Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Auurora
Bacchus
Level 142
God Stats
3W - 6L
1,359 SR
Queue Stats
91W - 92L
1,483 Elo+
Solo
Chaac
Chaac
Eviljuli41
Chaac
Level 160
God Stats
1W - 5L
1,576 SR
Queue Stats
466W - 411L
1,632 Elo+
Party 2
Baron Samedi
Baron Samedi
Janober930
Baron Samedi
Level 80
God Stats
15W - 14L
1,608 SR
Queue Stats
53W - 49L
1,641 Elo+
Party 3
Rama
Rama
nasty0709
Rama
Level 148
God Stats
23W - 24L
1,375 SR
Queue Stats
130W - 126L
1,627 Elo+
Party 3
Team Averages
Level 138
1,484 SR
1,577 Elo+

VS

Team Averages
Level 133
1,504 SR
1,609 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SerhatAbi
Janus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 13L
1,739 Elo+
Party 1
Ullr
Ullr
Wingmaus
Ullr
Level 160
God Stats
7W - 2L
1,709 SR
Queue Stats
118W - 46L
1,745 Elo+
Party 1
Ao Kuang
Ao Kuang
chickenlegend211
Ao Kuang
Level 154
God Stats
6W - 7L
1,488 SR
Queue Stats
237W - 266L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
iGaza XD
Cu Chulainn
Level 122
God Stats
2W - 2L
1,325 SR
Queue Stats
179W - 166L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
5 / 2 / 2
8,344
556
8,020
12,597
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Auurora
Bacchus
11
1 / 5 / 2
6,885
459
5,523
13,877
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
13
2 / 1 / 0
7,839
523
8,668
17,455
8,653
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Janober930
Baron Samedi
13
1 / 2 / 1
7,427
495
3,975
7,042
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
0 / 4 / 1
7,109
474
4,329
10,161
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 1 / 7
8,318
555
4,093
8,554
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SerhatAbi
Janus
14
0 / 4 / 3
8,485
566
5,606
8,889
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
5 / 1 / 4
9,132
609
12,996
8,819
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 1
7,772
518
5,467
10,291
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
iGaza XD
Cu Chulainn
14
2 / 1 / 1
8,466
564
10,806
11,063
9,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
13
14
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
2
2
3
W
Fafnir
 
Fafnir
2
1
7
5.5
L
Bacchus
Auurora
Bacchus
1
5
2
0.4
L
Chaac
2
1
0
2
L
Baron Samedi
Janober930
Baron Samedi
1
2
1
0.75
W
Janus
SerhatAbi
Janus
0
4
3
0.38
W
Ullr
5
1
4
7
W
4
2
1
2.25
W
Cu Chulainn
iGaza XD
Cu Chulainn
2
1
1
2.5
L
Rama
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
38,968
61,132
Taken
47,616
34,006
Mitigated
24,425
17,117
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,020
4,261
0
2,662
12,597
5,355
0
4,061
8,490
0
51,666
W
Fafnir
 
Fafnir
4,093
801
0
3,123
8,554
5,929
0
1,614
5,698
10,328
7,023
L
Bacchus
Auurora
Bacchus
5,523
685
478
2,162
13,877
14,414
0
1,961
11,916
27,587
0
L
Chaac
8,668
1,595
0
7,152
17,455
8,653
0
2,626
14,811
0
56,462
L
Baron Samedi
Janober930
Baron Samedi
3,975
186
0
2,046
7,042
2,548
0
4,223
2,713
43,202
0
W
Janus
SerhatAbi
Janus
5,606
275
0
1,496
8,889
2,474
0
2,788
5,871
66,250
0
W
Ullr
12,996
6,054
0
2,639
8,819
3,061
496
3,687
5,132
0
74,568
W
5,467
1,657
0
4,868
10,291
3,103
0
639
9,606
42,482
0
W
Cu Chulainn
iGaza XD
Cu Chulainn
10,806
3,097
0
3,592
11,063
9,858
344
468
10,535
0
58,296
L
Rama
4,329
3,525
0
2,617
10,161
3,036
1,368
1,628
8,533
0
50,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
42,173
429
Minions Killed
494
0
Camps Cleared
0
1,440,267
Distance Traveled
1,463,314
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,344
556
87
6
0
317,743
4
W
Fafnir
8,318
555
29
2
0
288,921
4
L
Bacchus
6,885
459
39
3
0
283,483
3
L
Chaac
7,839
523
105
7
0
315,452
4
L
Baron Samedi
7,427
495
95
6
0
280,229
0
W
Janus
8,485
566
140
9
0
299,290
1
W
Ullr
9,132
609
136
9
0
286,834
0
W
Ao Kuang
7,772
518
77
5
0
311,881
2
W
Cu Chulainn
8,466
564
112
7
0
276,388
5
L
Rama
7,109
474
103
7
0
243,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role