Player Matchup

Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MichaelDennis
Ymir
Level 65
God Stats
5W - 4L
1,450 SR
Queue Stats
163W - 160L
1,592 Elo+
Solo
Ravana
Ravana
Ohgi
Ravana
Level 155
God Stats
5W - 3L
1,341 SR
Queue Stats
207W - 196L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Zallish
Sylvanus
Level 159
God Stats
79W - 69L
1,536 SR
Queue Stats
414W - 378L
1,532 Elo+
Solo
Team Averages
Level 130
1,466 SR
1,528 Elo+

VS

Team Averages
Level 134
1,591 SR
1,539 Elo+
Nemesis
Nemesis
DiosBleyzer
Nemesis
Level 160
God Stats
6W - 7L
1,580 SR
Queue Stats
410W - 449L
1,490 Elo+
Solo
King Arthur
King Arthur
LetPlayabc
King Arthur
Level 156
God Stats
3W - 8L
1,072 SR
Queue Stats
331W - 313L
1,632 Elo+
Solo
Atlas
Atlas
MiKEhUnTNEEDSU
Atlas
Level 67
God Stats
4W - 5L
1,554 SR
Queue Stats
231W - 256L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
MooMax
Baba Yaga
Level 157
God Stats
1W - 1L
1,957 SR
Queue Stats
155W - 171L
1,552 Elo+
Solo
Xbalanque
Xbalanque
Oretania
Xbalanque
Level 128
God Stats
3W - 4L
1,791 SR
Queue Stats
100W - 125L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 0 / 5
11,015
551
17,876
12,616
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
 
Nu Wa
16
2 / 5 / 5
10,331
517
16,693
9,276
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 8
9,764
488
8,297
16,921
13,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Ohgi
Ravana
15
5 / 2 / 2
10,267
513
5,894
12,727
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Zallish
Sylvanus
16
0 / 3 / 4
10,147
507
9,316
14,136
12,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiosBleyzer
Nemesis
15
2 / 3 / 5
9,361
468
7,754
15,810
11,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
LetPlayabc
King Arthur
17
3 / 1 / 2
10,723
536
10,624
20,203
20,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 0
7,995
400
4,787
21,256
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
MooMax
Baba Yaga
18
6 / 2 / 1
11,001
550
16,003
12,834
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Oretania
Xbalanque
16
0 / 3 / 2
9,099
455
7,347
11,837
3,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
11
11
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
5
8.5
W
Nu Wa
 
Nu Wa
2
5
5
0.9
L
Nemesis
DiosBleyzer
Nemesis
2
3
5
1.5
L
King Arthur
LetPlayabc
King Arthur
3
1
2
4
L
0
5
0
0
W
1
1
8
5
L
Baba Yaga
MooMax
Baba Yaga
6
2
1
3.25
W
Ravana
Ohgi
Ravana
5
2
2
3
L
Xbalanque
Oretania
Xbalanque
0
3
2
0.33
W
Sylvanus
Zallish
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,076
Damage
46,515
65,676
Taken
81,940
40,834
Mitigated
57,697
25,912
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,876
10,709
1,361
8,470
12,616
4,888
3,817
2,887
9,729
0
91,852
W
Nu Wa
 
Nu Wa
16,693
3,664
0
230
9,276
2,595
2,359
4,480
4,796
66,147
0
L
Nemesis
DiosBleyzer
Nemesis
7,754
2,235
0
3,687
15,810
11,687
0
4,884
10,926
0
62,297
L
King Arthur
LetPlayabc
King Arthur
10,624
1,368
0
4,313
20,203
20,376
0
9,945
10,258
0
74,303
L
4,787
1,138
316
4,322
21,256
16,628
36
9,639
11,617
19,870
0
W
8,297
2,168
733
3,868
16,921
13,407
1,077
8,148
8,773
44,361
0
L
Baba Yaga
MooMax
Baba Yaga
16,003
833
0
3,732
12,834
5,068
340
5,453
7,381
92,102
0
W
Ravana
Ohgi
Ravana
5,894
2,030
0
3,727
12,727
7,365
529
3,083
9,053
0
56,524
L
Xbalanque
Oretania
Xbalanque
7,347
3,348
0
3,469
11,837
3,938
0
3,275
8,562
0
83,918
W
Sylvanus
Zallish
Sylvanus
9,316
2,385
1,558
5,965
14,136
12,579
1,069
2,192
11,944
51,536
11,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,524
Gold Earned
48,179
562
Minions Killed
622
0
Camps Cleared
0
1,911,706
Distance Traveled
1,914,522
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,015
551
146
7
0
416,844
7
W
Nu Wa
10,331
517
118
6
0
363,263
12
L
Nemesis
9,361
468
92
5
0
440,134
6
L
King Arthur
10,723
536
170
9
0
419,169
5
L
Atlas
7,995
400
27
1
0
313,956
0
W
Ymir
9,764
488
60
3
0
388,916
5
L
Baba Yaga
11,001
550
175
9
0
388,885
6
W
Ravana
10,267
513
103
5
0
414,177
2
L
Xbalanque
9,099
455
158
8
0
352,378
7
W
Sylvanus
10,147
507
135
7
0
328,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role