Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Dom lucas5529
Agni
Level 85
God Stats
12W - 12L
1,389 SR
Queue Stats
287W - 300L
1,410 Elo+
Solo
Geb
Geb
DrOlisan
Geb
Level 80
God Stats
5W - 7L
1,584 SR
Queue Stats
303W - 316L
1,446 Elo+
Solo
Arachne
Arachne
TSSzhyk
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,613 Elo+
Party 2
Team Averages
Level 109
1,495 SR
1,494 Elo+

VS

Team Averages
Level 103
1,546 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
GregorioDM
Tsukuyomi
Level 119
God Stats
6W - 3L
1,500 SR
Queue Stats
117W - 107L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
LsxBcm
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 279L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
M1RROR_iFdxs-
Sun Wukong
Level 78
God Stats
12W - 4L
1,619 SR
Queue Stats
315W - 315L
1,478 Elo+
Solo
Jormungandr
Jormungandr
brandon_sequeira
Jormungandr
Level 129
God Stats
1W - 1L
1,277 SR
Queue Stats
161W - 179L
1,444 Elo+
Party 1
Rama
Rama
leandro_bazan99
Rama
Level 61
God Stats
6W - 5L
1,835 SR
Queue Stats
17W - 24L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 0
5,417
602
4,842
8,266
3,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
 
Skadi
6
0 / 2 / 1
3,993
444
2,517
3,522
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
4,936
548
3,824
4,175
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 3
4,996
555
3,750
7,837
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TSSzhyk
Arachne
9
2 / 5 / 0
5,625
625
2,655
8,109
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GregorioDM
Tsukuyomi
11
12 / 2 / 1
6,876
764
6,839
7,629
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LsxBcm
Baron Samedi
9
1 / 1 / 3
5,499
611
3,686
2,787
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
M1RROR_iFdxs-
Sun Wukong
10
0 / 1 / 4
5,560
618
3,073
6,267
2,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
brandon_sequeira
Jormungandr
8
2 / 1 / 4
5,007
556
4,725
6,597
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 1
4,438
493
2,298
3,227
701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
15
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
L
Skadi
 
Skadi
0
2
1
0.25
L
2
3
1
0.83
L
1
2
3
1.25
W
Tsukuyomi
GregorioDM
Tsukuyomi
12
2
1
6.25
W
Baron Samedi
LsxBcm
Baron Samedi
1
1
3
2.5
W
Sun Wukong
M1RROR_iFdxs-
Sun Wukong
0
1
4
2
L
Arachne
TSSzhyk
Arachne
2
5
0
0.4
W
Jormungandr
brandon_sequeira
Jormungandr
2
1
4
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,588
Damage
20,621
31,909
Taken
26,507
11,456
Mitigated
9,808
7,478
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,842
1,628
0
2,356
8,266
3,716
0
381
7,885
30,569
0
L
Skadi
 
Skadi
2,517
908
0
1,189
3,522
864
108
1,157
2,365
0
15,820
L
3,824
284
0
290
4,175
979
0
1,435
2,740
19,396
0
L
3,750
764
201
2,284
7,837
3,580
0
3,474
4,363
13,282
0
W
Tsukuyomi
GregorioDM
Tsukuyomi
6,839
1,573
0
903
7,629
2,427
0
2,085
5,544
0
31,830
W
Baron Samedi
LsxBcm
Baron Samedi
3,686
252
190
1,055
2,787
768
172
2,032
755
26,821
0
W
Sun Wukong
M1RROR_iFdxs-
Sun Wukong
3,073
1,303
0
2,310
6,267
2,646
66
4,143
2,124
0
30,030
L
Arachne
TSSzhyk
Arachne
2,655
1,999
0
1,158
8,109
2,317
0
1,964
6,145
0
24,758
W
Jormungandr
brandon_sequeira
Jormungandr
4,725
2,326
0
795
6,597
3,266
0
3,881
2,716
21,651
0
W
2,298
1,880
0
1,578
3,227
701
592
275
2,952
0
16,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
27,380
194
Minions Killed
250
0
Camps Cleared
0
823,717
Distance Traveled
853,289
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,417
602
61
7
0
166,206
0
L
Skadi
3,993
444
35
4
0
102,628
2
L
Agni
4,936
548
36
4
0
181,703
3
L
Geb
4,996
555
15
2
0
191,357
0
W
Tsukuyomi
6,876
764
62
7
0
202,157
1
W
Baron Samedi
5,499
611
48
5
0
170,670
5
W
Sun Wukong
5,560
618
78
9
0
180,880
1
L
Arachne
5,625
625
47
5
0
181,823
1
W
Jormungandr
5,007
556
29
3
0
173,134
1
W
Rama
4,438
493
33
4
0
126,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role