Player Matchup

Ares
Ares
JackTheDripper
Ares
Level 141
God Stats
5W - 3L
1,733 SR
Queue Stats
119W - 116L
1,589 Elo+
Solo
Thoth
Thoth
Mugrunna
Thoth
Level 102
God Stats
4W - 0L
1,794 SR
Queue Stats
27W - 9L
1,802 Elo+
Solo
Gilgamesh
Gilgamesh
Zlashur
Gilgamesh
Level 114
God Stats
8W - 5L
1,622 SR
Queue Stats
145W - 144L
1,634 Elo+
Solo
Heimdallr
Heimdallr
llerej
Heimdallr
Level 109
God Stats
131W - 126L
1,587 SR
Queue Stats
680W - 628L
1,597 Elo+
Solo
Baba Yaga
Baba Yaga
xTAZER83
Baba Yaga
Level 160
God Stats
11W - 19L
1,934 SR
Queue Stats
323W - 340L
1,535 Elo+
Solo
Team Averages
Level 125
1,734 SR
1,632 Elo+

VS

Team Averages
Level 119
1,384 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Iiyoki
Ah Puch
Level 155
God Stats
0W - 2L
1,252 SR
Queue Stats
69W - 55L
1,596 Elo+
Party 1
Cerberus
Cerberus
TheKindCanadian
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 139L
1,614 Elo+
Solo
Hercules
Hercules
Xxi_got_swagxX
Hercules
Level 153
God Stats
0W - 2L
1,167 SR
Queue Stats
95W - 116L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
8,459
769
7,121
11,297
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
Mugrunna
Thoth
16
3 / 0 / 10
8,603
782
12,989
4,569
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zlashur
Gilgamesh
15
5 / 1 / 9
8,965
815
8,959
12,288
10,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
llerej
Heimdallr
16
6 / 0 / 8
8,789
799
13,948
4,552
1,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
xTAZER83
Baba Yaga
15
0 / 1 / 8
7,914
719
7,706
7,164
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 8 / 3
7,911
719
7,239
12,548
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
 
Discordia
14
0 / 2 / 3
7,381
671
4,859
5,562
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Iiyoki
Ah Puch
13
1 / 2 / 2
7,222
657
6,923
7,858
2,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
0 / 3 / 5
6,957
632
6,353
12,272
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
13
2 / 3 / 2
7,508
683
5,579
19,011
13,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
18
Kills
6
6
Deaths
18
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
8
3
0.56
L
Discordia
 
Discordia
0
2
3
0.75
L
Ah Puch
Iiyoki
Ah Puch
1
2
2
1
W
4
4
9
2.13
W
Thoth
Mugrunna
Thoth
3
0
10
8
L
Cerberus
0
3
5
0.83
L
Hercules
2
3
2
1
W
Gilgamesh
Zlashur
Gilgamesh
5
1
9
9.5
W
Heimdallr
llerej
Heimdallr
6
0
8
10
W
Baba Yaga
xTAZER83
Baba Yaga
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,723
Damage
30,953
39,870
Taken
57,251
29,486
Mitigated
32,867
9,383
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,239
2,511
713
1,527
12,548
4,501
0
7,793
4,752
0
21,422
L
Discordia
 
Discordia
4,859
114
0
0
5,562
1,902
0
3,956
1,606
25,094
0
L
Ah Puch
Iiyoki
Ah Puch
6,923
154
0
3,191
7,858
2,813
0
3,762
4,096
27,606
0
W
7,121
134
0
1,236
11,297
12,229
0
4,740
6,345
10,046
0
W
Thoth
Mugrunna
Thoth
12,989
519
0
1,153
4,569
1,623
150
2,108
2,338
42,894
0
L
Cerberus
6,353
182
273
2,444
12,272
9,980
0
6,156
6,116
18,623
0
L
Hercules
5,579
1,698
471
7,803
19,011
13,671
0
6,149
12,862
201
14,525
W
Gilgamesh
Zlashur
Gilgamesh
8,959
2,225
1,118
2,498
12,288
10,472
144
4,531
7,523
0
26,483
W
Heimdallr
llerej
Heimdallr
13,948
6,945
0
1,624
4,552
1,703
429
3,297
1,255
0
36,890
W
Baba Yaga
xTAZER83
Baba Yaga
7,706
219
0
1,754
7,164
3,459
621
3,000
4,083
37,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
36,979
246
Minions Killed
201
0
Camps Cleared
0
1,139,333
Distance Traveled
1,121,376
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,911
719
35
3
0
240,378
1
L
Discordia
7,381
671
50
5
0
220,451
1
L
Ah Puch
7,222
657
55
5
0
215,659
4
W
Ares
8,459
769
5
0
0
223,589
0
W
Thoth
8,603
782
69
6
0
251,350
3
L
Cerberus
6,957
632
38
3
0
238,912
3
L
Hercules
7,508
683
23
2
0
205,976
0
W
Gilgamesh
8,965
815
35
3
0
245,241
2
W
Heimdallr
8,789
799
68
6
0
199,559
2
W
Baba Yaga
7,914
719
69
6
0
219,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role