Player Matchup

Medusa
Medusa
ChompieDragon
Medusa
Level 62
God Stats
2W - 0L
1,166 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
HypnoKrow
Yemoja
Level 27
God Stats
3W - 2L
1,516 SR
Queue Stats
3W - 3L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
KidKozmik
Amaterasu
Level 88
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 7L
1,580 Elo+
Party 1
Mercury
Mercury
KillBunnie
Mercury
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,580 Elo+
Party 1
Thoth
Thoth
V1R4L_70X1N
Thoth
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,330 Elo+
Solo
Team Averages
Level 60
1,482 SR
1,514 Elo+

VS

Team Averages
Level 45
1,502 SR
1,323 Elo+
Khepri
Khepri
CH33KC14PP3R75
Khepri
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 2
Freya
Freya
DropShocknRoll
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 2
Rama
Rama
LunarLore
Rama
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,255 Elo+
Party 3
Yemoja
Yemoja
rushore21
Yemoja
Level 58
God Stats
4W - 11L
1,511 SR
Queue Stats
148W - 185L
1,430 Elo+
Party 3
Arachne
Arachne
swagmaster900
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 4
12,684
1,057
23,048
12,447
7,460
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
HypnoKrow
Yemoja
17
0 / 0 / 12
10,758
897
4,297
7,097
5,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
KidKozmik
Amaterasu
18
2 / 0 / 13
12,654
1,055
7,264
14,915
21,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
KillBunnie
Mercury
18
5 / 1 / 8
12,756
1,063
13,136
6,731
3,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 0 / 9
12,131
1,011
13,655
5,593
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

266

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 3
10,579
882
7,524
11,847
15,029
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 3
11,111
926
8,357
10,948
3,947
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
16
1 / 3 / 3
10,784
899
7,014
9,403
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
rushore21
Yemoja
16
0 / 2 / 3
11,695
975
6,976
9,487
9,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
16
2 / 12 / 0
10,820
902
12,150
23,798
8,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
18
Kills
4
4
Deaths
18
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
9
3
4
3.67
L
1
1
3
2.5
W
Yemoja
HypnoKrow
Yemoja
0
0
12
6
W
Amaterasu
KidKozmik
Amaterasu
2
0
13
8.5
W
Mercury
KillBunnie
Mercury
5
1
8
9
L
Rama
1
3
3
0.83
W
2
0
9
6.5
L
Yemoja
rushore21
Yemoja
0
2
3
0.75
L
Arachne
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,400
Damage
42,021
46,783
Taken
65,483
42,327
Mitigated
40,710
18,579
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,524
347
469
1,336
11,847
15,029
0
3,661
8,186
29,610
0
W
23,048
16,307
1,068
242
12,447
7,460
0
6,900
5,547
0
38,788
L
8,357
2,641
613
1,784
10,948
3,947
0
1,509
9,439
30,382
0
W
Yemoja
HypnoKrow
Yemoja
4,297
1,436
8,576
1,460
7,097
5,980
0
3,397
3,700
10,724
0
W
Amaterasu
KidKozmik
Amaterasu
7,264
2,431
434
4,921
14,915
21,667
0
7,742
7,173
177
13,184
W
Mercury
KillBunnie
Mercury
13,136
4,466
179
556
6,731
3,888
0
2,670
4,061
0
42,843
L
Rama
7,014
5,873
0
1,362
9,403
3,638
0
3,169
6,234
0
19,578
W
13,655
1,168
0
1,143
5,593
3,332
0
2,148
3,445
58,926
0
L
Yemoja
rushore21
Yemoja
6,976
1,045
6,878
1,620
9,487
9,773
0
1,754
7,733
22,250
0
L
Arachne
12,150
7,343
0
1,961
23,798
8,323
0
8,036
15,762
0
22,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,983
Gold Earned
54,989
252
Minions Killed
182
12
Camps Cleared
5
1,148,416
Distance Traveled
982,051
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,579
882
43
4
0
224,370
0
W
Medusa
12,684
1,057
43
4
2
211,252
0
L
Freya
11,111
926
45
4
4
210,425
1
W
Yemoja
10,758
897
11
1
0
198,629
0
W
Amaterasu
12,654
1,055
11
1
1
258,707
0
W
Mercury
12,756
1,063
67
6
8
270,101
0
L
Rama
10,784
899
39
3
0
164,508
1
W
Thoth
12,131
1,011
120
10
1
209,727
0
L
Yemoja
11,695
975
30
3
0
187,095
0
L
Arachne
10,820
902
25
2
1
195,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role