Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Sly King 212
Vulcan
Level 114
God Stats
6W - 1L
1,791 SR
Queue Stats
158W - 171L
1,498 Elo+
Solo
Mulan
Mulan
WookieeSniper
Mulan
Level 113
God Stats
2W - 0L
1,310 SR
Queue Stats
98W - 106L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
iBamBamCam
Gilgamesh
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 200L
1,360 Elo+
Solo
Team Averages
Level 117
1,520 SR
1,418 Elo+

VS

Team Averages
Level 82
1,583 SR
1,469 Elo+
Horus
Horus
Equalizer542
Horus
Level 83
God Stats
0W - 3L
1,474 SR
Queue Stats
244W - 282L
1,453 Elo+
Solo
Artio
Artio
Mxxnlight2014
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Solo
Vulcan
Vulcan
StubbsTheTurtle
Vulcan
Level 123
God Stats
8W - 7L
1,805 SR
Queue Stats
331W - 357L
1,378 Elo+
Solo
Discordia
Discordia
VBlongneck4Breky
Discordia
Level 88
God Stats
3W - 1L
1,725 SR
Queue Stats
58W - 45L
1,510 Elo+
Solo
Merlin
Merlin
leo7w7
Merlin
Level 99
God Stats
9W - 6L
1,413 SR
Queue Stats
248W - 240L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
4 / 2 / 16
11,574
827
6,945
16,706
19,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
 
Danzaburou
16
3 / 3 / 10
10,303
736
5,132
12,816
4,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Vulcan
16
3 / 4 / 5
10,195
728
5,037
7,456
2,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 4 / 16
10,668
762
10,633
18,472
16,850
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
iBamBamCam
Gilgamesh
20
10 / 5 / 9
12,358
883
10,264
23,141
16,638
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
6,754
482
0
290
176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 0
6,664
476
128
1,022
242
18
3 / 9 / 9
10,312
737
11,635
13,642
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
20
5 / 7 / 5
11,292
807
16,576
12,468
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
leo7w7
Merlin
20
3 / 6 / 7
11,907
851
17,352
12,364
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
23
Kills
11
18
Deaths
23
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
16
6
W
Danzaburou
 
Danzaburou
3
3
10
2.67
L
0
0
1
0.5
L
0
1
0
0
W
Vulcan
3
4
5
1.38
L
3
9
9
0.83
L
Discordia
5
7
5
1.07
W
3
4
16
2.75
W
Gilgamesh
iBamBamCam
Gilgamesh
10
5
9
2.9
L
Merlin
leo7w7
Merlin
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
45,691
78,591
Taken
39,786
59,629
Mitigated
15,789
36,240
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,945
240
9,948
8,811
16,706
19,710
731
10,581
6,125
358
13,689
W
Danzaburou
 
Danzaburou
5,132
1,275
2,368
2,561
12,816
4,338
2,906
8,803
4,013
0
22,954
L
0
0
0
23
290
176
0
169
121
0
0
L
128
68
0
0
1,022
242
0
0
1,022
128
0
W
Vulcan
5,037
1,240
831
591
7,456
2,093
1,789
6,524
932
18,418
0
L
11,635
4,718
251
647
13,642
5,002
832
1,673
11,969
18,183
0
L
Discordia
16,576
445
499
1,636
12,468
5,153
0
1,666
10,802
40,759
0
W
10,633
256
2,509
2,784
18,472
16,850
387
7,992
10,480
548
24,112
W
Gilgamesh
iBamBamCam
Gilgamesh
10,264
2,402
1,973
3,864
23,141
16,638
979
11,791
11,350
0
32,576
L
Merlin
leo7w7
Merlin
17,352
142
1,088
2,824
12,364
5,216
752
2,003
10,361
51,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,098
Gold Earned
46,929
164
Minions Killed
157
0
Camps Cleared
0
1,352,294
Distance Traveled
1,046,248
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,574
827
10
1
0
310,109
0
W
Danzaburou
10,303
736
46
3
0
261,351
0
L
Horus
6,754
482
0
0
0
352,645
0
L
Artio
6,664
476
0
0
0
21,464
0
W
Vulcan
10,195
728
41
3
0
249,892
0
L
Vulcan
10,312
737
30
2
0
227,259
0
L
Discordia
11,292
807
50
4
0
206,573
0
W
Mulan
10,668
762
30
2
0
272,391
5
W
Gilgamesh
12,358
883
37
3
0
258,551
0
L
Merlin
11,907
851
77
6
0
238,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role