Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
 
Morgan Le Fay
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
InvOpAmp
Ares
Gold II
Level 62
God Stats
1W - 1L
1,301 SR
Queue Stats
30W - 19L
1,709 MMR
Solo
Da Ji
Da Ji
Platinum III
KlenerStinker
Da Ji
Platinum III
Level 101
God Stats
5W - 0L
1,902 SR
Queue Stats
16W - 6L
2,098 MMR
Party 1
Ullr
Ullr
Diamond II
Rayzοn
Ullr
Diamond II
Level 157
God Stats
18W - 11L
1,585 SR
Queue Stats
95W - 78L
2,242 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
ShiroNiji
Zhong Kui
Diamond IV
Level 159
God Stats
1W - 1L
1,348 SR
Queue Stats
73W - 53L
2,148 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,527 SR
1,939 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,461 SR
2,159 MMR
Thoth
Thoth
Masters
AimBlue
Thoth
Masters
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
160W - 140L
2,627 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Douzepack
Cabrakan
Diamond I
Level 160
God Stats
0W - 3L
1,339 SR
Queue Stats
281W - 266L
2,601 MMR
Solo
Fenrir
Fenrir
Gold III
MeDDuLLa
Fenrir
Gold III
Level 160
God Stats
18W - 17L
1,636 SR
Queue Stats
458W - 474L
1,634 MMR
Solo
Hera
Hera
Platinum II
Onety
Hera
Platinum II
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 193L
1,876 MMR
Solo
Cupid
Cupid
Diamond III
SupersonicInc
Cupid
Diamond III
Level 146
God Stats
0W - 1L
1,329 SR
Queue Stats
313W - 297L
2,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
4 / 4 / 9
12,437
655
8,823
10,795
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
4 / 1 / 15
11,891
626
9,838
17,895
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 3 / 6
12,923
680
14,422
14,444
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Rayzοn
Ullr
20
6 / 0 / 4
13,397
705
12,220
11,045
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ShiroNiji
Zhong Kui
20
2 / 2 / 7
13,451
708
11,508
16,070
19,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
BastetAtlasArtioAchilles

VS

Bans
AthenaShivaBacchusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AimBlue
Thoth
16
5 / 5 / 3
10,061
530
12,221
12,200
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Douzepack
Cabrakan
13
1 / 6 / 5
8,460
445
4,035
16,804
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
MeDDuLLa
Fenrir
16
3 / 6 / 2
9,292
489
7,817
15,700
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Onety
Hera
15
0 / 4 / 2
9,162
482
5,840
15,393
8,896
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 6 / 0
9,918
522
6,569
14,114
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
27
Kills
10
10
Deaths
27
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
4
9
2.13
L
Thoth
AimBlue
Thoth
5
5
3
1.3
L
Cabrakan
Douzepack
Cabrakan
1
6
5
0.58
W
Ares
4
1
15
11.5
W
11
3
6
4.67
L
Fenrir
MeDDuLLa
Fenrir
3
6
2
0.67
L
Hera
Onety
Hera
0
4
2
0.25
W
Ullr
Rayzοn
Ullr
6
0
4
8
W
Zhong Kui
ShiroNiji
Zhong Kui
2
2
7
2.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,811
Damage
36,482
70,249
Taken
74,211
54,608
Mitigated
41,418
22,978
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,823
496
0
2,660
10,795
4,387
2,767
6,606
4,189
93,184
0
L
Thoth
AimBlue
Thoth
12,221
176
77
1,380
12,200
3,687
0
6,165
6,035
74,935
0
L
Cabrakan
Douzepack
Cabrakan
4,035
822
0
1,646
16,804
19,036
28
7,166
9,638
16,805
0
W
Ares
9,838
881
0
4,362
17,895
21,387
331
6,162
11,733
26,745
0
W
14,422
4,714
0
5,701
14,444
5,477
1,166
4,839
9,605
0
80,100
L
Fenrir
MeDDuLLa
Fenrir
7,817
1,330
0
3,732
15,700
5,646
0
4,100
11,600
0
61,651
L
Hera
Onety
Hera
5,840
2,264
0
3,794
15,393
8,896
0
10,366
5,027
65,824
0
W
Ullr
Rayzοn
Ullr
12,220
5,090
0
1,892
11,045
4,243
6,909
2,632
8,137
0
129,586
W
Zhong Kui
ShiroNiji
Zhong Kui
11,508
1,533
0
8,363
16,070
19,114
1,154
4,382
11,688
105,948
0
L
6,569
2,827
41
3,781
14,114
4,153
2,392
2,372
11,742
0
75,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,099
Gold Earned
46,893
721
Minions Killed
581
0
Camps Cleared
0
1,879,781
Distance Traveled
1,710,218
35
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,437
655
158
8
0
381,110
9
L
Thoth
10,061
530
142
7
0
346,761
6
L
Cabrakan
8,460
445
21
1
0
366,331
2
W
Ares
11,891
626
19
1
0
385,532
12
W
Da Ji
12,923
680
113
6
0
402,613
3
L
Fenrir
9,292
489
109
6
0
360,440
2
L
Hera
9,162
482
151
8
0
354,590
4
W
Ullr
13,397
705
202
11
0
379,152
5
W
Zhong Kui
13,451
708
229
12
0
331,374
6
L
Cupid
9,918
522
158
8
0
282,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role