Player Matchup

Tiamat
Tiamat
Cirithel
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,477 Elo+
Solo
Sobek
Sobek
Galahad88
Sobek
Level 108
God Stats
2W - 4L
1,169 SR
Queue Stats
100W - 105L
1,446 Elo+
Party 1
Hercules
Hercules
LAFFACHICKEN
Hercules
Level 60
God Stats
3W - 1L
1,762 SR
Queue Stats
234W - 195L
1,482 Elo+
Solo
Hou Yi
Hou Yi
Matronka
Hou Yi
Level 89
God Stats
1W - 2L
1,209 SR
Queue Stats
110W - 105L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Shadow-WoIf_24
Baron Samedi
Level 100
God Stats
1W - 6L
1,508 SR
Queue Stats
189W - 213L
1,448 Elo+
Solo
Team Averages
Level 80
1,430 SR
1,460 Elo+

VS

Team Averages
Level 85
1,515 SR
1,384 Elo+
Fenrir
Fenrir
AS4B1
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,232 Elo+
Solo
Persephone
Persephone
DiabloX666X
Persephone
Level 101
God Stats
9W - 6L
1,590 SR
Queue Stats
236W - 277L
1,319 Elo+
Solo
Bacchus
Bacchus
Dust02
Bacchus
Level 160
God Stats
1W - 0L
1,699 SR
Queue Stats
24W - 19L
1,583 Elo+
Solo
Janus
Janus
Hikikomori_bana
Janus
Level 69
God Stats
10W - 4L
1,400 SR
Queue Stats
245W - 239L
1,424 Elo+
Solo
Olorun
Olorun
Sztajer
Olorun
Level 67
God Stats
1W - 0L
1,383 SR
Queue Stats
56W - 57L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cirithel
Tiamat
19
3 / 7 / 14
11,352
668
10,724
16,722
11,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Galahad88
Sobek
20
8 / 4 / 19
12,624
743
19,954
31,149
37,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
LAFFACHICKEN
Hercules
20
5 / 5 / 18
13,357
786
15,057
26,045
26,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Matronka
Hou Yi
20
9 / 4 / 15
12,865
757
14,783
15,476
7,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Shadow-WoIf_24
Baron Samedi
18
5 / 8 / 10
11,811
695
12,305
15,855
8,406
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AS4B1
Fenrir
15
5 / 10 / 7
11,079
652
14,718
20,670
10,275
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
DiabloX666X
Persephone
20
6 / 2 / 14
13,333
784
17,868
8,241
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Dust02
Bacchus
20
6 / 7 / 21
13,507
795
14,846
25,170
47,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 6 / 9
13,711
807
26,409
17,887
8,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Sztajer
Olorun
19
2 / 5 / 9
11,410
671
16,903
17,302
8,750
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
88
30
Kills
28
28
Deaths
30
76
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AS4B1
Fenrir
5
10
7
0.85
L
Tiamat
Cirithel
Tiamat
3
7
14
1.43
W
Persephone
DiabloX666X
Persephone
6
2
14
6.5
W
Bacchus
Dust02
Bacchus
6
7
21
2.36
L
Sobek
Galahad88
Sobek
8
4
19
4.38
W
9
6
9
2.25
L
Hercules
LAFFACHICKEN
Hercules
5
5
18
2.8
L
Hou Yi
Matronka
Hou Yi
9
4
15
4.13
L
Baron Samedi
Shadow-WoIf_24
Baron Samedi
5
8
10
1.25
W
Olorun
Sztajer
Olorun
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,823
Damage
90,744
105,247
Taken
89,270
90,559
Mitigated
78,117
42,382
Healing
29,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AS4B1
Fenrir
14,718
4,107
0
2,675
20,670
10,275
0
9,960
10,710
0
16,080
L
Tiamat
Cirithel
Tiamat
10,724
1,306
1,205
3,237
16,722
11,331
652
11,281
5,441
23,868
0
W
Persephone
DiabloX666X
Persephone
17,868
324
807
1,289
8,241
3,724
1,230
3,824
4,415
41,365
0
W
Bacchus
Dust02
Bacchus
14,846
1,757
2,178
4,214
25,170
47,273
398
13,715
11,455
28,294
0
L
Sobek
Galahad88
Sobek
19,954
1,430
1,792
14,895
31,149
37,371
432
16,193
14,956
39,723
0
W
26,409
758
2,465
6,005
17,887
8,095
1,191
7,934
9,953
54,156
0
L
Hercules
LAFFACHICKEN
Hercules
15,057
5,108
438
6,757
26,045
26,309
1,916
20,939
5,106
0
22,923
L
Hou Yi
Matronka
Hou Yi
14,783
8,030
2,205
5,863
15,476
7,142
731
12,852
2,624
0
33,493
L
Baron Samedi
Shadow-WoIf_24
Baron Samedi
12,305
287
3,792
2,198
15,855
8,406
0
14,761
1,094
27,205
0
W
Olorun
Sztajer
Olorun
16,903
5,897
2,007
7,414
17,302
8,750
2,718
7,550
9,752
38,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,009
Gold Earned
63,040
167
Minions Killed
176
0
Camps Cleared
0
1,480,669
Distance Traveled
1,513,029
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,079
652
6
0
0
267,388
0
L
Tiamat
11,352
668
21
1
0
266,401
0
W
Persephone
13,333
784
45
3
0
335,576
3
W
Bacchus
13,507
795
17
1
0
300,662
0
L
Sobek
12,624
743
31
2
0
336,710
0
W
Janus
13,711
807
68
4
0
309,645
0
L
Hercules
13,357
786
26
2
0
285,971
0
L
Hou Yi
12,865
757
51
3
0
314,211
0
L
Baron Samedi
11,811
695
38
2
0
277,376
1
W
Olorun
11,410
671
40
2
0
299,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role