Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JupiterJune
Yu Huang
Level 160
God Stats
4W - 7L
1,580 SR
Queue Stats
89W - 87L
1,523 Elo+
Solo
Neith
Neith
Kegan_Anderson
Neith
Level 123
God Stats
29W - 27L
1,402 SR
Queue Stats
57W - 55L
1,486 Elo+
Solo
Discordia
Discordia
MaximilianM23
Discordia
Level 99
God Stats
7W - 6L
1,932 SR
Queue Stats
118W - 121L
1,326 Elo+
Solo
Terra
Terra
whosurbuddha234
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,551 Elo+
Solo
Team Averages
Level 104
1,583 SR
1,477 Elo+

VS

Team Averages
Level 121
1,624 SR
1,547 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AC130DatBoi
Odin
Level 122
God Stats
16W - 8L
1,688 SR
Queue Stats
24W - 16L
1,570 Elo+
Solo
Cupid
Cupid
BigDaddyCenz
Cupid
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 204L
1,622 Elo+
Solo
Cerberus
Cerberus
Jean_ntr
Cerberus
Level 129
God Stats
10W - 10L
1,871 SR
Queue Stats
323W - 343L
1,536 Elo+
Solo
Yu Huang
Yu Huang
Spooksiies
Yu Huang
Level 103
God Stats
3W - 3L
1,563 SR
Queue Stats
172W - 188L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 7 / 3
9,790
816
13,886
18,992
12,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
JupiterJune
Yu Huang
11
0 / 0 / 0
6,944
579
1,020
923
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 2
8,656
721
10,636
12,831
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MaximilianM23
Discordia
16
3 / 1 / 2
8,886
741
7,977
7,920
2,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 4
9,356
780
7,823
13,458
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
6 / 1 / 7
9,723
810
9,538
11,518
7,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 3 / 8
9,989
832
9,166
9,672
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 10
9,531
794
10,090
9,677
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Jean_ntr
Cerberus
15
1 / 5 / 11
8,437
703
7,549
15,114
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Spooksiies
Yu Huang
15
0 / 2 / 7
8,606
717
8,609
7,692
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
12
Kills
16
16
Deaths
12
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
7
3
0.64
W
Ymir
 
Ymir
6
1
7
9.5
W
6
3
8
3.33
W
3
1
10
8
W
Cerberus
Jean_ntr
Cerberus
1
5
11
1.3
L
Yu Huang
JupiterJune
Yu Huang
0
0
0
0
L
3
5
2
0.8
L
Discordia
MaximilianM23
Discordia
3
1
2
4
W
Yu Huang
Spooksiies
Yu Huang
0
2
7
1.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,342
Damage
44,952
54,124
Taken
53,673
30,378
Mitigated
28,759
13,484
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,886
3,449
145
5,603
18,992
12,004
1,135
7,747
10,692
0
44,675
W
Ymir
 
Ymir
9,538
2,467
0
3,297
11,518
7,442
107
4,830
6,688
27,159
0
W
9,166
1,837
680
1,395
9,672
4,960
1,794
3,884
5,788
0
26,338
W
10,090
4,975
623
2,132
9,677
4,131
1,368
3,027
6,650
0
40,993
W
Cerberus
Jean_ntr
Cerberus
7,549
301
0
3,588
15,114
9,581
120
2,972
12,142
12,958
0
L
Yu Huang
JupiterJune
Yu Huang
1,020
272
0
496
923
240
0
509
304
4,755
0
L
10,636
2,612
0
3,451
12,831
4,240
1,264
6,115
6,212
0
33,287
L
Discordia
MaximilianM23
Discordia
7,977
139
0
163
7,920
2,133
120
3,807
3,834
32,774
0
W
Yu Huang
Spooksiies
Yu Huang
8,609
567
62
1,457
7,692
2,645
1,043
2,107
5,585
33,401
0
L
7,823
960
775
2,851
13,458
11,761
36
6,216
6,585
18,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
46,286
213
Minions Killed
224
0
Camps Cleared
0
968,488
Distance Traveled
1,166,708
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,790
816
73
6
0
223,137
2
W
Ymir
9,723
810
39
3
0
218,378
0
W
Odin
9,989
832
53
4
0
243,552
0
W
Cupid
9,531
794
65
5
0
239,805
0
W
Cerberus
8,437
703
13
1
0
224,878
0
L
Yu Huang
6,944
579
6
1
0
55,203
1
L
Neith
8,656
721
57
5
0
199,115
4
L
Discordia
8,886
741
54
5
0
253,458
3
W
Yu Huang
8,606
717
54
5
0
240,095
1
L
Terra
9,356
780
23
2
0
237,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role