Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Aarshaarraahsraa
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Ra
Ra
Archaedeus20
Ra
Level 5
God Stats
5W - 9L
1,500 SR
Queue Stats
108W - 135L
1,500 Elo+
Solo
Chaac
Chaac
hovajayy
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 123L
1,502 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,545 Elo+

VS

Team Averages
Level 80
1,537 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Agabart
Gilgamesh
Level 57
God Stats
2W - 1L
1,798 SR
Queue Stats
197W - 201L
1,484 Elo+
Party 2
Discordia
Discordia
Articks
Discordia
Level 127
God Stats
8W - 7L
1,533 SR
Queue Stats
86W - 94L
1,482 Elo+
Solo
Artemis
Artemis
EdMate
Artemis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,356 Elo+
Solo
Scylla
Scylla
damianek101
Scylla
Level 48
God Stats
3W - 6L
1,353 SR
Queue Stats
120W - 126L
1,460 Elo+
Party 2
Poseidon
Poseidon
kmurdocs85
Poseidon
Level 49
God Stats
82W - 75L
1,503 SR
Queue Stats
376W - 389L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 7 / 0
8,486
849
8,981
11,220
4,480
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
13
1 / 5 / 2
7,018
702
8,108
6,385
1,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 1 / 1
7,855
786
5,739
9,024
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 1
7,358
736
2,076
7,118
2,531
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
hovajayy
Chaac
13
0 / 5 / 4
7,187
719
4,566
11,893
9,513
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agabart
Gilgamesh
16
8 / 0 / 7
8,675
868
10,498
8,798
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Articks
Discordia
16
4 / 3 / 8
8,464
846
5,612
7,496
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
EdMate
Artemis
14
5 / 4 / 5
7,837
784
8,743
9,844
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
0 / 1 / 6
6,977
698
3,458
6,223
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
kmurdocs85
Poseidon
16
6 / 1 / 5
8,798
880
9,652
8,125
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
23
23
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
7
0
0.86
L
Nu Wa
 
Nu Wa
1
5
2
0.4
L
2
1
1
2.5
W
Gilgamesh
Agabart
Gilgamesh
8
0
7
11.5
L
0
5
1
0.1
W
Discordia
Articks
Discordia
4
3
8
2.67
W
Artemis
EdMate
Artemis
5
4
5
1.88
W
Scylla
0
1
6
3
L
Chaac
hovajayy
Chaac
0
5
4
0.4
W
Poseidon
kmurdocs85
Poseidon
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
37,963
45,640
Taken
40,486
21,626
Mitigated
18,153
5,404
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,981
1,218
0
150
11,220
4,480
0
2,907
8,025
0
19,117
L
Nu Wa
 
Nu Wa
8,108
1,736
0
0
6,385
1,908
13
2,681
3,551
14,631
0
L
5,739
3,954
0
2,023
9,024
3,194
0
4,751
4,001
0
31,161
W
Gilgamesh
Agabart
Gilgamesh
10,498
2,457
0
1,174
8,798
8,499
0
2,911
5,887
0
22,924
L
2,076
276
622
1,034
7,118
2,531
0
3,143
3,612
23,908
0
W
Discordia
Articks
Discordia
5,612
748
0
2,451
7,496
2,357
222
1,034
6,462
33,976
0
W
Artemis
EdMate
Artemis
8,743
3,425
215
2,335
9,844
3,124
280
2,502
7,342
0
24,312
W
Scylla
3,458
197
0
0
6,223
1,395
0
2,035
4,188
11,709
0
L
Chaac
hovajayy
Chaac
4,566
430
0
1,575
11,893
9,513
42
4,602
6,990
0
16,355
W
Poseidon
kmurdocs85
Poseidon
9,652
1,766
0
2,400
8,125
2,778
0
1,702
6,423
47,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
40,751
176
Minions Killed
242
0
Camps Cleared
0
953,337
Distance Traveled
1,105,268
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,486
849
13
1
0
172,823
3
L
Nu Wa
7,018
702
22
2
0
184,337
1
L
Rama
7,855
786
58
6
0
209,806
1
W
Gilgamesh
8,675
868
23
2
0
246,581
0
L
Ra
7,358
736
60
6
0
192,265
0
W
Discordia
8,464
846
69
7
0
204,588
5
W
Artemis
7,837
784
43
4
0
199,593
2
W
Scylla
6,977
698
32
3
0
235,705
0
L
Chaac
7,187
719
23
2
0
194,106
0
W
Poseidon
8,798
880
75
8
0
218,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role