Player Matchup

Atlas
Atlas
Kleemonda
Atlas
Level 138
God Stats
13W - 4L
1,640 SR
Queue Stats
14W - 6L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
nzkt
Heimdallr
Level 37
God Stats
1W - 0L
1,474 SR
Queue Stats
27W - 12L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thekfro
Tsukuyomi
Level 123
God Stats
5W - 4L
1,573 SR
Queue Stats
12W - 16L
1,352 Elo+
Party 1
Team Averages
Level 99
1,562 SR
1,493 Elo+

VS

Team Averages
Level 100
1,408 SR
1,431 Elo+
Nu Wa
Nu Wa
DripPanGranule
Nu Wa
Level 66
God Stats
3W - 10L
1,392 SR
Queue Stats
119W - 196L
1,405 Elo+
Solo
Tyr
Tyr
YoungBeedrill
Tyr
Level 125
God Stats
6W - 13L
1,412 SR
Queue Stats
250W - 238L
1,651 Elo+
Solo
Sylvanus
Sylvanus
kdaggzGG
Sylvanus
Level 108
God Stats
1W - 8L
1,420 SR
Queue Stats
5W - 27L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kleemonda
Atlas
20
9 / 0 / 10
17,375
827
21,466
20,860
29,902
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
nzkt
Heimdallr
18
0 / 10 / 14
13,527
644
9,335
19,947
8,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
thekfro
Tsukuyomi
20
10 / 6 / 8
16,309
777
27,519
21,878
9,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 11
12,772
608
15,088
13,521
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 6 / 6
14,351
683
21,775
29,332
40,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
kdaggzGG
Sylvanus
20
5 / 6 / 8
13,360
636
14,200
25,452
29,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
19
Kills
16
16
Deaths
19
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
7
11
1.21
W
Atlas
Kleemonda
Atlas
9
0
10
14
L
8
6
6
1.83
L
Sylvanus
kdaggzGG
Sylvanus
5
6
8
1.5
W
Heimdallr
nzkt
Heimdallr
0
10
14
0.7
W
Tsukuyomi
thekfro
Tsukuyomi
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,320
Damage
51,063
62,685
Taken
68,305
47,922
Mitigated
75,143
14,308
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,088
2,542
37
566
13,521
4,992
180
3,784
9,737
35,572
0
W
Atlas
Kleemonda
Atlas
21,466
6,755
0
2,871
20,860
29,902
394
10,024
9,986
61,606
0
L
21,775
3,621
0
5,963
29,332
40,537
1,116
10,021
19,311
0
64,801
L
Sylvanus
kdaggzGG
Sylvanus
14,200
3,839
3,356
6,588
25,452
29,614
224
8,272
17,180
43,595
7,192
W
Heimdallr
nzkt
Heimdallr
9,335
3,514
311
2,865
19,947
8,178
567
8,217
11,157
0
42,975
W
Tsukuyomi
thekfro
Tsukuyomi
27,519
6,473
0
8,261
21,878
9,842
1,650
10,386
11,148
0
78,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
40,483
222
Minions Killed
218
6
Camps Cleared
12
1,069,688
Distance Traveled
1,100,732
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,772
608
38
2
1
315,591
5
W
Atlas
17,375
827
62
3
0
396,270
4
L
Tyr
14,351
683
105
5
8
482,398
1
L
Sylvanus
13,360
636
75
4
3
302,743
7
W
Heimdallr
13,527
644
74
4
2
303,679
1
W
Tsukuyomi
16,309
777
86
4
4
369,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role