Player Matchup

Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Lukanorizer
Serqet
Level 107
God Stats
3W - 3L
1,723 SR
Queue Stats
64W - 50L
1,584 Elo+
Solo
Loki
Loki
PARSBARON
Loki
Level 67
God Stats
13W - 8L
1,694 SR
Queue Stats
108W - 89L
1,625 Elo+
Solo
Yu Huang
Yu Huang
beranoita098
Yu Huang
Level 127
God Stats
3W - 4L
1,601 SR
Queue Stats
144W - 119L
1,550 Elo+
Solo
Sobek
Sobek
dimikralj
Sobek
Level 104
God Stats
10W - 11L
1,544 SR
Queue Stats
149W - 150L
1,529 Elo+
Party 2
Team Averages
Level 105
1,612 SR
1,558 Elo+

VS

Team Averages
Level 89
1,559 SR
1,601 Elo+
Anubis
Anubis
Adxpted
Anubis
Level 104
God Stats
15W - 12L
1,699 SR
Queue Stats
338W - 307L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
Criticalhaze32
Amaterasu
Level 67
God Stats
12W - 3L
1,775 SR
Queue Stats
18W - 14L
1,719 Elo+
Solo
Danzaburou
Danzaburou
Firisius
Danzaburou
Level 105
God Stats
7W - 1L
1,794 SR
Queue Stats
286W - 266L
1,578 Elo+
Solo
Yemoja
Yemoja
Speakas
Yemoja
Level 29
God Stats
8W - 12L
1,485 SR
Queue Stats
308W - 293L
1,582 Elo+
Party 1
Fenrir
Fenrir
lPabstErich
Fenrir
Level 140
God Stats
2W - 8L
1,044 SR
Queue Stats
317W - 301L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 0 / 0
4,803
600
972
3,342
726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
9
1 / 1 / 0
4,841
605
1,847
4,652
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
9
2 / 2 / 1
5,100
638
4,980
6,093
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
beranoita098
Yu Huang
1
0 / 0 / 0
1,581
198
0
0
0
Sobek
dimikralj
Sobek
6
0 / 2 / 0
3,950
494
895
5,945
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adxpted
Anubis
9
2 / 0 / 0
5,359
670
1,986
2,346
953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Criticalhaze32
Amaterasu
10
1 / 3 / 3
5,722
715
4,099
7,494
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Firisius
Danzaburou
10
0 / 0 / 0
5,502
688
1,103
3,437
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Speakas
Yemoja
7
0 / 0 / 2
4,783
598
890
2,609
888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
2 / 0 / 0
5,145
643
2,342
3,964
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Anubis
Adxpted
Anubis
2
0
0
2
W
Amaterasu
Criticalhaze32
Amaterasu
1
3
3
0.83
W
Danzaburou
Firisius
Danzaburou
0
0
0
0
L
Serqet
1
1
0
1
L
Loki
2
2
1
1.25
W
Yemoja
Speakas
Yemoja
0
0
2
1
L
Yu Huang
beranoita098
Yu Huang
0
0
0
0
L
Sobek
dimikralj
Sobek
0
2
0
0
W
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,694
Damage
10,420
20,032
Taken
19,850
6,520
Mitigated
8,858
6,991
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
972
634
0
1,710
3,342
726
0
161
3,181
0
22,954
W
Anubis
Adxpted
Anubis
1,986
738
0
1,319
2,346
953
238
726
1,620
29,569
0
W
Amaterasu
Criticalhaze32
Amaterasu
4,099
2,388
0
2,692
7,494
4,962
0
0
7,381
0
29,812
W
Danzaburou
Firisius
Danzaburou
1,103
552
0
1,914
3,437
887
0
0
3,437
0
36,332
L
Serqet
1,847
636
0
622
4,652
1,222
0
1,298
3,354
0
25,411
L
Loki
4,980
1,490
0
2,242
6,093
2,046
0
0
6,093
0
24,466
W
Yemoja
Speakas
Yemoja
890
284
1,118
961
2,609
888
42
35
2,574
6,708
0
L
Yu Huang
beranoita098
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
dimikralj
Sobek
895
134
86
2,331
5,945
2,526
0
1,417
4,528
8,948
0
W
Fenrir
2,342
794
0
2,641
3,964
1,168
0
134
3,830
0
23,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,275
Gold Earned
26,511
191
Minions Killed
263
0
Camps Cleared
0
646,675
Distance Traveled
778,821
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,803
600
63
8
0
148,580
4
W
Anubis
5,359
670
57
7
0
140,735
5
W
Amaterasu
5,722
715
67
8
0
162,066
2
W
Danzaburou
5,502
688
76
10
0
160,748
3
L
Serqet
4,841
605
65
8
0
188,218
1
L
Loki
5,100
638
40
5
0
173,055
1
W
Yemoja
4,783
598
10
1
0
134,650
5
L
Yu Huang
1,581
198
0
0
0
0
0
L
Sobek
3,950
494
23
3
0
136,822
1
W
Fenrir
5,145
643
53
7
0
180,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role