Player Matchup

Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DXB19098
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,433 Elo+
Party 4
Heimdallr
Heimdallr
EdHeadHunter
Heimdallr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Geears
Izanami
Level 45
God Stats
7W - 5L
1,532 SR
Queue Stats
29W - 27L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Polędwica
Baron Samedi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 60
1,506 SR
1,492 Elo+

VS

Team Averages
Level 56
1,474 SR
1,408 Elo+
Tyr
Tyr
Bamto
Tyr
Level 62
God Stats
4W - 6L
1,517 SR
Queue Stats
97W - 101L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
CanserMachine
Danzaburou
Level 36
God Stats
19W - 12L
1,551 SR
Queue Stats
89W - 88L
1,462 Elo+
Party 2
Bastet
Bastet
Valor10
Bastet
Level 88
God Stats
1W - 5L
1,300 SR
Queue Stats
31W - 56L
1,332 Elo+
Party 3
Cerberus
Cerberus
WantedMantress
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,425 Elo+
Party 2
Chang'e
Chang'e
nuada01
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 73L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
9 / 5 / 13
12,847
1,168
15,780
18,452
16,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
DXB19098
Ao Kuang
19
10 / 3 / 8
12,800
1,164
13,635
13,154
4,865
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
EdHeadHunter
Heimdallr
19
2 / 0 / 20
12,265
1,115
15,290
5,431
2,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Geears
Izanami
18
4 / 3 / 13
12,280
1,116
13,791
12,847
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Polędwica
Baron Samedi
18
3 / 2 / 13
11,455
1,041
14,931
8,943
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

208

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bamto
Tyr
17
5 / 3 / 4
11,874
1,079
13,340
13,943
11,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CanserMachine
Danzaburou
17
5 / 4 / 7
12,751
1,159
20,076
12,379
5,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Valor10
Bastet
17
1 / 4 / 8
10,764
979
9,676
11,847
5,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
0 / 8 / 9
10,575
961
5,938
23,449
27,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
nuada01
Chang'e
17
2 / 9 / 5
11,059
1,005
6,560
16,650
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
28
Kills
13
13
Deaths
28
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
5
13
3.1
L
Tyr
Bamto
Tyr
5
3
4
2.33
L
Danzaburou
CanserMachine
Danzaburou
5
4
7
2.13
W
Ao Kuang
DXB19098
Ao Kuang
10
3
8
4.67
W
Heimdallr
EdHeadHunter
Heimdallr
2
0
20
12
W
Izanami
Geears
Izanami
4
3
13
3.5
W
Baron Samedi
Polędwica
Baron Samedi
3
2
13
4.75
L
Bastet
Valor10
Bastet
1
4
8
1.25
L
Cerberus
0
8
9
0.56
L
Chang'e
nuada01
Chang'e
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,427
Damage
55,590
58,827
Taken
78,268
32,157
Mitigated
55,499
10,229
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,780
4,681
0
488
18,452
16,514
0
3,153
15,084
0
22,969
L
Tyr
Bamto
Tyr
13,340
1,009
0
1,315
13,943
11,094
0
4,386
9,557
0
30,466
L
Danzaburou
CanserMachine
Danzaburou
20,076
11,679
0
2,010
12,379
5,370
0
7,141
5,238
0
59,582
W
Ao Kuang
DXB19098
Ao Kuang
13,635
4,235
0
1,646
13,154
4,865
0
3,331
9,628
31,483
0
W
Heimdallr
EdHeadHunter
Heimdallr
15,290
9,328
0
1,437
5,431
2,086
0
1,010
4,421
0
43,513
W
Izanami
Geears
Izanami
13,791
11,689
0
2,326
12,847
4,672
0
2,516
10,104
0
41,850
W
Baron Samedi
Polędwica
Baron Samedi
14,931
388
1,485
2,847
8,943
4,020
0
1,750
7,092
31,190
0
L
Bastet
Valor10
Bastet
9,676
1,413
0
565
11,847
5,304
0
2,340
9,507
0
17,285
L
Cerberus
5,938
390
0
3,490
23,449
27,581
0
8,367
15,081
16,284
0
L
Chang'e
nuada01
Chang'e
6,560
852
3,168
2,057
16,650
6,150
0
6,332
10,318
25,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,647
Gold Earned
57,023
240
Minions Killed
213
9
Camps Cleared
4
1,073,705
Distance Traveled
1,082,929
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,847
1,168
24
2
0
217,544
0
L
Tyr
11,874
1,079
32
3
1
232,913
4
L
Danzaburou
12,751
1,159
88
8
2
200,447
2
W
Ao Kuang
12,800
1,164
28
3
6
231,140
0
W
Heimdallr
12,265
1,115
57
5
2
218,634
0
W
Izanami
12,280
1,116
95
9
0
199,963
0
W
Baron Samedi
11,455
1,041
36
3
1
206,424
1
L
Bastet
10,764
979
13
1
0
222,222
0
L
Cerberus
10,575
961
38
3
1
240,556
0
L
Chang'e
11,059
1,005
42
4
0
186,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role