Player Matchup

Chronos
Chronos
FNK82899
Chronos
Level 102
God Stats
7W - 10L
1,435 SR
Queue Stats
419W - 516L
1,412 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Whitedude96
Kumbhakarna
Level 30
God Stats
12W - 21L
1,377 SR
Queue Stats
86W - 124L
1,281 Elo+
Party 1
Serqet
Serqet
Zapptie
Serqet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 121L
1,420 Elo+
Party 3
Nu Wa
Nu Wa
Zenzbul
Nu Wa
Level 48
God Stats
13W - 10L
1,625 SR
Queue Stats
71W - 101L
1,399 Elo+
Party 3
Izanami
Izanami
war_skull_20
Izanami
Level 137
God Stats
111W - 92L
1,617 SR
Queue Stats
153W - 148L
1,486 Elo+
Party 3
Team Averages
Level 71
1,511 SR
1,399 Elo+

VS

Team Averages
Level 34
1,497 SR
1,430 Elo+
Jormungandr
Jormungandr
ItsBrachydios
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 230L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Lunnyx LGE
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 230L
1,433 Elo+
Party 2
Ravana
Ravana
MeerHuncho_
Ravana
Level 38
God Stats
10W - 12L
1,440 SR
Queue Stats
20W - 27L
1,408 Elo+
Solo
Athena
Athena
caromay96
Athena
Level 49
God Stats
2W - 6L
1,621 SR
Queue Stats
62W - 76L
1,477 Elo+
Solo
Anhur
Anhur
cheatmode01
Anhur
Level 33
God Stats
5W - 5L
1,426 SR
Queue Stats
6W - 7L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FNK82899
Chronos
13
2 / 3 / 3
7,675
548
9,224
9,028
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Whitedude96
Kumbhakarna
11
3 / 1 / 3
7,657
547
3,143
10,145
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Zapptie
Serqet
10
1 / 1 / 2
6,603
472
1,862
7,957
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Zenzbul
Nu Wa
13
3 / 1 / 3
8,014
572
6,408
4,401
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
war_skull_20
Izanami
16
12 / 3 / 2
10,347
739
18,369
13,348
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ItsBrachydios
Jormungandr
8
2 / 5 / 4
6,192
442
5,521
11,527
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Lunnyx LGE
Cthulhu
10
1 / 6 / 1
6,295
450
2,544
9,653
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
13
4 / 3 / 3
7,606
543
4,393
8,616
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
caromay96
Athena
11
2 / 5 / 2
6,603
472
5,422
11,952
4,771
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 5
6,450
461
5,090
12,220
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
21
Kills
9
9
Deaths
23
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
FNK82899
Chronos
2
3
3
1.17
L
Jormungandr
ItsBrachydios
Jormungandr
2
5
4
0.8
L
Cthulhu
Lunnyx LGE
Cthulhu
1
6
1
0.25
L
Ravana
4
3
3
1.83
W
Kumbhakarna
Whitedude96
Kumbhakarna
3
1
3
4.5
W
Serqet
Zapptie
Serqet
1
1
2
2
W
Nu Wa
Zenzbul
Nu Wa
3
1
3
4.5
L
Athena
caromay96
Athena
2
5
2
0.6
L
0
4
5
0.63
W
Izanami
war_skull_20
Izanami
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,006
Damage
22,970
44,879
Taken
53,968
19,844
Mitigated
24,239
14,889
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
FNK82899
Chronos
9,224
3,376
252
3,687
9,028
2,453
1,534
1,766
7,262
48,079
0
L
Jormungandr
ItsBrachydios
Jormungandr
5,521
1,956
0
1,216
11,527
7,501
0
5,130
6,189
18,807
0
L
Cthulhu
Lunnyx LGE
Cthulhu
2,544
348
0
769
9,653
5,470
0
677
8,798
18,128
0
L
Ravana
4,393
1,272
0
3,438
8,616
2,926
0
864
7,620
0
35,775
W
Kumbhakarna
Whitedude96
Kumbhakarna
3,143
513
216
3,273
10,145
8,514
348
1,411
8,734
14,139
2,226
W
Serqet
Zapptie
Serqet
1,862
576
0
2,254
7,957
2,262
0
2,004
5,927
0
21,396
W
Nu Wa
Zenzbul
Nu Wa
6,408
1,163
0
397
4,401
1,359
1,049
2,609
1,792
37,016
0
L
Athena
caromay96
Athena
5,422
1,619
0
1,799
11,952
4,771
39
2,669
8,751
35,418
0
L
5,090
2,358
0
4,776
12,220
3,571
0
8,155
3,965
0
37,023
W
Izanami
war_skull_20
Izanami
18,369
14,606
0
4,810
13,348
5,256
3,490
5,475
7,677
0
77,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
33,146
348
Minions Killed
259
0
Camps Cleared
0
1,362,966
Distance Traveled
1,312,081
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,675
548
73
5
0
262,583
2
L
Jormungandr
6,192
442
25
2
0
266,587
1
L
Cthulhu
6,295
450
33
2
0
253,136
0
L
Ravana
7,606
543
75
5
0
300,820
0
W
Kumbhakarna
7,657
547
25
2
0
283,084
2
W
Serqet
6,603
472
36
3
0
319,056
3
W
Nu Wa
8,014
572
76
5
0
257,771
4
L
Athena
6,603
472
61
4
0
260,366
4
L
Anhur
6,450
461
65
5
0
231,172
2
W
Izanami
10,347
739
138
10
0
240,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role