Player Matchup

Poseidon
Poseidon
BlueMonkey0234
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 3
Skadi
Skadi
Harry_Balsacc
Skadi
Level 60
God Stats
18W - 19L
1,692 SR
Queue Stats
62W - 79L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
Jc_howe1
Sun Wukong
Level 49
God Stats
5W - 8L
1,299 SR
Queue Stats
234W - 243L
1,483 Elo+
Party 3
Atlas
Atlas
xIdidabeartwice
Atlas
Level 20
God Stats
8W - 12L
1,453 SR
Queue Stats
41W - 71L
1,305 Elo+
Party 1
Nemesis
Nemesis
xRiftyx
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 192L
1,500 Elo+
Party 3
Team Averages
Level 28
1,489 SR
1,373 Elo+

VS

Team Averages
Level 64
1,432 SR
1,389 Elo+
Bellona
Bellona
PrinceofRavens6
Bellona
Level 62
God Stats
27W - 31L
1,369 SR
Queue Stats
207W - 232L
1,360 Elo+
Solo
Fenrir
Fenrir
Zapptie
Fenrir
Level 39
God Stats
15W - 21L
1,254 SR
Queue Stats
81W - 121L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
Zenzbul
Nu Wa
Level 48
God Stats
13W - 10L
1,597 SR
Queue Stats
71W - 101L
1,388 Elo+
Party 2
Anhur
Anhur
cheatmode01
Anhur
Level 33
God Stats
5W - 5L
1,362 SR
Queue Stats
6W - 7L
1,333 Elo+
Solo
Olorun
Olorun
war_skull_20
Olorun
Level 137
God Stats
2W - 2L
1,578 SR
Queue Stats
153W - 148L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
5
0 / 9 / 0
3,850
385
1,280
6,627
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 0
4,834
483
3,182
6,069
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Jc_howe1
Sun Wukong
9
1 / 0 / 0
5,526
553
4,191
6,119
3,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 1
4,816
482
2,926
6,597
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
xRiftyx
Nemesis
2
0 / 4 / 0
3,487
349
543
2,813
606
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,513
551
3,094
5,332
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Zapptie
Fenrir
8
1 / 0 / 3
5,089
509
1,908
4,471
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
Zenzbul
Nu Wa
10
10 / 1 / 1
6,663
666
6,083
4,337
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 4
5,773
577
2,352
4,008
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
10
6 / 1 / 2
6,439
644
6,371
6,671
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
20
20
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
9
0
0
L
1
4
0
0.25
L
Sun Wukong
Jc_howe1
Sun Wukong
1
0
0
1
W
1
0
0
1
W
Fenrir
Zapptie
Fenrir
1
0
3
2.5
W
Nu Wa
Zenzbul
Nu Wa
10
1
1
10.5
W
2
0
4
4
W
Olorun
6
1
2
7
L
0
3
1
0.17
L
Nemesis
xRiftyx
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,122
Damage
19,808
28,225
Taken
24,819
10,009
Mitigated
10,158
5,519
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,280
370
0
250
6,627
1,494
0
2,998
3,479
6,884
0
L
3,182
1,095
0
1,121
6,069
1,293
0
2,134
3,881
0
19,006
L
Sun Wukong
Jc_howe1
Sun Wukong
4,191
515
0
2,584
6,119
3,926
0
1,363
4,674
0
24,886
W
3,094
456
0
2,704
5,332
4,542
689
0
5,332
0
20,742
W
Fenrir
Zapptie
Fenrir
1,908
230
0
654
4,471
1,390
0
342
4,129
0
17,459
W
Nu Wa
Zenzbul
Nu Wa
6,083
1,820
0
788
4,337
1,231
921
1,406
2,931
29,754
0
W
2,352
1,445
0
2,293
4,008
996
906
979
3,029
0
25,067
W
Olorun
6,371
3,414
754
3,222
6,671
1,999
366
1,479
5,192
33,240
0
L
2,926
951
0
1,264
6,597
2,690
0
3,803
2,704
11,094
0
L
Nemesis
xRiftyx
Nemesis
543
379
0
300
2,813
606
0
1,672
1,033
0
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,513
Gold Earned
29,477
109
Minions Killed
241
0
Camps Cleared
0
808,851
Distance Traveled
908,534
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,850
385
10
1
0
162,039
0
L
Skadi
4,834
483
39
4
0
176,552
0
L
Sun Wukong
5,526
553
43
4
0
193,414
5
W
Bellona
5,513
551
54
5
0
187,758
0
W
Fenrir
5,089
509
35
4
0
212,989
3
W
Nu Wa
6,663
666
46
5
0
163,674
2
W
Anhur
5,773
577
36
4
0
172,272
4
W
Olorun
6,439
644
70
7
0
171,841
2
L
Atlas
4,816
482
14
1
0
187,953
1
L
Nemesis
3,487
349
3
0
0
88,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role