Player Matchup

Hera
Hera
ACM47
Hera
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 93L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
Bobtroter
Ah Puch
Level 141
God Stats
1W - 1L
1,659 SR
Queue Stats
48W - 77L
1,376 Elo+
Solo
Chernobog
Chernobog
Ohfok
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
minikuujo
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,483 Elo+
Party 1
Nemesis
Nemesis
Äzurèé
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,582 Elo+
Party 1
Team Averages
Level 78
1,532 SR
1,506 Elo+

VS

Team Averages
Level 119
1,375 SR
1,485 Elo+
Thor
Thor
ApexBadading
Thor
Level 69
God Stats
6W - 6L
1,262 SR
Queue Stats
344W - 343L
1,531 Elo+
Solo
Hercules
Hercules
Don Surgeon
Hercules
Level 154
God Stats
2W - 2L
1,439 SR
Queue Stats
98W - 103L
1,532 Elo+
Solo
Jing Wei
Jing Wei
Quick Rewindz
Jing Wei
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
354W - 395L
1,460 Elo+
Solo
Sobek
Sobek
THATKINGsGOD
Sobek
Level 142
God Stats
9W - 6L
1,411 SR
Queue Stats
493W - 496L
1,531 Elo+
Solo
Cupid
Cupid
big_daddy_stf
Cupid
Level 159
God Stats
1W - 1L
1,264 SR
Queue Stats
219W - 257L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ACM47
Hera
19
1 / 2 / 11
11,367
710
16,966
8,670
7,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Bobtroter
Ah Puch
20
5 / 4 / 6
11,634
727
23,412
13,430
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Ohfok
Chernobog
17
3 / 9 / 8
10,402
650
15,980
15,968
5,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
minikuujo
Shiva
15
0 / 8 / 10
9,041
565
7,658
16,536
16,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Äzurèé
Nemesis
18
5 / 8 / 6
11,342
709
11,505
19,836
8,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 14
13,880
868
25,889
15,134
7,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Don Surgeon
Hercules
20
8 / 3 / 16
12,264
767
15,605
31,470
26,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Quick Rewindz
Jing Wei
17
2 / 4 / 11
10,761
673
6,592
14,121
6,846
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 14
11,669
729
11,987
22,670
27,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 3 / 11
11,012
688
7,551
12,762
4,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
14
Kills
31
31
Deaths
14
41
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hera
ACM47
Hera
1
2
11
3.25
W
15
2
14
11
L
Ah Puch
Bobtroter
Ah Puch
5
4
6
2
W
Hercules
Don Surgeon
Hercules
8
3
16
5.33
L
Chernobog
Ohfok
Chernobog
3
9
8
0.78
W
Jing Wei
Quick Rewindz
Jing Wei
2
4
11
1.88
W
4
2
14
5.5
W
2
3
11
2.5
L
Shiva
minikuujo
Shiva
0
8
10
0.63
L
Nemesis
Äzurèé
Nemesis
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,521
Damage
67,624
74,440
Taken
96,157
44,359
Mitigated
72,213
21,827
Healing
43,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
ACM47
Hera
16,966
4,715
2,696
1,765
8,670
7,732
0
833
7,530
28,971
0
W
25,889
2,042
2,788
2,266
15,134
7,020
837
6,841
8,083
0
48,309
L
Ah Puch
Bobtroter
Ah Puch
23,412
328
927
4,219
13,430
5,223
0
1,686
11,409
51,590
0
W
Hercules
Don Surgeon
Hercules
15,605
3,169
1,597
15,842
31,470
26,179
439
13,518
17,592
403
27,395
L
Chernobog
Ohfok
Chernobog
15,980
8,144
1,018
1,005
15,968
5,719
901
2,865
12,415
0
26,106
W
Jing Wei
Quick Rewindz
Jing Wei
6,592
3,423
1,993
1,706
14,121
6,846
1,750
6,129
7,896
0
20,274
W
11,987
140
2,258
6,367
22,670
27,331
310
7,489
14,904
25,812
0
W
7,551
2,882
4,193
4,754
12,762
4,837
2,259
6,796
5,966
0
35,573
L
Shiva
minikuujo
Shiva
7,658
1,147
3,245
2,782
16,536
16,847
228
3,476
12,715
446
9,810
L
Nemesis
Äzurèé
Nemesis
11,505
2,481
880
3,290
19,836
8,838
732
2,565
16,757
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
59,586
145
Minions Killed
196
0
Camps Cleared
0
1,393,710
Distance Traveled
1,515,117
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,367
710
31
2
0
291,961
2
W
Thor
13,880
868
47
3
0
292,028
5
L
Ah Puch
11,634
727
59
4
0
285,784
0
W
Hercules
12,264
767
18
1
0
298,690
0
L
Chernobog
10,402
650
16
1
0
244,435
2
W
Jing Wei
10,761
673
40
3
0
344,076
5
W
Sobek
11,669
729
24
2
0
318,146
1
W
Cupid
11,012
688
67
4
0
262,177
1
L
Shiva
9,041
565
13
1
0
285,251
0
L
Nemesis
11,342
709
26
2
0
286,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role