Player Matchup

Neith
Neith
SamuelNerysf
Neith
Level 154
God Stats
5W - 7L
1,686 SR
Queue Stats
117W - 191L
1,361 Elo+
Solo
Nox
Nox
dark_bear4417
Nox
Level 88
God Stats
44W - 86L
1,361 SR
Queue Stats
448W - 722L
1,218 Elo+
Solo
Bacchus
Bacchus
drgreenherb89
Bacchus
Level 129
God Stats
101W - 125L
1,524 SR
Queue Stats
333W - 508L
1,332 Elo+
Solo
Team Averages
Level 124
1,524 SR
1,304 Elo+

VS

Team Averages
Level 92
1,479 SR
1,412 Elo+
Gilgamesh
Gilgamesh
IIIDreadIII
Gilgamesh
Level 103
God Stats
19W - 9L
1,789 SR
Queue Stats
290W - 298L
1,434 Elo+
Solo
Tiamat
Tiamat
LeGreatConductor
Tiamat
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xWhOxDaT
Ah Muzen Cab
Level 104
God Stats
10W - 5L
1,148 SR
Queue Stats
374W - 419L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,707
571
3,135
2,730
876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,561
556
2,178
4,206
1,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
10
0 / 3 / 0
6,382
638
3,089
9,008
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIIDreadIII
Gilgamesh
11
2 / 0 / 4
7,069
707
3,726
10,098
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 5
6,766
677
2,290
2,417
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xWhOxDaT
Ah Muzen Cab
12
3 / 0 / 3
7,444
744
5,946
3,670
1,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IIIDreadIII
Gilgamesh
2
0
4
4
W
1
0
5
3.5
L
0
1
0
0
L
0
2
0
0
L
Bacchus
0
3
0
0
W
Ah Muzen Cab
xWhOxDaT
Ah Muzen Cab
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,402
Damage
11,962
15,944
Taken
16,185
10,601
Mitigated
7,971
3,059
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IIIDreadIII
Gilgamesh
3,726
1,042
0
3,885
10,098
5,406
81
2,864
7,234
0
16,205
W
2,290
309
625
820
2,417
1,215
266
1,286
1,131
11,502
0
L
3,135
953
170
747
2,730
876
0
375
2,355
0
17,851
L
2,178
119
335
378
4,206
1,305
0
504
3,614
10,422
0
L
Bacchus
3,089
286
226
1,203
9,008
8,420
0
1,947
6,826
14,280
0
W
Ah Muzen Cab
xWhOxDaT
Ah Muzen Cab
5,946
1,856
0
1,979
3,670
1,350
828
1,775
1,895
0
34,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,650
Gold Earned
21,279
92
Minions Killed
125
4
Camps Cleared
5
526,793
Distance Traveled
597,631
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,069
707
34
3
2
204,370
3
W
Tiamat
6,766
677
27
3
0
203,829
0
L
Neith
5,707
571
29
3
2
165,940
4
L
Nox
5,561
556
25
3
1
172,462
0
L
Bacchus
6,382
638
38
4
1
188,391
5
W
Ah Muzen Cab
7,444
744
64
6
3
189,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role