Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
ElliePop
Gilgamesh
Gold IV
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 32L
1,745 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
bladkraft
Sylvanus
Platinum II
Level 150
God Stats
8W - 7L
1,530 SR
Queue Stats
170W - 173L
1,874 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,506 SR
1,624 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,510 SR
1,858 MMR
Nemesis
Nemesis
Gold III
DrakenOnTop
Nemesis
Gold III
Level 48
God Stats
2W - 2L
1,301 SR
Queue Stats
75W - 66L
1,746 MMR
Solo
Bacchus
Bacchus
Platinum III
Harrymush
Bacchus
Platinum III
Level 135
God Stats
10W - 8L
1,574 SR
Queue Stats
86W - 87L
1,826 MMR
Solo
Vulcan
Vulcan
Platinum IV
InvOpAmp
Vulcan
Platinum IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,967 MMR
Solo
Hercules
Hercules
Gold I
midasur
Hercules
Gold I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 115L
1,795 MMR
Solo
Izanami
Izanami
Platinum I
χιασ
Izanami
Platinum I
Level 160
God Stats
2W - 1L
1,673 SR
Queue Stats
103W - 100L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
0 / 1 / 0
9,091
535
3,309
6,771
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
 
Chiron
15
0 / 1 / 0
8,841
520
4,124
10,111
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
 
Athena
11
0 / 2 / 0
6,667
392
3,606
13,672
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ElliePop
Gilgamesh
13
0 / 5 / 0
7,688
452
5,647
13,461
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
bladkraft
Sylvanus
14
0 / 5 / 0
8,567
504
10,783
17,591
15,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CamazotzThothPersephoneKali

VS

Bans
BastetCliodhnaShivaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrakenOnTop
Nemesis
16
3 / 0 / 6
10,041
591
9,389
12,361
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Harrymush
Bacchus
15
2 / 0 / 5
9,593
564
6,781
9,040
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
InvOpAmp
Vulcan
19
6 / 0 / 0
11,070
651
8,309
6,702
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
midasur
Hercules
17
2 / 0 / 3
10,115
595
12,585
17,777
17,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
χιασ
Izanami
18
1 / 0 / 1
11,309
665
7,223
8,894
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
14
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Chiron
 
Chiron
0
1
0
0
L
Athena
 
Athena
0
2
0
0
W
Nemesis
DrakenOnTop
Nemesis
3
0
6
6
L
Gilgamesh
ElliePop
Gilgamesh
0
5
0
0
W
Bacchus
Harrymush
Bacchus
2
0
5
4.5
W
Vulcan
InvOpAmp
Vulcan
6
0
0
6
L
Sylvanus
bladkraft
Sylvanus
0
5
0
0
W
Hercules
midasur
Hercules
2
0
3
3.5
W
Izanami
χιασ
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
44,287
61,606
Taken
54,774
38,473
Mitigated
39,308
15,957
Healing
23,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,309
659
0
1,184
6,771
2,615
0
2,114
4,657
83,204
0
L
Chiron
 
Chiron
4,124
1,105
275
4,234
10,111
3,422
0
1,498
8,607
0
72,123
L
Athena
 
Athena
3,606
1,219
0
1,933
13,672
9,610
0
3,455
10,217
13,075
0
W
Nemesis
DrakenOnTop
Nemesis
9,389
4,957
0
2,272
12,361
4,476
0
2,292
9,448
0
82,368
L
Gilgamesh
ElliePop
Gilgamesh
5,647
1,748
0
775
13,461
7,667
0
5,811
7,650
0
60,454
W
Bacchus
Harrymush
Bacchus
6,781
1,284
0
2,027
9,040
11,958
0
2,361
6,414
22,584
9,594
W
Vulcan
InvOpAmp
Vulcan
8,309
2,797
0
816
6,702
2,319
188
2,934
3,768
93,851
0
L
Sylvanus
bladkraft
Sylvanus
10,783
2,580
176
7,380
17,591
15,159
0
1,267
16,324
55,083
11,328
W
Hercules
midasur
Hercules
12,585
5,469
0
11,295
17,777
17,312
0
7,978
9,799
0
66,881
W
Izanami
χιασ
Izanami
7,223
5,194
0
6,628
8,894
3,243
2,014
1,578
7,316
0
105,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
52,128
572
Minions Killed
681
0
Camps Cleared
0
1,655,672
Distance Traveled
1,868,504
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,091
535
163
10
0
351,333
5
L
Chiron
8,841
520
161
9
0
338,051
4
L
Athena
6,667
392
25
1
0
348,085
3
W
Nemesis
10,041
591
113
7
0
415,463
1
L
Gilgamesh
7,688
452
103
6
0
346,457
1
W
Bacchus
9,593
564
43
3
0
383,751
4
W
Vulcan
11,070
651
195
11
0
405,004
6
L
Sylvanus
8,567
504
120
7
0
271,746
7
W
Hercules
10,115
595
136
8
0
328,925
4
W
Izanami
11,309
665
194
11
0
335,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role