Player Matchup

Neith
Neith
Arki08
Neith
Level 108
God Stats
7W - 13L
1,621 SR
Queue Stats
42W - 40L
1,490 Elo+
Solo
Geb
Geb
BigNüt
Geb
Level 69
God Stats
4W - 3L
1,305 SR
Queue Stats
122W - 113L
1,526 Elo+
Solo
Nox
Nox
Firisius
Nox
Level 105
God Stats
3W - 2L
1,380 SR
Queue Stats
286W - 266L
1,569 Elo+
Solo
Set
Set
Нekate
Set
Level 156
God Stats
4W - 1L
1,745 SR
Queue Stats
79W - 96L
1,456 Elo+
Solo
Awilix
Awilix
蓝战非是猪
Awilix
Level 135
God Stats
1W - 1L
1,720 SR
Queue Stats
50W - 52L
1,404 Elo+
Solo
Team Averages
Level 115
1,554 SR
1,489 Elo+

VS

Team Averages
Level 133
1,561 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CraZyMadArA
Cernunnos
Level 122
God Stats
2W - 2L
1,563 SR
Queue Stats
78W - 76L
1,453 Elo+
Solo
Yu Huang
Yu Huang
Cryzan
Yu Huang
Level 157
God Stats
0W - 5L
1,500 SR
Queue Stats
104W - 99L
1,589 Elo+
Party 1
Chaac
Chaac
RichDaddyTone
Chaac
Level 121
God Stats
3W - 3L
1,680 SR
Queue Stats
69W - 72L
1,552 Elo+
Party 1
Hercules
Hercules
Uczacza
Hercules
Level 103
God Stats
0W - 1L
1,561 SR
Queue Stats
6W - 5L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arki08
Neith
14
4 / 2 / 1
8,104
507
6,117
8,072
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
11
0 / 0 / 9
7,323
458
6,374
11,383
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 1 / 8
8,429
527
9,245
9,461
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
17
6 / 0 / 3
10,083
630
12,033
9,979
8,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 4 / 9
7,982
499
4,197
9,389
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 3 / 1
6,638
415
5,014
12,943
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
CraZyMadArA
Cernunnos
14
1 / 0 / 1
8,133
508
6,488
8,247
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Cryzan
Yu Huang
12
4 / 7 / 1
7,631
477
8,009
10,261
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 3
8,189
512
3,209
13,217
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Uczacza
Hercules
12
1 / 4 / 1
7,103
444
7,010
12,922
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
7
7
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
1
0.17
W
Neith
Arki08
Neith
4
2
1
2.25
W
Geb
0
0
9
4.5
L
Cernunnos
CraZyMadArA
Cernunnos
1
0
1
1.5
L
Yu Huang
Cryzan
Yu Huang
4
7
1
0.64
W
6
1
8
10
L
1
5
3
0.5
L
Hercules
Uczacza
Hercules
1
4
1
0.38
W
Set
6
0
3
7.5
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,966
Damage
29,730
48,284
Taken
57,590
27,119
Mitigated
31,069
14,329
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,014
1,399
0
1,972
12,943
10,369
0
4,033
8,910
19,398
0
W
Neith
Arki08
Neith
6,117
2,085
0
4,028
8,072
2,418
0
1,007
7,065
0
48,287
W
Geb
6,374
979
383
4,304
11,383
9,311
338
2,897
8,254
14,766
6,981
L
Cernunnos
CraZyMadArA
Cernunnos
6,488
3,075
0
4,738
8,247
2,826
936
813
7,434
0
65,056
L
Yu Huang
Cryzan
Yu Huang
8,009
847
0
490
10,261
3,726
0
3,412
6,849
37,055
0
W
9,245
578
0
1,776
9,461
3,228
0
5,037
4,357
39,861
0
L
3,209
326
0
3,431
13,217
6,498
0
2,841
10,376
0
62,860
L
Hercules
Uczacza
Hercules
7,010
2,051
0
3,388
12,922
7,650
0
3,575
9,347
2,644
34,642
W
Set
12,033
4,246
0
1,555
9,979
8,270
195
1,601
8,102
0
92,086
W
4,197
1,203
0
2,283
9,389
3,892
821
2,639
6,686
0
34,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
37,694
414
Minions Killed
397
0
Camps Cleared
0
1,632,383
Distance Traveled
1,510,991
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,638
415
28
2
0
282,812
7
W
Neith
8,104
507
92
6
0
286,028
5
W
Geb
7,323
458
38
2
0
348,863
6
L
Cernunnos
8,133
508
114
7
0
284,982
0
L
Yu Huang
7,631
477
72
5
0
284,610
5
W
Nox
8,429
527
66
4
0
335,547
6
L
Chaac
8,189
512
108
7
0
351,587
1
L
Hercules
7,103
444
75
5
0
307,000
7
W
Set
10,083
630
159
10
0
308,843
3
W
Awilix
7,982
499
59
4
0
353,102
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role