Player Matchup

Ne Zha
Ne Zha
IvanK1357
Ne Zha
Level 33
God Stats
10W - 5L
1,631 SR
Queue Stats
11W - 9L
1,553 Elo+
Party 3
Horus
Horus
NobleMLT
Horus
Level 145
God Stats
2W - 0L
1,299 SR
Queue Stats
71W - 63L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Rabidwolverine32
Danzaburou
Level 46
God Stats
3W - 4L
1,441 SR
Queue Stats
64W - 80L
1,491 Elo+
Party 1
Ra
Ra
TheBrucie31
Ra
Level 105
God Stats
23W - 22L
1,326 SR
Queue Stats
113W - 129L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
agate3
Kukulkan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,609 Elo+
Party 3
Team Averages
Level 77
1,439 SR
1,547 Elo+

VS

Team Averages
Level 64
1,478 SR
1,329 Elo+
Neith
Neith
DarthVader2627
Neith
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
152W - 108L
1,237 Elo+
Party 2
Da Ji
Da Ji
OpDudeman
Da Ji
Level 105
God Stats
0W - 1L
1,391 SR
Queue Stats
42W - 26L
1,499 Elo+
Solo
The Morrigan
The Morrigan
PUREchaos0420
The Morrigan
Level 32
God Stats
13W - 9L
1,500 SR
Queue Stats
218W - 198L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
TheRealDemac
Jormungandr
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 126L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
Сariad
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IvanK1357
Ne Zha
20
14 / 6 / 15
16,601
1,186
29,369
25,681
10,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
NobleMLT
Horus
20
3 / 4 / 28
15,940
1,139
12,047
24,753
37,017
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Rabidwolverine32
Danzaburou
20
10 / 6 / 19
16,612
1,187
34,800
19,489
6,644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 3 / 14
14,591
1,042
13,828
13,819
4,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
agate3
Kukulkan
20
5 / 8 / 19
14,681
1,049
14,861
14,894
5,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 12
14,161
1,012
19,415
26,206
7,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
OpDudeman
Da Ji
20
9 / 11 / 14
15,696
1,121
20,265
22,767
8,028
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
PUREchaos0420
The Morrigan
19
7 / 9 / 12
15,009
1,072
16,672
16,260
7,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
TheRealDemac
Jormungandr
20
1 / 6 / 19
13,993
1,000
12,412
29,551
32,083
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Сariad
Cthulhu
20
7 / 1 / 18
15,682
1,120
24,040
15,974
27,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
102
39
Kills
27
27
Deaths
40
95
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
13
12
0.69
W
Ne Zha
IvanK1357
Ne Zha
14
6
15
3.58
W
Horus
NobleMLT
Horus
3
4
28
4.25
L
Da Ji
OpDudeman
Da Ji
9
11
14
1.45
L
The Morrigan
PUREchaos0420
The Morrigan
7
9
12
1.44
W
Danzaburou
Rabidwolverine32
Danzaburou
10
6
19
3.25
W
7
3
14
4.67
L
Jormungandr
TheRealDemac
Jormungandr
1
6
19
1.75
W
Kukulkan
agate3
Kukulkan
5
8
19
1.81
L
Cthulhu
Сariad
Cthulhu
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,905
Damage
92,804
98,636
Taken
110,758
64,075
Mitigated
83,171
32,067
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,415
6,610
0
2,812
26,206
7,729
0
5,452
20,754
0
55,675
W
Ne Zha
IvanK1357
Ne Zha
29,369
7,621
0
4,996
25,681
10,287
0
14,810
10,822
0
59,812
W
Horus
NobleMLT
Horus
12,047
4,599
8,436
9,967
24,753
37,017
0
12,583
11,921
0
24,064
L
Da Ji
OpDudeman
Da Ji
20,265
2,526
0
489
22,767
8,028
0
7,061
15,706
0
33,804
L
The Morrigan
PUREchaos0420
The Morrigan
16,672
1,920
39
994
16,260
7,387
0
3,511
12,239
25,916
3,132
W
Danzaburou
Rabidwolverine32
Danzaburou
34,800
22,579
0
4,189
19,489
6,644
0
7,982
11,459
0
68,508
W
13,828
190
2,013
2,239
13,819
4,918
0
5,948
7,871
34,082
0
L
Jormungandr
TheRealDemac
Jormungandr
12,412
3,650
0
216
29,551
32,083
0
7,854
21,697
31,420
0
W
Kukulkan
agate3
Kukulkan
14,861
1,044
0
227
14,894
5,209
0
8,962
5,932
44,076
0
L
Cthulhu
Сariad
Cthulhu
24,040
1,067
930
171
15,974
27,944
0
4,771
11,203
46,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,425
Gold Earned
74,541
254
Minions Killed
232
8
Camps Cleared
9
1,426,591
Distance Traveled
1,357,600
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,161
1,012
87
6
1
246,237
0
W
Ne Zha
16,601
1,186
40
3
2
304,237
2
W
Horus
15,940
1,139
24
2
1
313,039
0
L
Da Ji
15,696
1,121
21
2
2
262,275
1
L
The Morrigan
15,009
1,072
30
2
4
256,179
0
W
Danzaburou
16,612
1,187
67
5
1
264,206
0
W
Ra
14,591
1,042
64
5
2
287,676
0
L
Jormungandr
13,993
1,000
40
3
2
273,845
0
W
Kukulkan
14,681
1,049
59
4
2
257,433
1
L
Cthulhu
15,682
1,120
54
4
0
319,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role