Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DaPandaXIII
Discordia
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,638 Elo+
Party 1
Charybdis
Charybdis
Smemes
Charybdis
Level 64
God Stats
13W - 9L
1,710 SR
Queue Stats
223W - 199L
1,586 Elo+
Party 1
Olorun
Olorun
anyaskers
Olorun
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 20L
1,791 Elo+
Party 1
Cliodhna
Cliodhna
iOmorfia
Cliodhna
Level 158
God Stats
19W - 7L
1,875 SR
Queue Stats
468W - 278L
1,763 Elo+
Party 1
Team Averages
Level 95
1,617 SR
1,656 Elo+

VS

Team Averages
Level 64
1,543 SR
1,451 Elo+
Ymir
Ymir
CommonMisfit
Ymir
Level 29
God Stats
2W - 3L
1,310 SR
Queue Stats
40W - 55L
1,370 Elo+
Party 3
Jormungandr
Jormungandr
MotherSporkles
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,472 Elo+
Party 2
King Arthur
King Arthur
PapaCleric
King Arthur
Level 59
God Stats
2W - 2L
1,696 SR
Queue Stats
8W - 13L
1,403 Elo+
Party 3
Hachiman
Hachiman
YOURMOMSCHOICE
Hachiman
Level 99
God Stats
5W - 5L
1,748 SR
Queue Stats
253W - 207L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
caglyo
Morgan Le Fay
Level 104
God Stats
20W - 26L
1,461 SR
Queue Stats
135W - 159L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 3 / 14
7,522
579
4,790
12,334
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
DaPandaXIII
Discordia
13
3 / 1 / 7
7,605
585
10,919
5,405
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Smemes
Charybdis
14
3 / 1 / 1
8,330
641
5,914
7,548
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
anyaskers
Olorun
14
6 / 2 / 6
8,935
687
7,113
7,707
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
iOmorfia
Cliodhna
14
10 / 2 / 8
8,841
680
9,956
11,044
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 5
5,952
458
3,084
12,274
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
MotherSporkles
Jormungandr
10
2 / 6 / 3
6,004
462
4,443
10,228
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
PapaCleric
King Arthur
11
1 / 5 / 1
6,595
507
3,949
13,358
5,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
12
2 / 2 / 2
7,581
583
7,672
7,132
1,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
caglyo
Morgan Le Fay
11
3 / 4 / 3
6,745
519
3,953
9,052
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
23
Kills
9
9
Deaths
23
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
14
2.67
L
1
6
5
0.58
W
Discordia
DaPandaXIII
Discordia
3
1
7
6.5
L
Jormungandr
MotherSporkles
Jormungandr
2
6
3
0.58
L
King Arthur
PapaCleric
King Arthur
1
5
1
0.3
W
Charybdis
Smemes
Charybdis
3
1
1
3.5
L
Hachiman
2
2
2
1.5
W
Olorun
anyaskers
Olorun
6
2
6
4.5
L
Morgan Le Fay
caglyo
Morgan Le Fay
3
4
3
1.13
W
Cliodhna
iOmorfia
Cliodhna
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
23,101
44,038
Taken
52,044
22,352
Mitigated
19,136
15,102
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,790
1,585
1,228
2,836
12,334
10,194
505
2,997
9,337
13,247
2,255
L
3,084
892
112
1,708
12,274
6,156
0
5,037
7,237
8,006
0
W
Discordia
DaPandaXIII
Discordia
10,919
896
0
424
5,405
1,829
631
2,624
2,781
45,525
0
L
Jormungandr
MotherSporkles
Jormungandr
4,443
962
0
606
10,228
3,534
0
3,931
6,297
26,062
0
L
King Arthur
PapaCleric
King Arthur
3,949
423
0
2,385
13,358
5,047
58
4,812
8,546
0
31,977
W
Charybdis
Smemes
Charybdis
5,914
3,432
0
4,181
7,548
2,703
1,757
1,008
6,540
0
58,835
L
Hachiman
7,672
4,145
0
3,367
7,132
1,813
25
1,715
5,417
0
50,583
W
Olorun
anyaskers
Olorun
7,113
3,890
847
3,034
7,707
3,135
3,539
2,728
4,979
48,078
0
L
Morgan Le Fay
caglyo
Morgan Le Fay
3,953
274
73
2,183
9,052
2,586
0
6,505
2,547
36,025
0
W
Cliodhna
iOmorfia
Cliodhna
9,956
801
0
2,552
11,044
4,491
77
2,123
8,921
0
51,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
32,877
397
Minions Killed
283
0
Camps Cleared
0
1,287,360
Distance Traveled
1,204,016
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,522
579
21
2
0
215,541
0
L
Ymir
5,952
458
7
1
0
227,825
4
W
Discordia
7,605
585
64
5
0
255,437
3
L
Jormungandr
6,004
462
40
3
0
258,474
3
L
King Arthur
6,595
507
68
5
0
236,419
3
W
Charybdis
8,330
641
120
9
0
251,082
5
L
Hachiman
7,581
583
101
8
0
235,577
3
W
Olorun
8,935
687
100
8
0
251,571
4
L
Morgan Le Fay
6,745
519
67
5
0
245,721
1
W
Cliodhna
8,841
680
92
7
0
313,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role