Player Matchup

Ravana
Ravana
Bamboleo187
Ravana
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
44W - 65L
1,386 Elo+
Solo
Apollo
Apollo
Decraftt
Apollo
Level 109
God Stats
4W - 4L
1,732 SR
Queue Stats
251W - 293L
1,420 Elo+
Party 1
Ares
Ares
Megaflemmli
Ares
Level 98
God Stats
3W - 2L
1,491 SR
Queue Stats
259W - 274L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Plerb
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 116L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
YNW SID3901
Sun Wukong
Level 88
God Stats
11W - 9L
1,534 SR
Queue Stats
61W - 58L
1,441 Elo+
Party 1
Team Averages
Level 84
1,551 SR
1,400 Elo+

VS

Team Averages
Level 74
1,496 SR
1,416 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CreedUD
Sobek
Level 59
God Stats
6W - 6L
1,469 SR
Queue Stats
269W - 357L
1,335 Elo+
Party 2
Agni
Agni
Nostratepeta
Agni
Level 63
God Stats
2W - 4L
1,468 SR
Queue Stats
276W - 357L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
XxFlashShadowxX
Danzaburou
Level 89
God Stats
4W - 1L
1,726 SR
Queue Stats
16W - 14L
1,435 Elo+
Solo
Awilix
Awilix
lKeenn
Awilix
Level 37
God Stats
1W - 3L
1,317 SR
Queue Stats
6W - 10L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
5 / 3 / 2
7,305
609
3,980
7,658
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Decraftt
Apollo
11
4 / 3 / 2
6,940
578
7,989
8,741
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 5
7,312
609
3,739
9,441
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Plerb
Ah Puch
12
2 / 0 / 5
7,059
588
6,944
7,168
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
YNW SID3901
Sun Wukong
12
1 / 2 / 2
6,853
571
5,537
8,236
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 0
6,453
538
5,432
9,276
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
CreedUD
Sobek
10
0 / 2 / 5
6,241
520
2,813
10,696
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 0
6,145
512
5,455
7,838
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XxFlashShadowxX
Danzaburou
11
4 / 3 / 2
6,720
560
6,253
10,762
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
lKeenn
Awilix
11
4 / 3 / 0
6,783
565
5,882
8,401
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
10
10
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
W
Ravana
5
3
2
2
L
Sobek
CreedUD
Sobek
0
2
5
1.25
W
Apollo
Decraftt
Apollo
4
3
2
1.67
W
4
2
5
3.25
L
1
5
0
0.2
W
Ah Puch
Plerb
Ah Puch
2
0
5
4.5
L
Danzaburou
XxFlashShadowxX
Danzaburou
4
3
2
1.67
W
Sun Wukong
YNW SID3901
Sun Wukong
1
2
2
1
L
Awilix
lKeenn
Awilix
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
25,835
41,244
Taken
46,973
17,719
Mitigated
16,102
9,666
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,432
584
78
5,183
9,276
2,296
130
0
9,276
39,577
0
W
Ravana
3,980
560
0
933
7,658
2,601
444
1,541
6,092
0
38,269
L
Sobek
CreedUD
Sobek
2,813
271
317
4,476
10,696
6,606
481
2,027
8,609
13,424
0
W
Apollo
Decraftt
Apollo
7,989
4,119
0
2,520
8,741
2,685
26
1,551
7,150
0
42,481
W
3,739
457
0
1,424
9,441
6,554
0
2,872
6,349
13,726
1,538
L
5,455
167
0
1,623
7,838
2,077
0
4,668
2,804
28,256
0
W
Ah Puch
Plerb
Ah Puch
6,944
433
0
2,986
7,168
1,996
413
2,040
4,796
41,214
0
L
Danzaburou
XxFlashShadowxX
Danzaburou
6,253
3,428
0
4,993
10,762
2,636
0
1,515
9,159
0
36,426
W
Sun Wukong
YNW SID3901
Sun Wukong
5,537
1,326
0
1,803
8,236
3,883
0
5,057
3,157
0
41,292
L
Awilix
lKeenn
Awilix
5,882
2,119
0
2,585
8,401
2,487
0
1,618
6,647
0
32,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
32,342
333
Minions Killed
308
0
Camps Cleared
0
1,143,980
Distance Traveled
1,142,027
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,453
538
84
7
0
209,312
4
W
Ravana
7,305
609
79
7
0
225,552
1
L
Sobek
6,241
520
20
2
0
250,638
2
W
Apollo
6,940
578
83
7
0
220,132
3
W
Ares
7,312
609
19
2
0
221,945
4
L
Agni
6,145
512
70
6
0
230,513
3
W
Ah Puch
7,059
588
72
6
0
235,900
3
L
Danzaburou
6,720
560
67
6
0
206,729
2
W
Sun Wukong
6,853
571
80
7
0
240,451
4
L
Awilix
6,783
565
67
6
0
244,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role