Player Matchup

Hercules
Hercules
AdolfHerkules
Hercules
Level 83
God Stats
1W - 3L
1,477 SR
Queue Stats
131W - 208L
1,359 Elo+
Party 1
Scylla
Scylla
HuN_GeRi88
Scylla
Level 34
God Stats
17W - 28L
1,410 SR
Queue Stats
84W - 131L
1,334 Elo+
Party 1
Neith
Neith
herverhatton
Neith
Level 109
God Stats
13W - 12L
1,569 SR
Queue Stats
155W - 184L
1,510 Elo+
Solo
Team Averages
Level 75
1,485 SR
1,401 Elo+

VS

Team Averages
Level 109
1,546 SR
1,443 Elo+
Hercules
Hercules
KoowiZ
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,239 Elo+
Party 2
Hachiman
Hachiman
Maarek_VII
Hachiman
Level 121
God Stats
1W - 0L
1,304 SR
Queue Stats
16W - 16L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
Moldyspaghet
Baba Yaga
Level 99
God Stats
11W - 11L
1,835 SR
Queue Stats
22W - 24L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdolfHerkules
Hercules
17
2 / 3 / 4
11,629
581
8,905
16,800
16,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
HuN_GeRi88
Scylla
17
4 / 5 / 1
12,580
629
12,621
18,296
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 4
12,009
600
17,088
14,427
4,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KoowiZ
Hercules
18
2 / 1 / 6
13,774
689
7,186
21,047
25,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Maarek_VII
Hachiman
17
1 / 4 / 6
12,744
637
12,699
10,465
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Moldyspaghet
Baba Yaga
20
7 / 3 / 3
14,234
712
24,151
18,851
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
10
10
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdolfHerkules
Hercules
2
3
4
1.33
L
Scylla
HuN_GeRi88
Scylla
4
5
1
0.9
W
Hercules
KoowiZ
Hercules
2
1
6
5
W
Hachiman
Maarek_VII
Hachiman
1
4
6
1
W
Baba Yaga
Moldyspaghet
Baba Yaga
7
3
3
2.83
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
44,036
49,523
Taken
50,363
26,196
Mitigated
37,407
12,236
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdolfHerkules
Hercules
8,905
1,784
11
4,130
16,800
16,225
0
5,455
11,345
0
26,699
L
Scylla
HuN_GeRi88
Scylla
12,621
261
0
2,384
18,296
5,669
0
11,079
7,217
42,435
0
W
Hercules
KoowiZ
Hercules
7,186
1,418
176
5,956
21,047
25,866
493
5,099
15,613
0
33,923
W
Hachiman
Maarek_VII
Hachiman
12,699
5,207
0
1,780
10,465
3,481
405
3,235
7,054
0
60,300
W
Baba Yaga
Moldyspaghet
Baba Yaga
24,151
1,996
0
5,627
18,851
8,060
1,484
4,904
13,653
75,001
0
L
17,088
3,366
0
5,711
14,427
4,302
0
7,917
6,510
0
60,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
40,752
207
Minions Killed
244
8
Camps Cleared
9
1,076,440
Distance Traveled
1,065,373
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,629
581
42
2
2
360,670
3
L
Scylla
12,580
629
60
3
2
364,875
2
W
Hercules
13,774
689
47
2
1
369,812
5
W
Hachiman
12,744
637
98
5
3
340,716
3
W
Baba Yaga
14,234
712
99
5
5
354,845
5
L
Neith
12,009
600
105
5
4
350,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role