Player Matchup

Artio
Artio
 
Artio
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LeeDevz
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 73L
1,533 Elo+
Party 1
Anubis
Anubis
Phillibusta
Anubis
Level 148
God Stats
2W - 1L
1,715 SR
Queue Stats
369W - 363L
1,488 Elo+
Solo
Medusa
Medusa
Poptart3925
Medusa
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
128W - 119L
1,460 Elo+
Solo
Da Ji
Da Ji
RoyalOne47
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,567 Elo+
Solo
Team Averages
Level 68
1,543 SR
1,509 Elo+

VS

Team Averages
Level 119
1,685 SR
1,701 Elo+
Bellona
Bellona
Axusi
Bellona
Level 132
God Stats
4W - 1L
2,063 SR
Queue Stats
63W - 20L
1,825 Elo+
Party 2
Baron Samedi
Baron Samedi
Echommmmm
Baron Samedi
Level 145
God Stats
2W - 1L
1,537 SR
Queue Stats
176W - 73L
1,650 Elo+
Party 2
Serqet
Serqet
Melancholy丶
Serqet
Level 160
God Stats
3W - 0L
1,799 SR
Queue Stats
149W - 48L
1,830 Elo+
Party 2
Cliodhna
Cliodhna
Onexblkxmf
Cliodhna
Level 109
God Stats
1W - 3L
1,190 SR
Queue Stats
93W - 103L
1,442 Elo+
Solo
Apollo
Apollo
金刚伏魔
Apollo
Level 49
God Stats
10W - 3L
1,838 SR
Queue Stats
187W - 84L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 2 / 0
8,047
536
9,453
15,252
14,769
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
LeeDevz
Cerberus
11
2 / 4 / 2
7,233
482
4,306
13,680
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
14
3 / 3 / 3
8,214
548
6,395
7,588
3,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
0 / 4 / 0
7,269
485
7,865
9,656
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
12
2 / 6 / 2
7,268
485
5,243
11,378
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Axusi
Bellona
15
3 / 0 / 3
8,979
599
11,717
17,394
15,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Echommmmm
Baron Samedi
14
8 / 2 / 3
8,814
588
7,842
7,314
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 10
8,320
555
6,931
11,601
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
Onexblkxmf
Cliodhna
13
2 / 4 / 8
7,994
533
6,421
10,247
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
16
3 / 0 / 3
9,209
614
6,668
10,693
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
19
19
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
W
Bellona
Axusi
Bellona
3
0
3
4.5
W
Baron Samedi
Echommmmm
Baron Samedi
8
2
3
4.75
L
Cerberus
LeeDevz
Cerberus
2
4
2
0.75
W
3
2
10
4
W
Cliodhna
Onexblkxmf
Cliodhna
2
4
8
1.5
L
Anubis
3
3
3
1.5
L
Medusa
0
4
0
0
L
Da Ji
2
6
2
0.5
W
Apollo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,262
Damage
39,579
57,554
Taken
57,249
31,611
Mitigated
33,428
17,524
Healing
28,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,453
2,111
0
7,946
15,252
14,769
0
120
15,132
56,296
0
W
Bellona
Axusi
Bellona
11,717
7,190
0
12,803
17,394
15,151
203
9,894
7,500
0
65,970
W
Baron Samedi
Echommmmm
Baron Samedi
7,842
864
1,199
2,925
7,314
2,743
96
2,559
4,755
50,404
0
L
Cerberus
LeeDevz
Cerberus
4,306
638
0
2,100
13,680
8,415
0
2,468
10,858
19,102
0
W
6,931
2,119
0
2,486
11,601
9,315
19
4,696
6,905
0
20,802
W
Cliodhna
Onexblkxmf
Cliodhna
6,421
1,472
0
3,882
10,247
3,340
369
2,631
7,616
0
49,725
L
Anubis
6,395
436
0
1,742
7,588
3,146
0
2,182
5,158
53,977
0
L
Medusa
7,865
3,827
0
2,532
9,656
1,752
0
465
9,106
0
57,368
L
Da Ji
5,243
1,517
0
3,204
11,378
3,529
0
2,607
8,573
0
35,986
W
Apollo
6,668
4,103
0
5,665
10,693
2,879
0
374
10,319
0
75,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
43,316
464
Minions Killed
507
0
Camps Cleared
0
1,300,266
Distance Traveled
1,526,999
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,047
536
140
9
0
265,896
4
W
Bellona
8,979
599
148
10
0
300,206
1
W
Baron Samedi
8,814
588
95
6
0
260,225
6
L
Cerberus
7,233
482
36
2
0
277,124
1
W
Serqet
8,320
555
21
1
0
326,412
4
W
Cliodhna
7,994
533
83
6
0
333,595
0
L
Anubis
8,214
548
116
8
0
245,746
4
L
Medusa
7,269
485
103
7
0
255,203
6
L
Da Ji
7,268
485
69
5
0
256,297
1
W
Apollo
9,209
614
160
11
0
306,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role