Player Matchup

Vulcan
Vulcan
Diamond II
BlackSttorm98
Vulcan
Diamond II
Level 160
God Stats
21W - 21L
1,703 SR
Queue Stats
394W - 400L
2,302 MMR
Solo
Geb
Geb
Platinum V
BomdeBico
Geb
Platinum V
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 49L
1,696 MMR
Solo
Medusa
Medusa
Silver I
JustaCausa
Medusa
Silver I
Level 82
God Stats
1W - 1L
1,804 SR
Queue Stats
12W - 6L
1,597 MMR
Party 1
Susano
Susano
Platinum V
Nekrorised
Susano
Platinum V
Level 158
God Stats
13W - 5L
1,989 SR
Queue Stats
768W - 767L
1,624 MMR
Solo
Vamana
Vamana
Silver I
ÐarkzGƒx
Vamana
Silver I
Level 67
God Stats
2W - 1L
1,719 SR
Queue Stats
34W - 28L
1,563 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,743 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,572 SR
1,681 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Carnojo
Ao Kuang
Platinum III
Level 158
God Stats
3W - 4L
1,501 SR
Queue Stats
99W - 97L
1,879 MMR
Solo
Horus
Horus
Platinum V
Heskeey
Horus
Platinum V
Level 121
God Stats
2W - 4L
1,578 SR
Queue Stats
260W - 266L
1,687 MMR
Solo
Fenrir
Fenrir
Platinum IV
VéioDoRage
Fenrir
Platinum IV
Level 42
God Stats
12W - 8L
1,782 SR
Queue Stats
102W - 106L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
12,989
590
21,036
7,408
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 10
11,748
534
9,463
19,198
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
JustaCausa
Medusa
20
9 / 2 / 4
13,642
620
17,792
16,008
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
Nekrorised
Susano
19
2 / 3 / 12
12,462
566
20,746
19,795
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
ÐarkzGƒx
Vamana
20
7 / 2 / 8
13,496
613
21,464
23,870
20,562
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
UllrShivaAthena

VS

Bans
BastetBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 5 / 4
11,417
519
13,407
21,395
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
 
Hou Yi
18
1 / 5 / 2
11,268
512
10,667
16,673
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Carnojo
Ao Kuang
18
3 / 4 / 2
11,932
542
13,147
24,232
19,998
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Heskeey
Horus
14
0 / 7 / 5
9,262
421
8,284
28,458
32,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
19
4 / 3 / 3
11,018
501
10,303
22,337
14,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
24
Kills
11
12
Deaths
24
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
4
1
L
Hou Yi
 
Hou Yi
1
5
2
0.4
W
4
2
6
3.5
W
2
3
10
2.33
L
Ao Kuang
Carnojo
Ao Kuang
3
4
2
1
L
Horus
Heskeey
Horus
0
7
5
0.36
W
Medusa
JustaCausa
Medusa
9
2
4
5.5
W
Susano
Nekrorised
Susano
2
3
12
2.67
L
Fenrir
4
3
3
1.83
W
Vamana
ÐarkzGƒx
Vamana
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,501
Damage
55,808
86,279
Taken
113,095
61,970
Mitigated
82,008
31,380
Healing
41,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,407
826
3,517
9,034
21,395
8,210
0
9,029
12,366
85,499
0
L
Hou Yi
 
Hou Yi
10,667
5,367
0
6,290
16,673
7,014
932
1,432
15,241
0
97,421
W
21,036
5,691
0
706
7,408
3,226
2,441
2,741
4,667
136,149
0
W
9,463
1,164
0
5,289
19,198
23,764
445
4,571
14,627
30,586
2,971
L
Ao Kuang
Carnojo
Ao Kuang
13,147
3,510
0
8,947
24,232
19,998
267
3,055
21,177
78,510
0
L
Horus
Heskeey
Horus
8,284
3,664
1,504
4,258
28,458
32,199
0
8,755
19,703
0
32,641
W
Medusa
JustaCausa
Medusa
17,792
9,430
0
7,815
16,008
6,597
2,510
4,025
11,983
0
122,662
W
Susano
Nekrorised
Susano
20,746
6,115
0
8,171
19,795
7,821
0
8,639
11,156
0
90,182
L
Fenrir
10,303
2,804
0
7,778
22,337
14,587
0
7,489
14,848
0
86,678
W
Vamana
ÐarkzGƒx
Vamana
21,464
12,275
0
9,399
23,870
20,562
1,914
9,121
14,749
0
91,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,337
Gold Earned
54,897
692
Minions Killed
673
0
Camps Cleared
0
2,398,410
Distance Traveled
2,123,456
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,417
519
174
8
0
409,537
6
L
Hou Yi
11,268
512
184
8
0
386,141
7
W
Vulcan
12,989
590
219
10
0
499,622
8
W
Geb
11,748
534
33
2
0
481,139
9
L
Ao Kuang
11,932
542
148
7
0
435,105
8
L
Horus
9,262
421
30
1
0
421,660
10
W
Medusa
13,642
620
161
7
0
466,326
4
W
Susano
12,462
566
132
6
0
493,601
7
L
Fenrir
11,018
501
137
6
0
471,013
2
W
Vamana
13,496
613
147
7
0
457,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role