Player Matchup

Sol
Sol
Gryzic80
Sol
Level 66
God Stats
2W - 1L
1,310 SR
Queue Stats
259W - 270L
1,460 Elo+
Solo
Ymir
Ymir
alucarpedro
Ymir
Level 104
God Stats
44W - 37L
1,463 SR
Queue Stats
122W - 123L
1,496 Elo+
Party 1
Vamana
Vamana
rulostion
Vamana
Level 19
God Stats
5W - 6L
1,575 SR
Queue Stats
8W - 6L
1,627 Elo+
Party 1
Team Averages
Level 63
1,450 SR
1,528 Elo+

VS

Team Averages
Level 88
1,698 SR
1,771 Elo+
Charybdis
Charybdis
B3NMAZ
Charybdis
Level 126
God Stats
2W - 2L
1,850 SR
Queue Stats
161W - 69L
1,879 Elo+
Party 2
Zeus
Zeus
Mrdanharty
Zeus
Level 109
God Stats
5W - 8L
1,501 SR
Queue Stats
479W - 529L
1,459 Elo+
Solo
Hercules
Hercules
ProfesseurGreed
Hercules
Level 29
God Stats
5W - 2L
1,743 SR
Queue Stats
53W - 5L
1,975 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
12,625
743
7,539
10,773
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 4
12,265
721
3,212
13,237
19,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
rulostion
Vamana
18
3 / 4 / 4
12,554
738
8,218
11,791
11,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B3NMAZ
Charybdis
19
8 / 4 / 2
12,763
751
13,473
12,770
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 4 / 8
12,888
758
13,391
9,839
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
3
0 / 0 / 0
7,972
469
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
11
11
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
B3NMAZ
Charybdis
8
4
2
2.25
W
3
5
3
0.9
L
3
4
8
1.75
L
Hercules
0
0
0
0
W
2
2
4
2
W
Vamana
rulostion
Vamana
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
26,864
35,801
Taken
22,609
34,936
Mitigated
9,155
6,983
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
B3NMAZ
Charybdis
13,473
5,896
0
2,867
12,770
5,261
322
6,141
6,429
0
59,535
W
7,539
1,967
0
2,010
10,773
3,767
2,386
4,386
6,387
60,546
0
L
13,391
1,226
0
1,011
9,839
3,894
0
4,899
4,749
57,932
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
3,212
537
0
2,376
13,237
19,349
104
4,729
8,508
20,141
0
W
Vamana
rulostion
Vamana
8,218
4,996
0
2,597
11,791
11,820
775
5,104
6,687
0
35,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
33,623
207
Minions Killed
192
13
Camps Cleared
3
853,485
Distance Traveled
535,650
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,763
751
95
6
1
268,531
7
W
Sol
12,625
743
110
6
9
267,371
3
L
Zeus
12,888
758
97
6
2
266,948
2
L
Hercules
7,972
469
0
0
0
171
0
W
Ymir
12,265
721
32
2
2
272,329
4
W
Vamana
12,554
738
65
4
2
313,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role