Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GUNNA_DS4
Achilles
Level 34
God Stats
102W - 127L
1,464 SR
Queue Stats
194W - 229L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ModernKryptic
Ah Muzen Cab
Level 144
God Stats
9W - 14L
1,546 SR
Queue Stats
293W - 293L
1,544 Elo+
Solo
Loki
Loki
iLokiSenpai
Loki
Level 146
God Stats
18W - 14L
1,511 SR
Queue Stats
75W - 82L
1,513 Elo+
Solo
Anubis
Anubis
swaGGMysinFul55
Anubis
Level 155
God Stats
2W - 1L
1,521 SR
Queue Stats
109W - 124L
1,488 Elo+
Solo
Team Averages
Level 114
1,509 SR
1,497 Elo+

VS

Team Averages
Level 70
1,499 SR
1,498 Elo+
Tyr
Tyr
CirCaSinenon
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,463 Elo+
Party 1
Persephone
Persephone
ExKitty
Persephone
Level 63
God Stats
139W - 113L
1,663 SR
Queue Stats
387W - 376L
1,615 Elo+
Solo
Thanatos
Thanatos
ImElkay
Thanatos
Level 122
God Stats
22W - 32L
1,500 SR
Queue Stats
64W - 70L
1,524 Elo+
Solo
Cthulhu
Cthulhu
KonohaGod
Cthulhu
Level 16
God Stats
3W - 4L
1,361 SR
Queue Stats
78W - 72L
1,479 Elo+
Party 1
Poseidon
Poseidon
lxBinixl
Poseidon
Level 123
God Stats
245W - 275L
1,471 SR
Queue Stats
280W - 325L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 9
11,462
882
10,433
8,720
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
GUNNA_DS4
Achilles
17
2 / 0 / 22
10,353
796
7,773
13,175
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ModernKryptic
Ah Muzen Cab
18
6 / 0 / 13
11,608
893
12,387
7,438
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

18
10 / 2 / 10
11,205
862
10,888
7,809
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 20
9,865
759
10,372
5,549
2,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,845
603
2,051
10,784
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
ExKitty
Persephone
16
0 / 5 / 4
9,370
721
10,448
11,557
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ImElkay
Thanatos
17
4 / 7 / 0
10,226
787
6,195
15,064
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KonohaGod
Cthulhu
14
0 / 7 / 2
8,125
625
5,204
15,829
9,465
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
lxBinixl
Poseidon
12
1 / 4 / 2
7,837
603
797
5,020
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
28
Kills
5
5
Deaths
28
74
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
9
12.5
L
0
5
1
0.1
L
Persephone
ExKitty
Persephone
0
5
4
0.4
W
Achilles
GUNNA_DS4
Achilles
2
0
22
13
L
Thanatos
ImElkay
Thanatos
4
7
0
0.57
L
Cthulhu
KonohaGod
Cthulhu
0
7
2
0.14
W
Ah Muzen Cab
ModernKryptic
Ah Muzen Cab
6
0
13
12.5
W
10
2
10
7.5
L
Poseidon
lxBinixl
Poseidon
1
4
2
0.5
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,853
Damage
24,695
42,691
Taken
58,254
24,076
Mitigated
27,003
12,724
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,433
3,018
0
4,166
8,720
3,095
4,439
6,167
2,523
0
41,021
L
2,051
452
689
1,234
10,784
7,798
0
2,898
7,511
0
3,887
L
Persephone
ExKitty
Persephone
10,448
182
0
1,129
11,557
2,525
0
1,007
10,175
50,905
0
W
Achilles
GUNNA_DS4
Achilles
7,773
1,754
0
3,656
13,175
12,509
1,034
4,001
8,826
0
26,148
L
Thanatos
ImElkay
Thanatos
6,195
1,042
0
4,347
15,064
6,390
0
1,130
13,513
0
25,922
L
Cthulhu
KonohaGod
Cthulhu
5,204
387
592
748
15,829
9,465
0
4,334
10,935
20,471
0
W
Ah Muzen Cab
ModernKryptic
Ah Muzen Cab
12,387
3,626
0
2,251
7,438
2,599
4,110
2,288
5,049
0
63,915
W
10,888
2,157
0
2,414
7,809
2,927
0
1,955
5,732
0
30,441
L
Poseidon
lxBinixl
Poseidon
797
53
0
95
5,020
825
0
856
4,122
3,732
0
W
10,372
408
0
237
5,549
2,946
1,247
2,038
3,473
25,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
43,403
278
Minions Killed
178
0
Camps Cleared
0
1,427,587
Distance Traveled
940,675
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,462
882
80
6
0
277,284
2
L
Tyr
7,845
603
14
1
0
196,674
0
L
Persephone
9,370
721
76
6
0
242,893
3
W
Achilles
10,353
796
30
2
0
294,578
0
L
Thanatos
10,226
787
54
4
0
247,207
1
L
Cthulhu
8,125
625
24
2
0
195,254
0
W
Ah Muzen Cab
11,608
893
108
8
0
301,809
1
W
Loki
11,205
862
37
3
0
286,988
3
L
Poseidon
7,837
603
10
1
0
58,647
1
W
Anubis
9,865
759
23
2
0
266,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role