Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Adoofing
Erlang Shen
Level 129
God Stats
1W - 1L
1,789 SR
Queue Stats
31W - 26L
1,562 Elo+
Solo
Atlas
Atlas
Azerhox
Atlas
Level 89
God Stats
1W - 3L
1,718 SR
Queue Stats
181W - 177L
1,412 Elo+
Solo
Izanami
Izanami
Fly1ngb1rd44
Izanami
Level 69
God Stats
3W - 6L
1,329 SR
Queue Stats
118W - 120L
1,482 Elo+
Solo
Susano
Susano
MecDucoin
Susano
Level 79
God Stats
0W - 1L
1,375 SR
Queue Stats
93W - 100L
1,483 Elo+
Solo
Team Averages
Level 105
1,542 SR
1,488 Elo+

VS

Team Averages
Level 65
1,488 SR
1,638 Elo+
Freya
Freya
Fertis
Freya
Level 40
God Stats
3W - 0L
1,286 SR
Queue Stats
40W - 11L
1,707 Elo+
Party 1
Persephone
Persephone
Koenjohries
Persephone
Level 106
God Stats
1W - 1L
1,302 SR
Queue Stats
35W - 44L
1,476 Elo+
Solo
Yu Huang
Yu Huang
Purplesomething
Yu Huang
Level 21
God Stats
3W - 1L
1,585 SR
Queue Stats
116W - 31L
1,695 Elo+
Party 1
Chang'e
Chang'e
Thomasflop
Chang'e
Level 155
God Stats
4W - 0L
1,768 SR
Queue Stats
149W - 46L
1,814 Elo+
Party 1
Nu Wa
Nu Wa
truffe-internet1
Nu Wa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
0 / 6 / 5
11,533
721
7,546
16,360
7,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Adoofing
Erlang Shen
19
4 / 7 / 5
12,736
796
13,059
26,433
24,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Azerhox
Atlas
19
4 / 5 / 2
12,709
794
19,785
32,958
55,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Fly1ngb1rd44
Izanami
17
1 / 10 / 1
10,675
667
5,073
17,382
5,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
MecDucoin
Susano
15
0 / 9 / 3
9,901
619
6,396
19,505
6,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fertis
Freya
20
8 / 3 / 11
13,297
831
23,658
22,768
16,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
Koenjohries
Persephone
20
4 / 1 / 19
13,230
827
15,503
11,406
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
20
6 / 2 / 22
13,296
831
25,906
14,335
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Thomasflop
Chang'e
20
10 / 0 / 10
13,148
822
9,382
11,077
14,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 18
13,270
829
23,259
9,925
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
115
9
Kills
35
37
Deaths
9
16
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
5
0.42
L
Erlang Shen
Adoofing
Erlang Shen
4
7
5
0.93
L
Atlas
Azerhox
Atlas
4
5
2
1
W
Freya
Fertis
Freya
8
3
11
4.5
L
Izanami
Fly1ngb1rd44
Izanami
1
10
1
0.15
W
Persephone
Koenjohries
Persephone
4
1
19
13.5
L
Susano
MecDucoin
Susano
0
9
3
0.17
W
Yu Huang
6
2
22
8.5
W
Chang'e
Thomasflop
Chang'e
10
0
10
15
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,859
Damage
97,708
112,638
Taken
69,511
97,778
Mitigated
46,298
12,435
Healing
35,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,546
3,972
0
2,789
16,360
7,408
1,332
12,156
3,474
0
62,191
L
Erlang Shen
Adoofing
Erlang Shen
13,059
5,268
311
4,793
26,433
24,037
0
20,985
4,087
0
42,137
L
Atlas
Azerhox
Atlas
19,785
8,019
0
1,715
32,958
55,075
80
25,500
5,654
44,287
0
W
Freya
Fertis
Freya
23,658
6,839
0
10,139
22,768
16,122
2,840
5,790
16,978
65,230
6,167
L
Izanami
Fly1ngb1rd44
Izanami
5,073
2,566
0
1,201
17,382
5,122
86
15,061
1,525
0
40,174
W
Persephone
Koenjohries
Persephone
15,503
1,215
338
3,691
11,406
4,777
2,159
3,051
8,354
46,835
0
L
Susano
MecDucoin
Susano
6,396
400
0
1,626
19,505
6,136
0
16,315
2,332
0
27,885
W
Yu Huang
25,906
3,572
106
2,715
14,335
6,917
2,001
4,189
10,146
63,387
0
W
Chang'e
Thomasflop
Chang'e
9,382
839
7,783
9,131
11,077
14,181
2,414
4,024
7,053
35,681
0
W
23,259
4,894
400
1,139
9,925
4,301
3,007
2,731
7,194
57,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,554
Gold Earned
66,241
315
Minions Killed
372
0
Camps Cleared
0
1,392,665
Distance Traveled
1,668,336
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,533
721
112
7
0
278,013
4
L
Erlang Shen
12,736
796
35
2
0
313,305
1
L
Atlas
12,709
794
43
3
0
319,836
1
W
Freya
13,297
831
66
4
0
293,686
4
L
Izanami
10,675
667
79
5
0
231,758
0
W
Persephone
13,230
827
82
5
0
338,459
3
L
Susano
9,901
619
46
3
0
249,753
1
W
Yu Huang
13,296
831
87
5
0
356,015
0
W
Chang'e
13,148
822
58
4
0
350,107
2
W
Nu Wa
13,270
829
79
5
0
330,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role