Player Matchup

Sol
Sol
MasterBenjai
Sol
Level 81
God Stats
67W - 81L
1,414 SR
Queue Stats
172W - 222L
1,390 Elo+
Solo
Shiva
Shiva
THEAP9
Shiva
Level 146
God Stats
3W - 2L
1,531 SR
Queue Stats
119W - 113L
1,537 Elo+
Party 2
Neith
Neith
wolfgang10
Neith
Level 82
God Stats
12W - 9L
1,490 SR
Queue Stats
50W - 36L
1,531 Elo+
Party 2
Team Averages
Level 103
1,478 SR
1,486 Elo+

VS

Team Averages
Level 73
1,583 SR
1,573 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DIMANOVIKOV
Baron Samedi
Level 30
God Stats
3W - 2L
1,740 SR
Queue Stats
38W - 16L
1,645 Elo+
Party 1
Fenrir
Fenrir
HellFirе
Fenrir
Level 64
God Stats
0W - 1L
1,508 SR
Queue Stats
109W - 64L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 4
12,853
803
16,537
12,478
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
THEAP9
Shiva
16
3 / 3 / 9
11,553
722
17,958
21,182
15,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
1 / 3 / 5
10,375
648
7,800
8,919
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 6 / 5
10,151
634
8,927
16,035
5,799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DIMANOVIKOV
Baron Samedi
17
4 / 2 / 3
10,916
682
12,764
15,765
10,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
HellFirе
Fenrir
14
2 / 4 / 6
9,750
609
9,335
15,514
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
9
9
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
5
0.92
L
Baron Samedi
DIMANOVIKOV
Baron Samedi
4
2
3
2.75
L
Fenrir
HellFirе
Fenrir
2
4
6
1.25
W
8
3
4
3.33
W
Shiva
THEAP9
Shiva
3
3
9
2.5
W
Neith
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,295
Damage
31,026
42,579
Taken
47,314
22,231
Mitigated
23,915
13,094
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,927
2,609
0
2,239
16,035
5,799
236
5,295
10,392
0
40,289
L
Baron Samedi
DIMANOVIKOV
Baron Samedi
12,764
1,039
1,088
6,561
15,765
10,615
111
5,630
9,671
47,028
0
L
Fenrir
HellFirе
Fenrir
9,335
1,961
0
4,525
15,514
7,501
0
4,633
10,429
0
18,878
W
16,537
2,634
154
5,157
12,478
4,067
1,559
6,131
6,309
53,481
0
W
Shiva
THEAP9
Shiva
17,958
2,129
410
5,343
21,182
15,699
137
5,568
15,113
0
46,029
W
Neith
7,800
1,232
0
2,030
8,919
2,465
1,081
2,086
6,727
0
29,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
30,817
174
Minions Killed
180
5
Camps Cleared
8
897,584
Distance Traveled
834,302
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,151
634
83
5
5
250,461
2
L
Baron Samedi
10,916
682
79
5
2
290,113
1
L
Fenrir
9,750
609
18
1
1
293,728
3
W
Sol
12,853
803
80
5
1
298,678
2
W
Shiva
11,553
722
54
3
2
309,583
6
W
Neith
10,375
648
40
3
2
289,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role