Player Matchup

Bacchus
Bacchus
Havocwave
Bacchus
Level 145
God Stats
8W - 9L
1,511 SR
Queue Stats
289W - 292L
1,437 Elo+
Solo
Yu Huang
Yu Huang
Renekia
Yu Huang
Level 129
God Stats
2W - 2L
1,303 SR
Queue Stats
45W - 59L
1,547 Elo+
Party 3
Cliodhna
Cliodhna
SUNRIS3R
Cliodhna
Level 153
God Stats
10W - 11L
1,205 SR
Queue Stats
108W - 117L
1,393 Elo+
Party 3
Geb
Geb
YungPhatty
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,458 Elo+
Party 2
Izanami
Izanami
skulliedawg
Izanami
Level 104
God Stats
1W - 1L
1,298 SR
Queue Stats
39W - 37L
1,378 Elo+
Party 2
Team Averages
Level 108
1,364 SR
1,443 Elo+

VS

Team Averages
Level 27
1,429 SR
1,351 Elo+
Sun Wukong
Sun Wukong
TheGuardxyz
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 1
Izanami
Izanami
VladdyMeal
Izanami
Level 35
God Stats
15W - 14L
1,255 SR
Queue Stats
90W - 109L
1,358 Elo+
Solo
Anubis
Anubis
drorthegever123
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
galgol
Ah Puch
Level 57
God Stats
11W - 9L
1,191 SR
Queue Stats
56W - 69L
1,367 Elo+
Party 1
Apollo
Apollo
okeokeokeoke
Apollo
Level 16
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 30L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Havocwave
Bacchus
11
0 / 1 / 10
6,989
582
3,268
8,749
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Renekia
Yu Huang
12
3 / 1 / 6
7,298
608
3,168
4,507
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SUNRIS3R
Cliodhna
14
9 / 2 / 3
8,476
706
9,028
10,707
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 2
7,275
606
3,840
7,682
3,972
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
skulliedawg
Izanami
13
6 / 1 / 5
8,248
687
7,226
7,921
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheGuardxyz
Sun Wukong
10
0 / 1 / 1
5,236
436
2,275
6,473
2,316
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
VladdyMeal
Izanami
10
0 / 3 / 2
5,880
490
2,889
8,220
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 0
6,308
526
6,910
7,813
2,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
galgol
Ah Puch
10
2 / 6 / 1
6,657
555
5,709
9,052
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
11
2 / 3 / 2
6,911
576
6,150
7,812
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
6
6
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Havocwave
Bacchus
0
1
10
5
W
Yu Huang
Renekia
Yu Huang
3
1
6
6
W
Cliodhna
SUNRIS3R
Cliodhna
9
2
3
5.25
L
Sun Wukong
TheGuardxyz
Sun Wukong
0
1
1
0.5
L
Izanami
VladdyMeal
Izanami
0
3
2
0.33
W
0
1
2
1
L
2
5
0
0.4
L
Ah Puch
galgol
Ah Puch
2
6
1
0.42
L
Apollo
2
3
2
1
W
Izanami
skulliedawg
Izanami
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
23,933
39,566
Taken
39,370
19,046
Mitigated
12,545
13,303
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Havocwave
Bacchus
3,268
119
458
1,223
8,749
7,800
76
3,019
5,730
12,467
0
W
Yu Huang
Renekia
Yu Huang
3,168
564
612
1,084
4,507
1,525
1,487
1,484
3,023
28,704
0
W
Cliodhna
SUNRIS3R
Cliodhna
9,028
1,954
0
2,349
10,707
3,784
704
4,053
6,654
0
48,565
L
Sun Wukong
TheGuardxyz
Sun Wukong
2,275
451
0
436
6,473
2,316
0
2,395
4,078
0
17,754
L
Izanami
VladdyMeal
Izanami
2,889
2,176
0
2,428
8,220
2,158
0
2,380
5,840
0
33,591
W
3,840
390
0
3,612
7,682
3,972
336
670
7,012
40,959
0
L
6,910
350
0
1,691
7,813
2,454
0
1,654
6,159
24,527
0
L
Ah Puch
galgol
Ah Puch
5,709
401
0
1,665
9,052
2,596
566
1,828
7,224
33,912
0
L
Apollo
6,150
2,498
0
1,860
7,812
3,021
0
2,196
5,616
0
44,671
W
Izanami
skulliedawg
Izanami
7,226
4,742
0
3,965
7,921
1,965
1,381
3,393
4,528
0
62,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,286
Gold Earned
30,992
366
Minions Killed
290
0
Camps Cleared
0
1,177,987
Distance Traveled
1,089,952
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,989
582
15
1
0
250,770
1
W
Yu Huang
7,298
608
66
6
0
219,152
4
W
Cliodhna
8,476
706
83
7
0
267,224
3
L
Sun Wukong
5,236
436
32
3
0
212,635
1
L
Izanami
5,880
490
68
6
0
216,295
5
W
Geb
7,275
606
83
7
0
232,079
1
L
Anubis
6,308
526
35
3
0
209,085
3
L
Ah Puch
6,657
555
80
7
0
205,640
3
L
Apollo
6,911
576
75
6
0
246,297
1
W
Izanami
8,248
687
119
10
0
208,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role