Player Matchup

Hachiman
Hachiman
Amateur_Samurai7
Hachiman
Level 89
God Stats
56W - 47L
1,509 SR
Queue Stats
501W - 511L
1,387 Elo+
Solo
Chaac
Chaac
Shntaoyfared
Chaac
Level 67
God Stats
12W - 9L
1,620 SR
Queue Stats
140W - 160L
1,349 Elo+
Solo
Olorun
Olorun
Wrex Marvelo
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,367 Elo+
Solo
Atlas
Atlas
ZMB28
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Solo
Thor
Thor
errorfromdanorth
Thor
Level 62
God Stats
0W - 1L
1,284 SR
Queue Stats
683W - 730L
1,409 Elo+
Solo
Team Averages
Level 74
1,483 SR
1,393 Elo+

VS

Team Averages
Level 90
1,600 SR
1,438 Elo+
Zeus
Zeus
CincoBreezo
Zeus
Level 88
God Stats
4W - 0L
1,771 SR
Queue Stats
97W - 82L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
Fukditup
Ao Kuang
Level 85
God Stats
6W - 8L
1,458 SR
Queue Stats
46W - 64L
1,310 Elo+
Solo
Ymir
Ymir
KOJIRO_GNZLZ_
Ymir
Level 36
God Stats
41W - 26L
1,532 SR
Queue Stats
101W - 95L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MooKBleedEm
Ah Muzen Cab
Level 134
God Stats
32W - 21L
1,620 SR
Queue Stats
103W - 96L
1,496 Elo+
Party 1
Shiva
Shiva
Sirdripper
Shiva
Level 107
God Stats
5W - 3L
1,619 SR
Queue Stats
131W - 129L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,533
589
2,928
3,510
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,754
626
1,195
3,085
1,170
Olorun
4
0 / 3 / 0
3,061
510
1,030
4,419
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
ZMB28
Atlas
4
0 / 4 / 0
3,064
511
1,084
5,948
1,177
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 0
3,185
531
428
3,753
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 0
5,117
853
3,580
1,356
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Fukditup
Ao Kuang
7
3 / 0 / 2
4,649
775
1,762
3,974
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 3
3,487
581
892
3,237
1,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
MooKBleedEm
Ah Muzen Cab
7
3 / 0 / 2
4,326
721
5,748
4,188
1,653
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shiva
7
0 / 0 / 0
4,142
690
1,003
2,012
596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
5
0
0
5
W
Ao Kuang
Fukditup
Ao Kuang
3
0
2
4
W
0
0
3
1.5
W
Ah Muzen Cab
MooKBleedEm
Ah Muzen Cab
3
0
2
4
L
0
0
0
0
W
Shiva
0
0
0
0
L
Olorun
0
3
0
0
L
Atlas
ZMB28
Atlas
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,665
Damage
12,985
20,715
Taken
14,767
4,928
Mitigated
4,714
5,424
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,928
1,413
0
1,661
3,510
586
0
523
2,987
0
15,421
W
3,580
567
0
250
1,356
324
0
257
1,099
25,893
0
W
Ao Kuang
Fukditup
Ao Kuang
1,762
624
0
2,277
3,974
1,023
8
812
3,162
15,424
0
W
892
277
0
0
3,237
1,118
184
474
2,763
4,080
0
W
Ah Muzen Cab
MooKBleedEm
Ah Muzen Cab
5,748
3,080
0
1,641
4,188
1,653
288
571
3,617
0
23,805
L
1,195
257
0
1,170
3,085
1,170
0
0
3,085
0
13,695
W
Shiva
1,003
445
0
375
2,012
596
45
0
2,012
0
17,177
L
Olorun
1,030
188
0
1,141
4,419
1,135
0
2,908
1,335
6,953
0
L
Atlas
ZMB28
Atlas
1,084
567
58
737
5,948
1,177
0
955
4,993
5,276
0
L
428
186
0
657
3,753
860
0
1,606
2,081
0
7,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,597
Gold Earned
21,721
111
Minions Killed
190
0
Camps Cleared
0
522,483
Distance Traveled
583,770
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,533
589
42
7
0
114,190
1
W
Zeus
5,117
853
64
11
0
118,938
0
W
Ao Kuang
4,649
775
43
7
0
122,088
0
W
Ymir
3,487
581
7
1
0
105,691
0
W
Ah Muzen Cab
4,326
721
38
6
0
118,203
1
L
Chaac
3,754
626
33
6
0
114,178
1
W
Shiva
4,142
690
38
6
0
118,850
0
L
Olorun
3,061
510
9
2
0
92,317
0
L
Atlas
3,064
511
8
1
0
111,464
2
L
Thor
3,185
531
19
3
0
90,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role