Player Matchup

Hou Yi
Hou Yi
Adapted Shield
Hou Yi
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 188L
1,487 Elo+
Solo
Geb
Geb
BanjosOhnishi
Geb
Level 148
God Stats
2W - 3L
1,766 SR
Queue Stats
187W - 186L
1,464 Elo+
Solo
Odin
Odin
Blandcandie97
Odin
Level 49
God Stats
5W - 1L
1,479 SR
Queue Stats
210W - 189L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hoostykakes
Cu Chulainn
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 176L
1,385 Elo+
Solo
Da Ji
Da Ji
Sheik-san
Da Ji
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 111L
1,541 Elo+
Solo
Team Averages
Level 121
1,549 SR
1,473 Elo+

VS

Team Averages
Level 125
1,438 SR
1,494 Elo+
Hun Batz
Hun Batz
AUSTiNDANGEROU5
Hun Batz
Level 158
God Stats
0W - 3L
1,286 SR
Queue Stats
980W - 1,029L
1,511 Elo+
Solo
Ymir
Ymir
Dusk一wan
Ymir
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 58L
1,368 Elo+
Solo
Baba Yaga
Baba Yaga
Saintninja
Baba Yaga
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 113L
1,523 Elo+
Party 1
Osiris
Osiris
SimplySaline
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,543 Elo+
Party 1
King Arthur
King Arthur
TiKaLaKaTiKa
King Arthur
Level 160
God Stats
4W - 10L
1,403 SR
Queue Stats
624W - 642L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 23
11,992
705
16,045
13,524
6,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 5 / 20
12,331
725
18,452
21,929
31,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
4 / 5 / 21
11,245
661
13,836
16,432
17,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
Hoostykakes
Cu Chulainn
20
6 / 7 / 22
13,507
795
14,798
26,810
31,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Sheik-san
Da Ji
20
14 / 8 / 13
14,094
829
19,420
18,427
10,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
8 / 8 / 12
12,561
739
18,816
19,210
8,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 9 / 10
11,004
647
10,330
20,002
23,983
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Saintninja
Baba Yaga
18
3 / 5 / 16
11,464
674
20,035
13,212
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
19
5 / 4 / 14
12,423
731
13,377
17,217
20,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TiKaLaKaTiKa
King Arthur
20
9 / 7 / 10
13,429
790
16,955
21,747
29,912
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
90
33
Kills
28
28
Deaths
33
99
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
8
8
12
1.75
W
4
3
23
5.17
W
5
5
20
3
W
4
5
21
2.9
L
3
9
10
0.89
W
Cu Chulainn
Hoostykakes
Cu Chulainn
6
7
22
2.43
L
Baba Yaga
Saintninja
Baba Yaga
3
5
16
2.2
W
Da Ji
Sheik-san
Da Ji
14
8
13
2.56
L
Osiris
5
4
14
3
L
King Arthur
TiKaLaKaTiKa
King Arthur
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,551
Damage
79,513
97,122
Taken
91,388
97,749
Mitigated
88,736
17,623
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
18,816
2,465
566
2,563
19,210
8,319
2,975
3,901
15,160
0
36,634
W
16,045
6,923
1,252
3,432
13,524
6,990
4,335
4,312
8,944
0
49,197
W
18,452
1,313
1,377
2,044
21,929
31,914
77
6,251
15,095
31,882
0
W
13,836
1,845
3,682
1,477
16,432
17,148
377
5,843
10,042
0
28,915
L
10,330
1,530
1,190
1,488
20,002
23,983
168
5,339
14,410
15,050
0
W
Cu Chulainn
Hoostykakes
Cu Chulainn
14,798
2,878
843
2,534
26,810
31,241
359
10,850
15,007
3,461
32,522
L
Baba Yaga
Saintninja
Baba Yaga
20,035
1,781
247
3,313
13,212
5,622
718
1,319
11,795
35,130
0
W
Da Ji
Sheik-san
Da Ji
19,420
3,932
606
376
18,427
10,456
635
5,745
12,290
0
26,334
L
Osiris
13,377
2,527
2,227
5,094
17,217
20,900
1,065
3,804
13,040
0
25,667
L
King Arthur
TiKaLaKaTiKa
King Arthur
16,955
1,098
1,863
3,659
21,747
29,912
296
4,372
17,046
8,260
26,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,169
Gold Earned
60,881
165
Minions Killed
162
0
Camps Cleared
0
1,491,781
Distance Traveled
1,426,592
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,561
739
49
3
0
293,628
2
W
Hou Yi
11,992
705
64
4
0
295,895
1
W
Geb
12,331
725
21
1
0
303,144
0
W
Odin
11,245
661
27
2
0
314,333
1
L
Ymir
11,004
647
13
1
0
229,759
1
W
Cu Chulainn
13,507
795
33
2
0
287,057
0
L
Baba Yaga
11,464
674
49
3
0
295,272
0
W
Da Ji
14,094
829
20
1
0
291,352
1
L
Osiris
12,423
731
23
1
0
331,282
2
L
King Arthur
13,429
790
28
2
0
276,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role