Player Matchup

Hachiman
Hachiman
DivineJumpman
Hachiman
Level 54
God Stats
22W - 31L
1,468 SR
Queue Stats
112W - 134L
1,446 Elo+
Solo
Bakasura
Bakasura
E5447
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Skull Scoped
Mercury
Level 129
God Stats
0W - 1L
1,212 SR
Queue Stats
4W - 11L
1,230 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SorrowGamer
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 27L
1,752 Elo+
Party 2
Yu Huang
Yu Huang
deanhbk
Yu Huang
Level 13
God Stats
2W - 3L
1,715 SR
Queue Stats
38W - 27L
1,752 Elo+
Party 2
Team Averages
Level 42
1,479 SR
1,536 Elo+

VS

Team Averages
Level 70
1,523 SR
1,523 Elo+
Janus
Janus
ReplicatorRaptor
Janus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,776 Elo+
Solo
Nemesis
Nemesis
Weebarawr
Nemesis
Level 48
God Stats
24W - 20L
1,640 SR
Queue Stats
67W - 59L
1,479 Elo+
Party 1
Geb
Geb
Zxlus
Geb
Level 134
God Stats
1W - 0L
1,691 SR
Queue Stats
141W - 138L
1,480 Elo+
Party 1
Neith
Neith
lunna-arin
Neith
Level 55
God Stats
15W - 20L
1,435 SR
Queue Stats
155W - 181L
1,444 Elo+
Solo
Hades
Hades
szyderca15243
Hades
Level 106
God Stats
6W - 3L
1,351 SR
Queue Stats
180W - 171L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DivineJumpman
Hachiman
20
2 / 3 / 10
12,426
731
11,722
12,831
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
E5447
Bakasura
15
2 / 9 / 1
10,119
595
2,365
13,399
5,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Skull Scoped
Mercury
18
1 / 6 / 4
11,277
663
4,510
12,974
4,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SorrowGamer
Morgan Le Fay
20
8 / 4 / 5
12,903
759
23,951
15,584
5,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
deanhbk
Yu Huang
20
7 / 4 / 11
13,935
820
18,230
12,628
5,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 2
12,782
752
5,497
11,140
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Weebarawr
Nemesis
19
7 / 0 / 5
12,976
763
10,380
10,850
3,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Zxlus
Geb
20
1 / 4 / 10
12,628
743
14,824
18,862
20,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
20
6 / 4 / 8
13,295
782
9,409
13,901
5,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 6 / 7
14,234
837
15,483
24,652
10,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
20
Kills
26
26
Deaths
20
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DivineJumpman
Hachiman
2
3
10
2.33
L
Bakasura
E5447
Bakasura
2
9
1
0.28
W
4
6
2
0.83
L
Mercury
Skull Scoped
Mercury
1
6
4
0.5
L
Morgan Le Fay
SorrowGamer
Morgan Le Fay
8
4
5
2.63
W
Nemesis
Weebarawr
Nemesis
7
0
5
9.5
W
Geb
Zxlus
Geb
1
4
10
1.5
L
Yu Huang
deanhbk
Yu Huang
7
4
11
3.13
W
Neith
6
4
8
2.5
W
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,778
Damage
55,593
67,416
Taken
79,405
25,684
Mitigated
43,082
5,130
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DivineJumpman
Hachiman
11,722
5,393
0
1,356
12,831
4,277
644
9,169
3,326
0
50,746
L
Bakasura
E5447
Bakasura
2,365
1,664
0
705
13,399
5,972
0
2,319
10,910
0
6,575
W
5,497
186
284
214
11,140
3,336
1,460
5,785
5,235
51,204
0
L
Mercury
Skull Scoped
Mercury
4,510
1,559
0
746
12,974
4,418
0
6,661
6,075
0
35,589
L
Morgan Le Fay
SorrowGamer
Morgan Le Fay
23,951
2,654
0
1,064
15,584
5,942
84
9,079
6,311
50,611
0
W
Nemesis
Weebarawr
Nemesis
10,380
3,483
0
3,017
10,850
3,574
1,170
5,582
5,008
0
37,701
W
Geb
Zxlus
Geb
14,824
1,075
694
1,012
18,862
20,157
1,155
10,012
8,850
42,573
0
L
Yu Huang
deanhbk
Yu Huang
18,230
1,596
0
1,259
12,628
5,075
440
7,433
4,831
55,250
0
W
Neith
9,409
2,959
0
2,444
13,901
5,233
2,564
5,617
8,284
159
53,394
W
15,483
305
433
5,789
24,652
10,782
2,839
15,185
9,467
54,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,660
Gold Earned
65,915
301
Minions Killed
383
0
Camps Cleared
0
1,550,109
Distance Traveled
1,696,562
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,426
731
99
6
0
351,930
1
L
Bakasura
10,119
595
18
1
0
206,525
0
W
Janus
12,782
752
85
5
0
312,654
3
L
Mercury
11,277
663
45
3
0
331,555
0
L
Morgan Le Fay
12,903
759
65
4
0
349,637
0
W
Nemesis
12,976
763
54
3
0
419,097
2
W
Geb
12,628
743
71
4
0
349,689
2
L
Yu Huang
13,935
820
74
4
0
310,462
0
W
Neith
13,295
782
72
4
0
265,132
4
W
Hades
14,234
837
101
6
0
349,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role