Player Matchup

Awilix
Awilix
CirCaSinenon
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,443 Elo+
Party 3
Shiva
Shiva
KilStealWill
Shiva
Level 145
God Stats
8W - 3L
1,546 SR
Queue Stats
91W - 77L
1,535 Elo+
Party 1
Atlas
Atlas
KonohaGod
Atlas
Level 16
God Stats
4W - 2L
1,622 SR
Queue Stats
78W - 72L
1,463 Elo+
Party 3
Horus
Horus
N3WB00TGO0FIN
Horus
Level 123
God Stats
11W - 7L
1,627 SR
Queue Stats
25W - 20L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
sleek-ellipse82
Kukulkan
Level 29
God Stats
3W - 0L
1,767 SR
Queue Stats
88W - 63L
1,569 Elo+
Solo
Team Averages
Level 68
1,612 SR
1,513 Elo+

VS

Team Averages
Level 109
1,472 SR
1,515 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LINKSAMUSS
Hercules
Level 160
God Stats
0W - 2L
1,151 SR
Queue Stats
60W - 74L
1,444 Elo+
Party 2
Fenrir
Fenrir
OTGxCaRLoS
Fenrir
Level 87
God Stats
4W - 7L
1,638 SR
Queue Stats
13W - 16L
1,530 Elo+
Solo
Khepri
Khepri
Wearethekings123
Khepri
Level 116
God Stats
1W - 1L
1,725 SR
Queue Stats
164W - 159L
1,547 Elo+
Solo
Neith
Neith
xHardgirl2
Neith
Level 160
God Stats
4W - 6L
1,348 SR
Queue Stats
138W - 139L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 2 / 4
8,973
748
7,653
8,704
3,303
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 6
7,792
649
6,159
13,691
7,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
KonohaGod
Atlas
15
2 / 1 / 6
8,993
749
8,827
9,749
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 1 / 8
8,910
743
8,045
10,939
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
19
6 / 0 / 6
10,542
879
16,191
5,390
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
0 / 4 / 2
8,020
668
5,602
8,770
3,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
LINKSAMUSS
Hercules
15
1 / 0 / 4
8,304
692
9,611
11,305
10,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
OTGxCaRLoS
Fenrir
15
3 / 6 / 1
8,455
705
6,160
12,514
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 3
8,718
727
6,070
13,665
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
2 / 1 / 2
8,315
693
9,285
8,551
3,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
15
Kills
7
7
Deaths
15
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
2
0.25
W
Awilix
4
2
4
3
W
0
3
6
1
W
Atlas
KonohaGod
Atlas
2
1
6
5
L
Hercules
LINKSAMUSS
Hercules
1
0
4
3
W
3
1
8
7
L
Fenrir
OTGxCaRLoS
Fenrir
3
6
1
0.58
L
1
4
3
0.63
W
Kukulkan
6
0
6
9
L
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,875
Damage
36,728
48,473
Taken
54,805
29,790
Mitigated
38,648
10,995
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,602
926
90
1,261
8,770
3,065
0
5,461
3,250
26,979
0
W
Awilix
7,653
3,035
0
278
8,704
3,303
900
1,438
7,061
0
13,207
W
6,159
1,550
0
1,452
13,691
7,685
0
3,068
9,627
0
19,512
W
Atlas
KonohaGod
Atlas
8,827
3,518
0
876
9,749
7,725
0
3,232
6,517
21,214
0
L
Hercules
LINKSAMUSS
Hercules
9,611
2,537
547
4,092
11,305
10,340
0
6,863
4,268
0
22,385
W
8,045
2,733
2,168
4,643
10,939
8,629
44
2,153
8,717
0
21,718
L
Fenrir
OTGxCaRLoS
Fenrir
6,160
968
0
1,072
12,514
6,438
0
3,240
9,106
0
26,568
L
6,070
979
37
1,478
13,665
15,692
0
5,423
8,004
18,990
0
W
Kukulkan
16,191
1,261
0
1,578
5,390
2,448
0
1,781
3,534
63,541
0
L
Neith
9,285
3,134
0
1,799
8,551
3,113
650
4,031
4,487
0
33,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,210
Gold Earned
41,812
220
Minions Killed
203
0
Camps Cleared
0
1,339,406
Distance Traveled
1,200,242
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,020
668
53
4
0
219,736
1
W
Awilix
8,973
748
22
2
0
273,912
0
W
Shiva
7,792
649
26
2
0
266,555
4
W
Atlas
8,993
749
28
2
0
232,182
1
L
Hercules
8,304
692
37
3
0
270,321
3
W
Horus
8,910
743
25
2
0
290,269
1
L
Fenrir
8,455
705
35
3
0
245,822
0
L
Khepri
8,718
727
17
1
0
225,460
2
W
Kukulkan
10,542
879
119
10
0
276,488
0
L
Neith
8,315
693
61
5
0
238,903
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role