Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MAKAHAMA
Da Ji
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,530 Elo+
Solo
Ah Puch
Ah Puch
altair85
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,580 Elo+
Solo
Agni
Agni
tigerbomber
Agni
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
255W - 248L
1,505 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,523 Elo+

VS

Team Averages
Level 105
1,392 SR
1,449 Elo+
Janus
Janus
Barette78
Janus
Level 34
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Thoth
Thoth
Kongscorp
Thoth
Level 109
God Stats
4W - 9L
1,407 SR
Queue Stats
534W - 563L
1,436 Elo+
Solo
Tiamat
Tiamat
Mythîc
Tiamat
Level 99
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 7L
1,499 Elo+
Solo
Chiron
Chiron
holligraphix
Chiron
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
579W - 570L
1,528 Elo+
Solo
Chronos
Chronos
redtvj
Chronos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 241L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 3 / 15
9,223
838
6,178
13,250
17,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
 
Achilles
15
4 / 2 / 10
8,769
797
5,158
11,575
17,046
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
MAKAHAMA
Da Ji
16
9 / 5 / 8
10,040
913
10,856
11,626
8,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
altair85
Ah Puch
16
3 / 4 / 14
8,923
811
12,236
11,409
5,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 4 / 11
9,452
859
8,910
10,140
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barette78
Janus
16
4 / 5 / 9
8,832
803
12,314
6,917
2,762
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
Kongscorp
Thoth
13
2 / 7 / 6
7,671
697
5,420
10,136
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Mythîc
Tiamat
16
6 / 5 / 8
9,035
821
9,034
11,202
11,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
14
4 / 3 / 6
7,911
719
10,044
8,045
3,237
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
redtvj
Chronos
13
1 / 5 / 8
7,266
661
8,244
10,493
4,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
25
Kills
17
18
Deaths
25
58
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
15
3.5
W
Achilles
 
Achilles
4
2
10
4.5
L
Janus
Barette78
Janus
4
5
9
1.7
L
Thoth
Kongscorp
Thoth
2
7
6
0.71
W
Da Ji
MAKAHAMA
Da Ji
9
5
8
2.6
L
Tiamat
Mythîc
Tiamat
6
5
8
2
W
Ah Puch
altair85
Ah Puch
3
4
14
2.5
L
Chiron
4
3
6
2.33
L
Chronos
redtvj
Chronos
1
5
8
1
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,338
Damage
45,056
58,000
Taken
46,793
52,565
Mitigated
26,112
17,861
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,178
222
2,615
3,117
13,250
17,094
303
8,262
4,988
8,851
0
W
Achilles
 
Achilles
5,158
872
630
1,575
11,575
17,046
234
6,101
5,474
425
9,373
L
Janus
Barette78
Janus
12,314
886
0
0
6,917
2,762
0
3,870
3,047
25,855
0
L
Thoth
Kongscorp
Thoth
5,420
207
1,057
1,824
10,136
4,033
10
6,457
3,679
13,216
0
W
Da Ji
MAKAHAMA
Da Ji
10,856
2,153
1,302
1,542
11,626
8,630
31
5,357
6,269
0
16,463
L
Tiamat
Mythîc
Tiamat
9,034
249
0
2,175
11,202
11,802
0
6,303
4,899
16,370
0
W
Ah Puch
altair85
Ah Puch
12,236
426
1,520
3,844
11,409
5,292
741
7,183
4,226
28,371
0
L
Chiron
10,044
2,480
993
2,574
8,045
3,237
39
4,242
3,803
0
15,448
L
Chronos
redtvj
Chronos
8,244
1,711
305
2,017
10,493
4,278
549
6,867
3,626
15,071
0
W
8,910
614
308
1,408
10,140
4,503
539
8,109
2,031
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
40,715
117
Minions Killed
114
0
Camps Cleared
0
1,021,112
Distance Traveled
897,798
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,223
838
12
1
0
233,436
0
W
Achilles
8,769
797
9
1
0
216,232
0
L
Janus
8,832
803
43
4
0
189,055
2
L
Thoth
7,671
697
22
2
0
163,749
0
W
Da Ji
10,040
913
9
1
0
177,734
3
L
Tiamat
9,035
821
13
1
0
181,648
2
W
Ah Puch
8,923
811
43
4
0
187,372
0
L
Chiron
7,911
719
20
2
0
157,653
0
L
Chronos
7,266
661
16
1
0
205,693
0
W
Agni
9,452
859
44
4
0
206,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role