Player Matchup

Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Acendia
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,209 Elo+
Solo
Hades
Hades
Donims
Hades
Level 158
God Stats
5W - 3L
1,525 SR
Queue Stats
250W - 262L
1,518 Elo+
Solo
Agni
Agni
Schlumpfine1979
Agni
Level 160
God Stats
9W - 7L
1,442 SR
Queue Stats
511W - 550L
1,476 Elo+
Solo
Odin
Odin
souto22
Odin
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 125L
1,550 Elo+
Solo
Team Averages
Level 105
1,494 SR
1,451 Elo+

VS

Team Averages
Level 48
1,495 SR
1,492 Elo+
He Bo
He Bo
Arekkisu
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,589 Elo+
Solo
Fenrir
Fenrir
Aymerick750
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 67L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bambino0
Kukulkan
Level 46
God Stats
0W - 1L
1,475 SR
Queue Stats
5W - 4L
1,394 Elo+
Solo
Amaterasu
Amaterasu
Darkoblivious
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Apollo
Apollo
Pikkupiru
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 2 / 19
9,455
946
5,698
13,418
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
15
5 / 2 / 18
9,249
925
4,529
11,651
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Donims
Hades
14
2 / 1 / 19
8,711
871
9,394
12,080
13,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 2 / 12
10,111
1,011
14,697
11,450
5,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
souto22
Odin
16
8 / 0 / 19
9,568
957
12,242
15,265
6,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arekkisu
He Bo
6
1 / 1 / 0
5,833
583
1,850
1,546
445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
12
0 / 11 / 3
6,694
669
7,001
16,772
8,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Bambino0
Kukulkan
16
4 / 8 / 1
9,297
930
21,525
14,039
6,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Darkoblivious
Amaterasu
16
0 / 5 / 5
8,445
845
8,203
14,773
16,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Pikkupiru
Apollo
8
0 / 5 / 2
6,182
618
4,737
6,258
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
16
30
Kills
5
7
Deaths
30
87
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
19
6.75
W
Tyr
5
2
18
7
L
He Bo
Arekkisu
He Bo
1
1
0
1
L
Fenrir
0
11
3
0.14
L
Kukulkan
Bambino0
Kukulkan
4
8
1
0.56
L
Amaterasu
Darkoblivious
Amaterasu
0
5
5
0.5
W
Hades
Donims
Hades
2
1
19
11.5
L
Apollo
Pikkupiru
Apollo
0
5
2
0.2
W
11
2
12
8.5
W
Odin
souto22
Odin
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,560
Damage
43,316
63,864
Taken
53,388
54,427
Mitigated
34,022
25,892
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,698
482
2,910
2,040
13,418
14,902
790
3,663
9,755
14,423
0
W
Tyr
4,529
1,887
1,100
2,028
11,651
13,970
740
3,986
7,522
0
11,605
L
He Bo
Arekkisu
He Bo
1,850
95
0
628
1,546
445
0
565
981
2,598
0
L
Fenrir
7,001
3,044
125
1,596
16,772
8,830
0
10,057
6,615
0
10,320
L
Kukulkan
Bambino0
Kukulkan
21,525
3,036
493
2,634
14,039
6,067
0
7,221
6,737
42,448
0
L
Amaterasu
Darkoblivious
Amaterasu
8,203
2,792
191
4,812
14,773
16,708
0
7,627
6,918
0
13,114
W
Hades
Donims
Hades
9,394
1,110
2,617
3,513
12,080
13,703
1,106
5,391
6,529
18,205
0
L
Apollo
Pikkupiru
Apollo
4,737
1,641
212
887
6,258
1,972
0
4,319
1,893
0
8,133
W
14,697
1,975
2,467
2,433
11,450
5,289
1,259
4,881
5,591
27,733
0
W
Odin
souto22
Odin
12,242
3,278
416
6,368
15,265
6,563
1,254
5,454
7,539
0
20,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
36,451
87
Minions Killed
74
0
Camps Cleared
0
1,010,899
Distance Traveled
629,574
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,455
946
9
1
0
201,987
1
W
Tyr
9,249
925
10
1
0
213,785
0
L
He Bo
5,833
583
1
0
0
54,358
1
L
Fenrir
6,694
669
9
1
0
159,984
0
L
Kukulkan
9,297
930
45
5
0
133,071
0
L
Amaterasu
8,445
845
12
1
0
205,822
4
W
Hades
8,711
871
12
1
0
184,281
0
L
Apollo
6,182
618
7
1
0
76,339
0
W
Agni
10,111
1,011
31
3
0
181,022
3
W
Odin
9,568
957
25
3
0
229,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role