Player Matchup

Gilgamesh
Gilgamesh
GreaZy ShoTz
Gilgamesh
Level 85
God Stats
12W - 9L
1,585 SR
Queue Stats
79W - 145L
1,310 Elo+
Party 2
Scylla
Scylla
Tr1gga Ts
Scylla
Level 79
God Stats
2W - 4L
1,098 SR
Queue Stats
196W - 316L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
bootthebaby
Amaterasu
Level 120
God Stats
2W - 3L
1,375 SR
Queue Stats
289W - 179L
1,749 Elo+
Solo
Team Averages
Level 95
1,353 SR
1,472 Elo+

VS

Team Averages
Level 81
1,364 SR
1,471 Elo+
Mulan
Mulan
E2N-94
Mulan
Level 69
God Stats
27W - 38L
1,399 SR
Queue Stats
138W - 141L
1,437 Elo+
Party 1
Zeus
Zeus
Yoda-is-Stone
Zeus
Level 68
God Stats
1W - 2L
1,270 SR
Queue Stats
51W - 53L
1,443 Elo+
Party 1
Olorun
Olorun
joshkav45
Olorun
Level 107
God Stats
6W - 10L
1,424 SR
Queue Stats
142W - 134L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GreaZy ShoTz
Gilgamesh
17
5 / 2 / 10
12,549
697
12,550
21,158
17,844
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Tr1gga Ts
Scylla
19
8 / 2 / 8
13,555
753
15,838
8,856
3,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
bootthebaby
Amaterasu
18
4 / 3 / 11
12,667
704
13,545
19,046
21,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
E2N-94
Mulan
17
4 / 5 / 2
11,629
646
11,848
17,566
6,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 6 / 4
11,053
614
14,761
15,186
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
joshkav45
Olorun
15
1 / 6 / 5
10,985
610
12,308
15,439
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
7
7
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
E2N-94
Mulan
4
5
2
1
W
Gilgamesh
GreaZy ShoTz
Gilgamesh
5
2
10
5
W
Scylla
Tr1gga Ts
Scylla
8
2
8
6
L
2
6
4
0.67
W
Amaterasu
bootthebaby
Amaterasu
4
3
11
3.17
L
Olorun
joshkav45
Olorun
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
38,917
49,060
Taken
48,191
42,739
Mitigated
20,446
6,041
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
E2N-94
Mulan
11,848
1,012
0
2,813
17,566
6,429
188
7,846
9,720
0
26,357
W
Gilgamesh
GreaZy ShoTz
Gilgamesh
12,550
3,413
541
1,776
21,158
17,844
270
8,971
12,187
0
48,266
W
Scylla
Tr1gga Ts
Scylla
15,838
673
83
648
8,856
3,016
704
7,142
1,714
48,107
0
L
14,761
1,531
0
1,827
15,186
5,689
144
4,657
10,529
45,522
0
W
Amaterasu
bootthebaby
Amaterasu
13,545
3,162
0
2,993
19,046
21,879
1,770
9,372
9,674
0
38,499
L
Olorun
joshkav45
Olorun
12,308
6,387
481
2,546
15,439
8,328
633
3,762
11,677
49,326
6,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
33,667
193
Minions Killed
184
8
Camps Cleared
7
1,155,461
Distance Traveled
891,639
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,629
646
30
2
0
332,134
1
W
Gilgamesh
12,549
697
58
3
4
374,601
5
W
Scylla
13,555
753
68
4
1
368,467
0
L
Zeus
11,053
614
72
4
2
279,532
3
W
Amaterasu
12,667
704
67
4
3
412,393
1
L
Olorun
10,985
610
82
5
5
279,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role