Player Matchup

Sylvanus
Sylvanus
Dothrakin
Sylvanus
Level 158
God Stats
2W - 3L
1,499 SR
Queue Stats
112W - 149L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Lauramania49
Danzaburou
Level 86
God Stats
34W - 43L
1,394 SR
Queue Stats
51W - 74L
1,352 Elo+
Solo
Aphrodite
Aphrodite
TotemHex
Aphrodite
Level 79
God Stats
9W - 9L
1,360 SR
Queue Stats
234W - 258L
1,413 Elo+
Solo
Team Averages
Level 108
1,418 SR
1,383 Elo+

VS

Team Averages
Level 77
1,434 SR
1,441 Elo+
Yemoja
Yemoja
Cha-da-paz
Yemoja
Level 160
God Stats
17W - 30L
1,241 SR
Queue Stats
816W - 1,003L
1,463 Elo+
Solo
Aphrodite
Aphrodite
XiAOJUN9863
Aphrodite
Level 19
God Stats
1W - 5L
1,248 SR
Queue Stats
21W - 29L
1,448 Elo+
Party 1
Medusa
Medusa
casper1277
Medusa
Level 51
God Stats
4W - 2L
1,815 SR
Queue Stats
67W - 88L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dothrakin
Sylvanus
18
2 / 1 / 11
12,452
655
15,436
31,082
38,117
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Lauramania49
Danzaburou
18
4 / 2 / 8
13,503
711
22,582
22,819
13,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TotemHex
Aphrodite
18
7 / 2 / 5
13,302
700
12,901
17,436
13,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cha-da-paz
Yemoja
18
4 / 1 / 1
13,513
711
14,555
19,933
25,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
XiAOJUN9863
Aphrodite
15
0 / 7 / 3
10,682
562
7,251
19,396
14,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
casper1277
Medusa
17
1 / 5 / 3
11,679
615
22,845
23,083
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
5
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cha-da-paz
Yemoja
4
1
1
4.5
W
Sylvanus
Dothrakin
Sylvanus
2
1
11
7.5
W
Danzaburou
Lauramania49
Danzaburou
4
2
8
4
W
Aphrodite
TotemHex
Aphrodite
7
2
5
4.75
L
Aphrodite
XiAOJUN9863
Aphrodite
0
7
3
0.21
L
Medusa
casper1277
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,919
Damage
44,651
71,337
Taken
62,412
64,867
Mitigated
45,668
46,658
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cha-da-paz
Yemoja
14,555
1,147
2,434
2,365
19,933
25,412
0
9,997
9,936
29,868
0
W
Sylvanus
Dothrakin
Sylvanus
15,436
3,447
8,240
13,651
31,082
38,117
664
9,233
21,849
33,043
0
W
Danzaburou
Lauramania49
Danzaburou
22,582
3,433
0
3,355
22,819
13,093
2,406
8,242
14,577
0
79,980
W
Aphrodite
TotemHex
Aphrodite
12,901
2,118
11,338
10,074
17,436
13,657
717
5,904
11,532
53,815
0
L
Aphrodite
XiAOJUN9863
Aphrodite
7,251
1,374
4,409
3,834
19,396
14,266
0
8,263
11,133
32,607
0
L
Medusa
casper1277
Medusa
22,845
9,025
770
1,992
23,083
5,990
0
10,391
12,692
0
66,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
35,874
214
Minions Killed
157
14
Camps Cleared
1
1,055,819
Distance Traveled
1,011,617
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,513
711
26
1
0
341,386
5
W
Sylvanus
12,452
655
28
1
2
353,837
6
W
Danzaburou
13,503
711
104
5
5
353,705
3
W
Aphrodite
13,302
700
82
4
7
348,277
0
L
Aphrodite
10,682
562
36
2
0
313,541
0
L
Medusa
11,679
615
95
5
1
356,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role