Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ArcheryMaster
Neith
Level 88
God Stats
4W - 1L
1,596 SR
Queue Stats
14W - 14L
1,340 Elo+
Solo
Odin
Odin
soho1996
Odin
Level 129
God Stats
7W - 4L
1,199 SR
Queue Stats
537W - 570L
1,503 Elo+
Solo
Team Averages
Level 115
1,459 SR
1,469 Elo+

VS

Team Averages
Level 142
1,630 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Darkello
Ares
Level 89
God Stats
0W - 1L
1,754 SR
Queue Stats
65W - 60L
1,570 Elo+
Solo
Yu Huang
Yu Huang
Gladiaor
Yu Huang
Level 160
God Stats
19W - 18L
1,500 SR
Queue Stats
249W - 156L
1,649 Elo+
Party 1
Bastet
Bastet
HailBlade
Bastet
Level 142
God Stats
6W - 2L
1,894 SR
Queue Stats
28W - 32L
1,352 Elo+
Solo
The Morrigan
The Morrigan
Kеnshin
The Morrigan
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 104L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 1 / 6
9,764
1,221
4,719
8,561
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
 
Nu Wa
15
3 / 1 / 6
9,560
1,195
10,723
3,070
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
 
Yu Huang
15
2 / 1 / 7
9,342
1,168
8,027
8,566
3,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 2
8,425
1,053
3,267
2,888
889
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
15
1 / 1 / 8
8,894
1,112
4,925
9,041
8,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 3 / 2
8,380
1,048
5,550
10,082
2,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
13
0 / 1 / 1
7,869
984
1,243
3,715
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Gladiaor
Yu Huang
15
2 / 2 / 3
9,184
1,148
8,608
7,416
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
HailBlade
Bastet
13
0 / 0 / 3
8,184
1,023
4,499
4,581
1,368
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Kеnshin
The Morrigan
14
3 / 5 / 1
9,409
1,176
9,334
8,490
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
11
Kills
5
5
Deaths
11
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
6
6
W
Nu Wa
 
Nu Wa
3
1
6
6
W
Yu Huang
 
Yu Huang
2
1
7
5.5
L
Izanami
 
Izanami
0
3
2
0.33
W
2
1
2
3
L
Ares
0
1
1
0.5
L
Yu Huang
Gladiaor
Yu Huang
2
2
3
1.75
L
Bastet
HailBlade
Bastet
0
0
3
1.5
L
The Morrigan
Kеnshin
The Morrigan
3
5
1
0.7
W
Odin
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
29,234
32,126
Taken
34,284
20,217
Mitigated
9,949
2,605
Healing
942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,719
873
0
662
8,561
6,996
0
5,066
3,495
21,828
0
W
Nu Wa
 
Nu Wa
10,723
2,163
0
266
3,070
1,162
0
1,884
1,186
29,002
0
W
Yu Huang
 
Yu Huang
8,027
240
0
813
8,566
3,117
0
5,719
2,847
27,763
0
L
Izanami
 
Izanami
5,550
3,108
0
0
10,082
2,878
0
6,446
3,438
0
27,591
W
3,267
1,171
0
562
2,888
889
0
1,888
1,000
0
13,332
L
Ares
1,243
0
0
270
3,715
1,825
0
1,700
1,841
1,892
0
L
Yu Huang
Gladiaor
Yu Huang
8,608
718
0
0
7,416
2,015
0
5,393
1,859
30,284
0
L
Bastet
HailBlade
Bastet
4,499
662
0
561
4,581
1,368
0
2,974
1,471
0
14,201
L
The Morrigan
Kеnshin
The Morrigan
9,334
1,673
0
111
8,490
1,863
0
6,365
1,976
32,214
811
W
Odin
4,925
1,316
0
302
9,041
8,053
0
4,499
4,542
235
13,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,985
Gold Earned
43,026
183
Minions Killed
182
8
Camps Cleared
4
793,158
Distance Traveled
705,834
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,764
1,221
41
5
0
180,963
3
W
Nu Wa
9,560
1,195
42
5
3
182,002
1
W
Yu Huang
9,342
1,168
46
6
3
170,488
1
L
Izanami
8,380
1,048
59
7
0
155,124
1
W
Neith
8,425
1,053
32
4
1
77,342
0
L
Ares
7,869
984
0
0
0
51,907
1
L
Yu Huang
9,184
1,148
38
5
1
168,945
2
L
Bastet
8,184
1,023
28
4
2
157,165
1
L
The Morrigan
9,409
1,176
57
7
1
172,693
2
W
Odin
8,894
1,112
22
3
1
182,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role