
724
1,963
2,896
13,888
3,959
240
4,029
9,859
36,715
0
L
Ullr
9,727
3,414
0
1,195
12,556
3,443
0
3,646
8,910
0
41,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
30,708
151
Minions Killed
150
5
Camps Cleared
7
683,845
Distance Traveled
791,554
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,101
700
8
1
1
251,730
4
W
Achilles
10,742
826
22
2
1
284,674
4
W
Nu Wa
9,604
739
64
5
5
242,884
5
W
Anhur
10,362
797
64
5
1
263,996
2
L
Baron Samedi
8,163
628
69
5
2
211,303
6
L
Ullr
8,406
647
74
6
2
220,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role