Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lucky Alcapone
Aphrodite
Level 119
God Stats
3W - 2L
1,304 SR
Queue Stats
209W - 214L
1,450 Elo+
Solo
Neith
Neith
TenaciousVermin
Neith
Level 129
God Stats
5W - 3L
1,787 SR
Queue Stats
278W - 219L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
WARDS-WIN-GAMES_
Danzaburou
Level 122
God Stats
1W - 0L
1,636 SR
Queue Stats
57W - 55L
1,467 Elo+
Solo
Team Averages
Level 128
1,545 SR
1,492 Elo+

VS

Team Averages
Level 73
1,550 SR
1,472 Elo+
King Arthur
King Arthur
Gafas420
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,484 Elo+
Solo
Artemis
Artemis
Leinhark
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,459 Elo+
Party 2
Yemoja
Yemoja
Mocabis
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,371 Elo+
Party 2
Arachne
Arachne
Murdara1
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
juicy juicex
Gilgamesh
Level 137
God Stats
9W - 8L
1,749 SR
Queue Stats
705W - 661L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 4 / 29
11,429
714
14,244
31,534
43,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
 
He Bo
16
3 / 6 / 20
11,049
691
14,027
16,109
9,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Lucky Alcapone
Aphrodite
20
9 / 3 / 28
13,320
833
14,958
21,989
13,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 1 / 20
15,206
950
48,811
19,415
10,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
WARDS-WIN-GAMES_
Danzaburou
18
7 / 5 / 19
12,628
789
25,110
14,982
8,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gafas420
King Arthur
16
1 / 8 / 10
9,140
571
9,783
31,971
19,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Leinhark
Artemis
17
3 / 10 / 10
10,220
639
23,881
22,468
8,038
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Mocabis
Yemoja
19
1 / 3 / 7
10,718
670
11,830
15,887
12,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Murdara1
Arachne
17
2 / 9 / 9
9,388
587
7,921
27,462
17,557
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
juicy juicex
Gilgamesh
20
12 / 11 / 6
13,369
836
19,121
30,100
29,742
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
61
41
Kills
19
19
Deaths
41
116
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
29
4.13
W
He Bo
 
He Bo
3
6
20
2.17
L
King Arthur
Gafas420
King Arthur
1
8
10
0.75
L
Artemis
Leinhark
Artemis
3
10
10
0.8
W
Aphrodite
Lucky Alcapone
Aphrodite
9
3
28
7.67
L
Yemoja
Mocabis
Yemoja
1
3
7
1.5
L
Arachne
Murdara1
Arachne
2
9
9
0.72
W
20
1
20
30
W
Danzaburou
WARDS-WIN-GAMES_
Danzaburou
7
5
19
3.3
L
Gilgamesh
juicy juicex
Gilgamesh
12
11
6
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,150
Damage
72,536
104,029
Taken
127,888
85,284
Mitigated
87,694
57,777
Healing
42,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,244
1,666
1,610
12,463
31,534
43,918
35
3,392
27,476
27,671
0
W
He Bo
 
He Bo
14,027
1,867
1,534
5,603
16,109
9,328
747
2,056
14,053
25,779
0
L
King Arthur
Gafas420
King Arthur
9,783
1,240
681
9,448
31,971
19,875
0
11,924
20,047
0
19,577
L
Artemis
Leinhark
Artemis
23,881
12,204
135
4,337
22,468
8,038
0
7,400
15,068
0
41,731
W
Aphrodite
Lucky Alcapone
Aphrodite
14,958
2,024
10,695
13,076
21,989
13,180
469
3,336
17,637
31,753
0
L
Yemoja
Mocabis
Yemoja
11,830
1,746
15,605
4,004
15,887
12,482
0
8,668
7,219
24,652
0
L
Arachne
Murdara1
Arachne
7,921
5,178
310
2,351
27,462
17,557
0
6,913
20,549
633
12,320
W
48,811
15,941
1,001
6,181
19,415
10,824
1,750
2,760
16,344
0
80,527
W
Danzaburou
WARDS-WIN-GAMES_
Danzaburou
25,110
9,854
2,414
3,200
14,982
8,034
2,367
1,780
13,031
0
47,920
L
Gilgamesh
juicy juicex
Gilgamesh
19,121
4,444
2,136
3,550
30,100
29,742
0
8,324
21,776
1,635
34,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,632
Gold Earned
52,835
228
Minions Killed
124
0
Camps Cleared
0
1,446,770
Distance Traveled
1,293,689
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,429
714
43
3
0
306,009
0
W
He Bo
11,049
691
25
2
0
268,580
4
L
King Arthur
9,140
571
15
1
0
269,780
2
L
Artemis
10,220
639
40
3
0
219,354
0
W
Aphrodite
13,320
833
45
3
0
293,276
1
L
Yemoja
10,718
670
24
2
0
317,017
0
L
Arachne
9,388
587
18
1
0
271,702
0
W
Neith
15,206
950
70
4
0
295,557
1
W
Danzaburou
12,628
789
45
3
0
283,348
0
L
Gilgamesh
13,369
836
27
2
0
215,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role