Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
mijnkonijn
Zeus
Level 87
God Stats
4W - 4L
1,926 SR
Queue Stats
46W - 54L
1,487 Elo+
Solo
Team Averages
Level 123
1,642 SR
1,496 Elo+

VS

Team Averages
Level 137
1,401 SR
1,364 Elo+
Cerberus
Cerberus
IzaGodOfTheDeath
Cerberus
Level 160
God Stats
56W - 58L
1,414 SR
Queue Stats
439W - 738L
1,304 Elo+
Party 1
Chang'e
Chang'e
Samurai-Mikey
Chang'e
Level 125
God Stats
39W - 32L
1,406 SR
Queue Stats
516W - 579L
1,485 Elo+
Solo
Charybdis
Charybdis
korallen_Ratte
Charybdis
Level 127
God Stats
27W - 47L
1,382 SR
Queue Stats
450W - 764L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 3 / 7
11,761
692
20,408
23,136
14,925
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
 
Neith
16
3 / 3 / 10
11,288
664
15,579
12,716
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 4 / 7
12,561
739
21,496
13,786
4,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 6
12,019
707
12,596
36,236
28,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
17
4 / 4 / 4
11,904
700
13,532
18,892
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
korallen_Ratte
Charybdis
16
3 / 4 / 2
11,621
684
7,570
15,319
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
10
10
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
3
7
3.17
L
Neith
 
Neith
3
3
10
2.67
W
3
9
6
0.67
W
Chang'e
4
4
4
1.5
W
Charybdis
korallen_Ratte
Charybdis
3
4
2
1
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,483
Damage
33,698
49,638
Taken
70,447
25,018
Mitigated
40,725
14,827
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,408
1,612
0
3,888
23,136
14,925
74
11,490
11,646
0
41,136
L
Neith
 
Neith
15,579
2,624
0
5,282
12,716
5,372
324
6,283
6,433
0
35,883
W
12,596
1,051
460
9,538
36,236
28,606
249
13,722
22,514
25,499
0
W
Chang'e
13,532
826
4,700
7,230
18,892
6,875
416
4,290
14,602
35,722
0
W
Charybdis
korallen_Ratte
Charybdis
7,570
3,340
0
1,534
15,319
5,244
2,224
4,106
11,213
0
50,820
L
21,496
5,116
229
5,428
13,786
4,721
1,168
8,734
5,052
64,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
35,544
184
Minions Killed
180
8
Camps Cleared
5
908,054
Distance Traveled
797,503
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,761
692
35
2
1
312,672
5
L
Neith
11,288
664
68
4
1
311,817
3
W
Cerberus
12,019
707
41
2
1
255,821
3
W
Chang'e
11,904
700
42
2
3
293,854
2
W
Charybdis
11,621
684
97
6
1
247,828
2
L
Zeus
12,561
739
81
5
6
283,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role