Player Matchup

Anhur
Anhur
Dark__Sentinel
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,545 Elo+
Party 3
Sol
Sol
Kalam1te
Sol
Level 66
God Stats
0W - 2L
1,310 SR
Queue Stats
31W - 46L
1,341 Elo+
Party 3
Neith
Neith
Kleemonda
Neith
Level 138
God Stats
0W - 1L
1,330 SR
Queue Stats
189W - 182L
1,561 Elo+
Party 1
Scylla
Scylla
nzkt
Scylla
Level 36
God Stats
1W - 1L
1,703 SR
Queue Stats
9W - 14L
1,506 Elo+
Party 1
Susano
Susano
thekfro
Susano
Level 123
God Stats
3W - 10L
1,316 SR
Queue Stats
245W - 239L
1,507 Elo+
Party 1
Team Averages
Level 94
1,432 SR
1,492 Elo+

VS

Team Averages
Level 129
1,641 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Aaj1n
Sun Wukong
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 52L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
Juanor_V
Baba Yaga
Level 109
God Stats
2W - 0L
1,739 SR
Queue Stats
47W - 46L
1,392 Elo+
Party 2
Poseidon
Poseidon
Kevin_Cordero316
Poseidon
Level 147
God Stats
4W - 2L
1,442 SR
Queue Stats
71W - 56L
1,417 Elo+
Party 2
Bellona
Bellona
ttdhades
Bellona
Level 109
God Stats
4W - 2L
1,751 SR
Queue Stats
137W - 139L
1,485 Elo+
Solo
Chiron
Chiron
ummmreally
Chiron
Level 156
God Stats
15W - 6L
1,775 SR
Queue Stats
465W - 468L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
10,602
707
8,720
13,884
5,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 7 / 8
9,800
653
10,744
13,615
4,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Kleemonda
Neith
20
7 / 5 / 6
11,133
742
16,289
12,476
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
nzkt
Scylla
17
2 / 9 / 6
9,277
618
5,184
11,668
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
thekfro
Susano
16
1 / 8 / 8
9,360
624
10,504
12,843
4,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aaj1n
Sun Wukong
20
9 / 1 / 11
12,294
820
12,241
12,572
15,630
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baba Yaga
Juanor_V
Baba Yaga
18
6 / 3 / 16
11,728
782
11,937
12,866
8,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 4 / 8
12,527
835
13,690
12,283
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ttdhades
Bellona
16
2 / 5 / 12
10,957
730
6,855
15,167
14,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
ummmreally
Chiron
18
9 / 5 / 10
11,753
784
13,915
15,436
5,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
16
Kills
36
36
Deaths
18
35
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aaj1n
Sun Wukong
9
1
11
14.5
L
3
7
7
0.93
W
Baba Yaga
Juanor_V
Baba Yaga
6
3
16
4.67
L
3
7
8
1
W
10
4
8
3.5
L
Neith
Kleemonda
Neith
7
5
6
2
L
Scylla
nzkt
Scylla
2
9
6
0.56
L
Susano
thekfro
Susano
1
8
8
0.63
W
Bellona
ttdhades
Bellona
2
5
12
1.6
W
Chiron
ummmreally
Chiron
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,441
Damage
58,638
64,486
Taken
68,324
24,547
Mitigated
47,568
10,767
Healing
24,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aaj1n
Sun Wukong
12,241
1,053
1,679
4,144
12,572
15,630
322
4,031
8,541
0
20,787
L
8,720
2,318
302
933
13,884
5,228
0
6,265
7,256
0
22,841
W
Baba Yaga
Juanor_V
Baba Yaga
11,937
527
275
3,190
12,866
8,057
927
2,888
9,978
22,577
0
L
10,744
1,655
942
3,402
13,615
4,754
0
5,488
8,061
23,504
0
W
13,690
902
1,607
2,107
12,283
3,765
1,706
2,552
9,731
37,837
0
L
Neith
Kleemonda
Neith
16,289
6,196
0
2,350
12,476
6,367
0
3,428
8,597
0
37,836
L
Scylla
nzkt
Scylla
5,184
304
253
626
11,668
3,603
0
8,370
3,201
18,247
0
L
Susano
thekfro
Susano
10,504
178
852
1,107
12,843
4,595
0
3,207
9,454
0
16,595
W
Bellona
ttdhades
Bellona
6,855
497
895
2,755
15,167
14,155
240
4,235
10,932
4,085
11,180
W
Chiron
ummmreally
Chiron
13,915
5,954
3,140
4,953
15,436
5,961
2,144
2,222
13,214
0
36,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
59,259
122
Minions Killed
143
0
Camps Cleared
0
1,086,850
Distance Traveled
1,310,831
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,294
820
10
1
0
293,207
0
L
Anhur
10,602
707
34
2
0
219,318
1
W
Baba Yaga
11,728
782
22
1
0
266,251
0
L
Sol
9,800
653
23
2
0
225,907
0
W
Poseidon
12,527
835
42
3
0
276,358
1
L
Neith
11,133
742
33
2
0
226,895
0
L
Scylla
9,277
618
23
2
0
200,818
0
L
Susano
9,360
624
9
1
0
213,912
0
W
Bellona
10,957
730
23
2
0
228,158
0
W
Chiron
11,753
784
46
3
0
246,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role