Player Matchup

Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AimlockVVC
Ymir
Level 8
God Stats
1W - 7L
1,156 SR
Queue Stats
1W - 8L
1,126 Elo+
Party 1
Pele
Pele
Coqetcrust
Pele
Level 61
God Stats
0W - 4L
1,264 SR
Queue Stats
13W - 25L
1,274 Elo+
Party 1
Odin
Odin
HugocobaVVC
Odin
Level 4
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 1
Neith
Neith
Vikiings91
Neith
Level 37
God Stats
2W - 9L
1,363 SR
Queue Stats
7W - 21L
1,249 Elo+
Solo
Team Averages
Level 35
1,316 SR
1,281 Elo+

VS

Team Averages
Level 77
1,369 SR
1,431 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Biichiito-_-10
Cerberus
Level 29
God Stats
6W - 4L
1,269 SR
Queue Stats
21W - 28L
1,400 Elo+
Party 2
Izanami
Izanami
ByTinoxX
Izanami
Level 48
God Stats
25W - 43L
1,265 SR
Queue Stats
184W - 248L
1,342 Elo+
Party 2
Sol
Sol
viRuz--JM
Sol
Level 83
God Stats
3W - 1L
1,398 SR
Queue Stats
144W - 161L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
zZ-_JoSe_-Xx
Nu Wa
Level 107
God Stats
14W - 18L
1,409 SR
Queue Stats
147W - 186L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 7 / 0
7,900
465
7,291
11,718
2,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 2 / 2
7,984
470
2,918
11,841
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 2
6,661
392
3,955
13,357
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 8 / 0
6,425
378
1,600
11,568
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
11
2 / 6 / 1
7,370
434
11,356
11,638
2,884
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
8 / 3 / 8
9,942
585
8,266
11,228
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
12
0 / 1 / 5
7,725
454
1,637
13,312
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ByTinoxX
Izanami
14
4 / 1 / 1
8,964
527
7,611
9,160
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 1 / 7
10,034
590
11,494
9,663
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 9
10,327
607
12,499
6,983
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
7
Kills
27
27
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
7
0
0.57
W
Cliodhna
 
Cliodhna
8
3
8
4
L
1
2
2
1
W
Cerberus
0
1
5
2.5
W
Izanami
ByTinoxX
Izanami
4
1
1
4.5
L
0
4
2
0.25
L
0
8
0
0
L
Neith
2
6
1
0.42
W
8
1
7
11.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
41,507
60,122
Taken
50,346
25,820
Mitigated
22,191
11,193
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,291
2,236
0
2,591
11,718
2,735
0
5,773
5,945
38,653
0
W
Cliodhna
 
Cliodhna
8,266
1,054
0
3,322
11,228
4,416
587
2,847
8,353
0
63,471
L
2,918
339
0
2,017
11,841
9,526
0
3,374
8,467
26,903
0
W
Cerberus
1,637
131
0
4,021
13,312
8,524
0
660
12,652
19,278
0
W
Izanami
ByTinoxX
Izanami
7,611
5,518
0
2,529
9,160
3,050
963
1,487
7,673
0
71,527
L
3,955
1,387
0
4,472
13,357
3,337
0
5,494
7,863
0
33,938
L
1,600
278
0
124
11,568
7,338
0
7,647
3,921
0
22,416
L
Neith
11,356
7,026
0
1,989
11,638
2,884
0
3,342
8,296
0
51,032
W
11,494
2,260
0
5,178
9,663
3,555
4,060
2,100
7,417
55,068
0
W
12,499
2,367
94
1,593
6,983
2,646
637
3,115
3,833
71,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
46,992
312
Minions Killed
460
0
Camps Cleared
0
1,468,460
Distance Traveled
1,676,695
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,900
465
79
5
0
280,932
3
W
Cliodhna
9,942
585
92
5
0
383,086
0
L
Ymir
7,984
470
38
2
0
324,506
0
W
Cerberus
7,725
454
24
1
0
327,098
4
W
Izanami
8,964
527
121
7
0
314,413
1
L
Pele
6,661
392
55
3
0
337,482
0
L
Odin
6,425
378
36
2
0
305,311
0
L
Neith
7,370
434
104
6
0
220,229
1
W
Sol
10,034
590
90
5
0
323,064
1
W
Nu Wa
10,327
607
133
8
0
329,034
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role