Player Matchup

Freya
Freya
BeerALkaSH
Freya
Level 139
God Stats
10W - 14L
1,510 SR
Queue Stats
827W - 823L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
MasquaradeZ
Erlang Shen
Level 115
God Stats
3W - 3L
1,698 SR
Queue Stats
98W - 78L
1,524 Elo+
Party 1
Vulcan
Vulcan
WolfexX4
Vulcan
Level 17
God Stats
1W - 2L
1,524 SR
Queue Stats
13W - 27L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
dev404
Ao Kuang
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
489W - 483L
1,535 Elo+
Party 2
Odin
Odin
jennysart
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,483 Elo+
Party 1
Team Averages
Level 97
1,546 SR
1,483 Elo+

VS

Team Averages
Level 90
1,541 SR
1,483 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ActiveAlb0
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,456 Elo+
Solo
Sobek
Sobek
Viivwolf
Sobek
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 279L
1,515 Elo+
Solo
Artio
Artio
alcon146
Artio
Level 29
God Stats
3W - 0L
1,707 SR
Queue Stats
71W - 87L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
5 / 5 / 8
9,088
757
13,333
13,284
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
MasquaradeZ
Erlang Shen
16
5 / 4 / 9
9,187
766
10,563
18,299
20,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
WolfexX4
Vulcan
14
0 / 6 / 10
8,339
695
11,854
10,387
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
dev404
Ao Kuang
17
8 / 3 / 7
9,771
814
8,752
10,775
4,794
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
15
1 / 3 / 11
8,548
712
6,525
21,426
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 6 / 7
9,574
798
16,738
9,912
4,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
 
Yu Huang
15
0 / 2 / 12
9,098
758
10,264
6,065
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
ActiveAlb0
Jing Wei
17
5 / 5 / 13
10,456
871
22,810
12,072
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Viivwolf
Sobek
16
1 / 4 / 14
9,378
782
5,018
18,851
23,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
alcon146
Artio
19
9 / 3 / 10
11,436
953
9,236
18,314
23,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
77
19
Kills
21
21
Deaths
20
45
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
6
7
1.58
W
Yu Huang
 
Yu Huang
0
2
12
3
W
Jing Wei
ActiveAlb0
Jing Wei
5
5
13
2.3
L
Freya
5
5
8
1.8
L
Erlang Shen
MasquaradeZ
Erlang Shen
5
4
9
2.38
W
Sobek
Viivwolf
Sobek
1
4
14
2
L
Vulcan
WolfexX4
Vulcan
0
6
10
0.83
W
Artio
alcon146
Artio
9
3
10
4.67
L
Ao Kuang
dev404
Ao Kuang
8
3
7
3.83
L
Odin
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
64,066
74,171
Taken
65,214
48,323
Mitigated
59,831
26,189
Healing
23,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,738
7,527
1,070
1,397
9,912
4,641
705
5,424
4,488
0
28,155
W
Yu Huang
 
Yu Huang
10,264
560
255
958
6,065
2,507
800
2,876
3,189
28,753
0
W
Jing Wei
ActiveAlb0
Jing Wei
22,810
15,528
0
1,895
12,072
5,738
3,415
6,550
5,522
0
41,364
L
Freya
13,333
4,889
1,333
2,754
13,284
5,558
646
4,068
9,216
27,965
0
L
Erlang Shen
MasquaradeZ
Erlang Shen
10,563
2,799
2,303
4,369
18,299
20,217
119
4,946
13,353
0
14,428
W
Sobek
Viivwolf
Sobek
5,018
417
658
3,987
18,851
23,352
191
9,358
9,493
13,974
0
L
Vulcan
WolfexX4
Vulcan
11,854
4,781
1,305
2,005
10,387
4,155
252
4,404
5,983
32,620
0
W
Artio
alcon146
Artio
9,236
1,298
4,636
8,407
18,314
23,593
84
9,830
8,484
23,533
0
L
Ao Kuang
dev404
Ao Kuang
8,752
1,591
2,021
2,311
10,775
4,794
0
4,357
6,418
12,954
0
L
Odin
6,525
870
810
6,978
21,426
13,599
144
6,743
14,683
128
13,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
49,942
106
Minions Killed
137
0
Camps Cleared
0
1,157,686
Distance Traveled
1,123,001
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,574
798
20
2
0
177,659
0
W
Yu Huang
9,098
758
41
3
0
237,523
0
W
Jing Wei
10,456
871
38
3
0
204,764
2
L
Freya
9,088
757
31
3
0
202,686
4
L
Erlang Shen
9,187
766
2
0
0
222,729
1
W
Sobek
9,378
782
4
0
0
244,577
3
L
Vulcan
8,339
695
54
5
0
234,207
1
W
Artio
11,436
953
34
3
0
258,478
0
L
Ao Kuang
9,771
814
11
1
0
247,155
1
L
Odin
8,548
712
8
1
0
250,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role