Player Matchup

Skadi
Skadi
DMKILLEM666
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
DillonnolliD
Chaac
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 87L
1,278 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Katha_dot_exe
Morgan Le Fay
Level 87
God Stats
0W - 2L
1,239 SR
Queue Stats
120W - 148L
1,357 Elo+
Solo
Hercules
Hercules
Recoil Classify
Hercules
Level 124
God Stats
1W - 2L
1,386 SR
Queue Stats
27W - 40L
1,487 Elo+
Solo
Yemoja
Yemoja
Womb_Weasel
Yemoja
Level 121
God Stats
6W - 4L
1,675 SR
Queue Stats
468W - 472L
1,424 Elo+
Party 1
Team Averages
Level 90
1,460 SR
1,409 Elo+

VS

Team Averages
Level 65
1,549 SR
1,374 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
G2cool4youu
Chiron
Level 29
God Stats
7W - 5L
1,514 SR
Queue Stats
25W - 43L
1,309 Elo+
Party 2
Kukulkan
Kukulkan
LuZioNz_C
Kukulkan
Level 29
God Stats
2W - 1L
1,785 SR
Queue Stats
47W - 66L
1,311 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blackhammer9369
Ah Muzen Cab
Level 109
God Stats
87W - 64L
1,574 SR
Queue Stats
200W - 206L
1,413 Elo+
Solo
Serqet
Serqet
zXzJonathanzXzPR
Serqet
Level 48
God Stats
24W - 19L
1,371 SR
Queue Stats
86W - 103L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 0
8,579
343
886
13,794
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 1
8,771
351
7,111
12,822
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Katha_dot_exe
Morgan Le Fay
19
3 / 5 / 2
12,093
484
13,808
14,383
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
1 / 3 / 0
12,014
481
8,541
27,759
17,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
13
0 / 9 / 1
9,230
369
8,242
26,087
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
5 / 1 / 2
15,466
619
19,071
22,578
31,545
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
19
5 / 2 / 9
12,699
508
14,703
18,827
7,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
LuZioNz_C
Kukulkan
20
3 / 1 / 3
14,500
580
7,313
8,780
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
blackhammer9369
Ah Muzen Cab
20
14 / 0 / 8
15,821
633
21,241
13,438
5,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 2 / 4
13,082
523
6,800
21,988
9,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
6
Kills
32
32
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
2
6
L
0
10
0
0
L
2
5
1
0.5
W
Chiron
5
2
9
4.75
L
Morgan Le Fay
Katha_dot_exe
Morgan Le Fay
3
5
2
0.8
W
Kukulkan
LuZioNz_C
Kukulkan
3
1
3
4.5
L
Hercules
1
3
0
0.33
L
Yemoja
0
9
1
0.06
W
Ah Muzen Cab
blackhammer9369
Ah Muzen Cab
14
0
8
18
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
69,128
94,845
Taken
85,611
53,884
Mitigated
57,675
25,197
Healing
29,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,071
8,738
0
8,706
22,578
31,545
2,642
1,607
20,145
0
124,159
L
886
886
0
1,531
13,794
2,993
0
0
13,794
0
16,433
L
7,111
2,538
302
3,117
12,822
5,425
459
1,172
11,524
0
33,448
W
Chiron
14,703
5,167
334
6,277
18,827
7,375
32
7,187
11,640
0
82,535
L
Morgan Le Fay
Katha_dot_exe
Morgan Le Fay
13,808
1,090
141
2,938
14,383
6,042
1,378
4,082
9,687
90,569
0
W
Kukulkan
LuZioNz_C
Kukulkan
7,313
598
0
1,390
8,780
3,833
1,437
3,248
5,483
107,273
0
L
Hercules
8,541
3,114
0
13,404
27,759
17,646
395
1,534
25,723
0
78,166
L
Yemoja
8,242
727
135
3,629
26,087
21,778
0
525
24,800
43,479
2,228
W
Ah Muzen Cab
blackhammer9369
Ah Muzen Cab
21,241
10,432
224
7,611
13,438
5,585
1,899
4,826
8,612
0
136,770
W
6,800
2,080
0
5,093
21,988
9,337
0
4,851
17,005
0
122,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,687
Gold Earned
71,568
524
Minions Killed
865
0
Camps Cleared
0
1,986,179
Distance Traveled
2,513,412
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,466
619
208
8
0
518,464
2
L
Skadi
8,579
343
51
2
0
315,782
4
L
Chaac
8,771
351
67
3
0
339,187
3
W
Chiron
12,699
508
103
4
0
415,022
7
L
Morgan Le Fay
12,093
484
167
7
0
430,290
1
W
Kukulkan
14,500
580
215
9
0
492,239
4
L
Hercules
12,014
481
157
6
0
493,277
3
L
Yemoja
9,230
369
82
3
0
407,643
9
W
Ah Muzen Cab
15,821
633
187
7
0
521,285
1
W
Serqet
13,082
523
152
6
0
566,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role