Player Matchup

Thor
Thor
Destiny丶
Thor
Level 136
God Stats
30W - 27L
1,645 SR
Queue Stats
545W - 599L
1,572 Elo+
Solo
Xing Tian
Xing Tian
ItsMechaJesus
Xing Tian
Level 160
God Stats
3W - 3L
1,746 SR
Queue Stats
262W - 234L
1,616 Elo+
Party 1
Zhong Kui
Zhong Kui
Koruptions
Zhong Kui
Level 69
God Stats
36W - 20L
1,727 SR
Queue Stats
669W - 588L
1,644 Elo+
Party 1
Hou Yi
Hou Yi
SatelliteK
Hou Yi
Level 103
God Stats
11W - 13L
1,547 SR
Queue Stats
507W - 402L
1,635 Elo+
Solo
Loki
Loki
ĵack
Loki
Level 120
God Stats
56W - 25L
1,771 SR
Queue Stats
219W - 186L
1,544 Elo+
Party 1
Team Averages
Level 118
1,687 SR
1,602 Elo+

VS

Team Averages
Level 137
1,652 SR
1,661 Elo+
Sylvanus
Sylvanus
Brandoozler
Sylvanus
Level 89
God Stats
7W - 3L
1,638 SR
Queue Stats
207W - 195L
1,564 Elo+
Solo
Mulan
Mulan
DS72
Mulan
Level 158
God Stats
10W - 6L
1,854 SR
Queue Stats
1,324W - 657L
1,761 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Echo GT
Tsukuyomi
Level 149
God Stats
16W - 5L
1,500 SR
Queue Stats
547W - 299L
1,745 Elo+
Party 2
Hera
Hera
pøulpe
Hera
Level 129
God Stats
2W - 1L
1,618 SR
Queue Stats
51W - 44L
1,603 Elo+
Solo
Medusa
Medusa
trashher
Medusa
Level 158
God Stats
72W - 57L
1,651 SR
Queue Stats
148W - 121L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 10
14,783
510
14,827
30,282
13,392
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
ItsMechaJesus
Xing Tian
19
1 / 3 / 15
11,908
411
12,240
26,254
28,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Koruptions
Zhong Kui
20
9 / 8 / 6
15,108
521
25,725
27,869
15,561
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
SatelliteK
Hou Yi
20
1 / 6 / 11
13,460
464
11,729
22,452
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
ĵack
Loki
20
11 / 4 / 7
16,415
566
29,858
33,565
32,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brandoozler
Sylvanus
20
2 / 5 / 15
13,625
470
16,246
26,045
34,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
DS72
Mulan
20
14 / 3 / 12
18,406
635
36,552
27,326
28,033
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Echo GT
Tsukuyomi
20
7 / 5 / 9
16,456
567
18,190
28,613
32,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
pøulpe
Hera
20
6 / 9 / 7
16,229
560
23,174
22,217
10,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
trashher
Medusa
20
4 / 5 / 5
16,798
579
16,483
28,358
12,892
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
81
27
Kills
33
33
Deaths
27
49
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brandoozler
Sylvanus
2
5
15
1.9
W
Mulan
DS72
Mulan
14
3
12
6.67
L
5
12
10
0.83
W
Tsukuyomi
Echo GT
Tsukuyomi
7
5
9
2.3
L
Xing Tian
ItsMechaJesus
Xing Tian
1
3
15
2.83
L
Zhong Kui
Koruptions
Zhong Kui
9
8
6
1.5
L
Hou Yi
SatelliteK
Hou Yi
1
6
11
1.08
W
Hera
pøulpe
Hera
6
9
7
1.06
W
Medusa
trashher
Medusa
4
5
5
1.3
L
Loki
ĵack
Loki
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,379
Damage
110,645
140,422
Taken
132,559
97,492
Mitigated
118,566
35,214
Healing
46,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brandoozler
Sylvanus
16,246
3,811
4,561
7,596
26,045
34,373
957
11,078
14,083
43,248
17,213
W
Mulan
DS72
Mulan
36,552
9,356
0
6,046
27,326
28,033
550
10,548
16,778
0
171,082
L
14,827
3,308
0
9,361
30,282
13,392
0
5,459
24,823
0
111,116
W
Tsukuyomi
Echo GT
Tsukuyomi
18,190
4,078
0
9,182
28,613
32,727
1,218
6,047
21,874
0
103,943
L
Xing Tian
ItsMechaJesus
Xing Tian
12,240
552
285
2,142
26,254
28,450
57
11,852
14,150
43,066
0
L
Zhong Kui
Koruptions
Zhong Kui
25,725
2,018
0
5,598
27,869
15,561
880
10,790
17,079
104,392
0
L
Hou Yi
SatelliteK
Hou Yi
11,729
4,087
0
7,102
22,452
8,089
381
3,709
18,743
0
105,321
W
Hera
pøulpe
Hera
23,174
7,856
272
5,451
22,217
10,541
5,579
7,668
14,549
117,672
0
W
Medusa
trashher
Medusa
16,483
8,043
0
13,706
28,358
12,892
2,039
4,131
24,227
0
160,228
L
Loki
ĵack
Loki
29,858
9,378
0
10,726
33,565
32,000
391
6,325
27,171
0
118,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,674
Gold Earned
81,514
720
Minions Killed
862
0
Camps Cleared
0
2,567,813
Distance Traveled
2,658,067
45
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,625
470
83
3
0
499,443
2
W
Mulan
18,406
635
196
7
0
634,814
9
L
Thor
14,783
510
163
6
0
470,279
2
W
Tsukuyomi
16,456
567
170
6
0
545,276
2
L
Xing Tian
11,908
411
26
1
0
570,828
13
L
Zhong Kui
15,108
521
154
5
0
487,822
11
L
Hou Yi
13,460
464
165
6
0
487,097
9
W
Hera
16,229
560
214
7
0
472,769
2
W
Medusa
16,798
579
199
7
0
505,765
8
L
Loki
16,415
566
212
7
0
551,787
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role