Player Matchup

Kumbhakarna
Kumbhakarna
FatSpoder
Kumbhakarna
Level 107
God Stats
3W - 5L
1,382 SR
Queue Stats
29W - 34L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Stormsgs
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Hun Batz
Hun Batz
drorthegever123
Hun Batz
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 28L
1,401 Elo+
Party 2
Charybdis
Charybdis
galgol
Charybdis
Level 57
God Stats
4W - 9L
1,245 SR
Queue Stats
56W - 69L
1,376 Elo+
Party 2
Thoth
Thoth
okeokeokeoke
Thoth
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 30L
1,263 Elo+
Party 2
Team Averages
Level 42
1,468 SR
1,344 Elo+

VS

Team Averages
Level 108
1,488 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BeeruusL1L2Gvng
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,425 Elo+
Party 3
Chiron
Chiron
JulionSeven
Chiron
Level 127
God Stats
5W - 5L
1,461 SR
Queue Stats
341W - 361L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
idontknowit
Ne Zha
Level 104
God Stats
6W - 5L
1,478 SR
Queue Stats
435W - 447L
1,382 Elo+
Party 1
Nike
Nike
q-Dovaking-p
Nike
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 276L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FatSpoder
Kumbhakarna
9
1 / 3 / 4
5,895
453
2,317
10,057
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
Stormsgs
Gilgamesh
9
0 / 5 / 1
5,209
401
3,590
11,220
3,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
11
2 / 4 / 3
6,674
513
7,131
11,234
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
galgol
Charybdis
10
2 / 4 / 2
5,986
460
7,116
8,772
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 5
6,242
480
6,153
7,882
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 4 / 4
7,506
577
9,733
10,421
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 6
7,416
570
7,045
9,957
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
12
4 / 1 / 10
7,247
557
7,547
7,575
2,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
10
2 / 2 / 9
6,511
501
3,415
9,836
5,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 0 / 6
7,370
567
9,424
8,711
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
7
Kills
20
20
Deaths
8
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
4
1.5
W
6
1
6
9
L
Kumbhakarna
FatSpoder
Kumbhakarna
1
3
4
1
W
Chiron
4
1
10
9
L
Gilgamesh
Stormsgs
Gilgamesh
0
5
1
0.1
L
Hun Batz
2
4
3
0.88
L
Charybdis
galgol
Charybdis
2
4
2
0.75
W
Ne Zha
2
2
9
3.25
L
2
4
5
1.13
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
37,164
49,165
Taken
46,500
18,694
Mitigated
19,926
9,663
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,733
5,324
0
3,976
10,421
2,886
2,596
2,474
7,947
45,897
0
W
7,045
1,554
506
1,398
9,957
3,716
0
1,792
8,165
0
35,980
L
Kumbhakarna
FatSpoder
Kumbhakarna
2,317
110
0
1,898
10,057
6,823
0
3,188
6,869
6,677
0
W
Chiron
7,547
1,870
833
2,523
7,575
2,056
836
1,265
6,310
0
38,611
L
Gilgamesh
Stormsgs
Gilgamesh
3,590
977
0
1,432
11,220
3,225
0
809
10,010
0
16,937
L
Hun Batz
7,131
1,114
0
3,251
11,234
3,600
0
2,127
9,069
0
42,043
L
Charybdis
galgol
Charybdis
7,116
3,511
0
2,659
8,772
2,545
0
546
8,155
0
35,088
W
Ne Zha
3,415
1,063
297
1,169
9,836
5,491
0
2,720
7,116
0
13,012
L
6,153
476
0
423
7,882
2,501
782
3,063
4,819
33,689
0
W
9,424
2,238
0
2,995
8,711
5,777
646
219
8,492
0
41,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
36,050
236
Minions Killed
301
0
Camps Cleared
0
1,198,711
Distance Traveled
1,282,043
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,506
577
77
6
0
234,409
2
W
Shiva
7,416
570
67
5
0
292,971
2
L
Kumbhakarna
5,895
453
4
0
0
250,389
2
W
Chiron
7,247
557
64
5
0
258,301
0
L
Gilgamesh
5,209
401
30
2
0
220,582
0
L
Hun Batz
6,674
513
79
6
0
261,568
3
L
Charybdis
5,986
460
66
5
0
222,870
3
W
Ne Zha
6,511
501
11
1
0
261,499
0
L
Thoth
6,242
480
57
4
0
243,302
2
W
Nike
7,370
567
82
6
0
234,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role