Player Matchup

Anhur
Anhur
Bronze V
 
Anhur
Bronze V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
AsierHGL
Janus
Gold IV
Level 142
God Stats
6W - 9L
1,540 SR
Queue Stats
91W - 94L
1,283 MMR
Solo
Loki
Loki
Gold III
Vymero
Loki
Gold III
Level 108
God Stats
60W - 38L
1,598 SR
Queue Stats
187W - 196L
1,363 MMR
Solo
Zeus
Zeus
Gold V
vLdNo1
Zeus
Gold V
Level 122
God Stats
15W - 7L
1,767 SR
Queue Stats
132W - 137L
1,316 MMR
Solo
Terra
Terra
Gold V
zuzik1
Terra
Gold V
Level 109
God Stats
88W - 75L
1,540 SR
Queue Stats
205W - 209L
1,298 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,589 SR
1,352 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,528 SR
1,372 MMR
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Aurastacker69
Ymir
Bronze III
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,355 MMR
Party 1
Scylla
Scylla
Silver II
Bkined
Scylla
Silver II
Level 120
God Stats
7W - 10L
1,584 SR
Queue Stats
98W - 108L
1,307 MMR
Solo
Mulan
Mulan
Gold IV
Lorsay
Mulan
Gold IV
Level 111
God Stats
45W - 36L
1,555 SR
Queue Stats
479W - 493L
1,345 MMR
Solo
Sol
Sol
Bronze III
ZenntyGG
Sol
Bronze III
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 0
5,758
576
3,602
7,167
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
AsierHGL
Janus
12
1 / 0 / 2
7,034
703
3,258
5,185
1,373
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
Vymero
Loki
12
3 / 0 / 2
6,878
688
2,819
5,484
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
vLdNo1
Zeus
12
5 / 0 / 1
6,972
697
4,381
2,948
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
zuzik1
Terra
10
1 / 2 / 6
6,482
648
3,347
7,823
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
NemesisGebCthulhuAthenaCliodhna

VS

Bans
ApolloAgniKaliErlang ShenThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
2
0 / 1 / 0
3,694
369
293
1,596
293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 2
5,235
524
1,273
7,566
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Bkined
Scylla
8
0 / 2 / 0
4,668
467
1,350
3,043
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Lorsay
Mulan
10
0 / 3 / 0
5,738
574
4,112
7,189
4,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 1
6,255
626
7,425
5,737
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
0
0.5
L
Mercury
 
Mercury
0
1
0
0
W
Janus
AsierHGL
Janus
1
0
2
2
L
1
3
2
0.67
L
Scylla
Bkined
Scylla
0
2
0
0
L
Mulan
Lorsay
Mulan
0
3
0
0
W
Loki
Vymero
Loki
3
0
2
4
L
3
2
1
1.75
W
Zeus
vLdNo1
Zeus
5
0
1
5.5
W
Terra
zuzik1
Terra
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
14,453
28,607
Taken
25,131
10,331
Mitigated
10,343
11,369
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,602
2,626
0
2,200
7,167
2,053
0
4,822
2,345
0
31,178
L
Mercury
 
Mercury
293
162
0
470
1,596
293
0
339
1,257
0
4,164
W
Janus
AsierHGL
Janus
3,258
236
0
2,878
5,185
1,373
0
0
5,185
44,901
0
L
1,273
240
220
1,154
7,566
3,744
0
3,741
3,825
8,841
0
L
Scylla
Bkined
Scylla
1,350
0
0
728
3,043
727
0
1,569
1,474
25,740
0
L
Mulan
Lorsay
Mulan
4,112
690
0
1,290
7,189
4,686
0
3,373
3,816
0
35,800
W
Loki
Vymero
Loki
2,819
718
0
3,707
5,484
1,731
0
583
4,901
0
43,960
L
7,425
3,330
0
2,945
5,737
893
0
1,438
4,299
41,197
0
W
Zeus
vLdNo1
Zeus
4,381
1,747
0
606
2,948
971
473
1,855
1,093
46,304
0
W
Terra
zuzik1
Terra
3,347
818
305
1,673
7,823
4,203
137
2,788
5,035
12,975
4,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
25,590
375
Minions Killed
242
0
Camps Cleared
0
1,033,131
Distance Traveled
786,333
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,758
576
50
5
0
174,235
2
L
Mercury
3,694
369
11
1
0
71,598
0
W
Janus
7,034
703
122
12
0
195,755
5
L
Ymir
5,235
524
18
2
0
188,929
2
L
Scylla
4,668
467
47
5
0
164,776
3
L
Mulan
5,738
574
80
8
0
175,318
3
W
Loki
6,878
688
89
9
0
246,419
1
L
Sol
6,255
626
86
9
0
185,712
1
W
Zeus
6,972
697
88
9
0
194,598
4
W
Terra
6,482
648
26
3
0
222,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role