Player Matchup

Nox
Nox
NursingHomeOrgy
Nox
Level 33
God Stats
2W - 0L
1,759 SR
Queue Stats
59W - 12L
1,787 Elo+
Party 1
Atlas
Atlas
Tsukuhomie
Atlas
Level 67
God Stats
12W - 7L
1,623 SR
Queue Stats
88W - 53L
1,637 Elo+
Party 1
Thor
Thor
YmirFreezy
Thor
Level 105
God Stats
8W - 6L
1,901 SR
Queue Stats
218W - 187L
1,615 Elo+
Party 1
Bacchus
Bacchus
countryman1942
Bacchus
Level 81
God Stats
1W - 0L
1,609 SR
Queue Stats
72W - 38L
1,742 Elo+
Party 1
Mercury
Mercury
dmonymity
Mercury
Level 69
God Stats
4W - 1L
1,848 SR
Queue Stats
109W - 32L
1,798 Elo+
Party 1
Team Averages
Level 71
1,748 SR
1,716 Elo+

VS

Team Averages
Level 55
1,652 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Lockity
Eset
Level 87
God Stats
12W - 2L
1,952 SR
Queue Stats
57W - 19L
1,738 Elo+
Party 2
Charybdis
Charybdis
Low Mace
Charybdis
Level 49
God Stats
1W - 2L
1,808 SR
Queue Stats
115W - 55L
1,701 Elo+
Solo
Shiva
Shiva
Poyo--76
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 197L
1,250 Elo+
Solo
Bellona
Bellona
little_wolf_89
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 107L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 6
5,010
626
4,170
1,569
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
8
4 / 3 / 2
4,802
600
2,079
4,482
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 0
5,239
655
843
2,758
908
8
0 / 3 / 3
4,156
520
1,654
4,556
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
dmonymity
Mercury
8
4 / 0 / 5
5,229
654
3,986
3,647
1,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
3 / 1 / 2
4,832
604
2,451
3,389
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Lockity
Eset
8
3 / 2 / 2
4,915
614
2,291
3,571
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Low Mace
Charybdis
7
0 / 2 / 1
4,303
538
581
2,566
417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Poyo--76
Shiva
5
0 / 5 / 0
3,676
460
1,156
6,878
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 2 / 0
3,199
400
300
1,659
694
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
1
2
4
L
Eset
Lockity
Eset
3
2
2
2
L
Charybdis
Low Mace
Charybdis
0
2
1
0.25
W
3
0
6
6
L
Shiva
Poyo--76
Shiva
0
5
0
0
W
Atlas
4
3
2
1.67
W
1
0
0
1
W
0
3
3
0.5
W
Mercury
dmonymity
Mercury
4
0
5
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,732
Damage
6,779
17,012
Taken
18,063
6,356
Mitigated
5,061
3,546
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,451
1,118
0
1,397
3,389
902
0
1,257
2,132
0
22,771
L
Eset
Lockity
Eset
2,291
313
29
848
3,571
939
0
1,411
2,090
23,509
0
L
Charybdis
Low Mace
Charybdis
581
290
0
479
2,566
417
0
448
2,034
0
14,506
W
4,170
780
0
262
1,569
423
0
0
1,569
18,814
0
L
Shiva
Poyo--76
Shiva
1,156
336
0
835
6,878
2,109
0
2,881
3,555
0
7,753
W
Atlas
2,079
889
0
506
4,482
1,969
290
528
3,954
13,819
2,838
W
843
71
0
518
2,758
908
0
209
2,549
0
29,119
W
1,654
410
0
1,000
4,556
1,880
369
1,380
3,176
15,426
0
W
Mercury
dmonymity
Mercury
3,986
1,783
225
1,035
3,647
1,176
0
174
3,473
0
17,004
L
300
170
0
0
1,659
694
0
1,031
628
0
1,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
20,925
209
Minions Killed
162
0
Camps Cleared
0
817,142
Distance Traveled
698,172
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,832
604
50
6
0
172,535
1
L
Eset
4,915
614
58
7
0
145,688
4
L
Charybdis
4,303
538
42
5
0
147,566
2
W
Nox
5,010
626
37
5
0
156,466
1
L
Shiva
3,676
460
8
1
0
154,496
3
W
Atlas
4,802
600
28
4
0
157,826
3
W
Thor
5,239
655
81
10
0
164,259
2
W
Bacchus
4,156
520
37
5
0
162,053
1
W
Mercury
5,229
654
26
3
0
176,538
3
L
Bellona
3,199
400
4
1
0
77,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role